Jump to content
Koumei & the Five Fates: Share Bug Reports and Feedback Here! ×

If You Could Create A Mod Or A Set Of Mods, What Would They Be? \(*-*)/


Recommended Posts

'Left Hand'

Unlocks an additional new combo on a stance where the frame starts by 'changing hands' with the weapon and does a reverse or other stylized combo (ie. allows any existing stance to get an extra melee combo)

 

'Underbarrel'

A double right click fires all remaining ammo in the magazine as a grenade which deals blast damage based on the combined total of the remaining ammunition in a 5 to 10m radius.

 

'L.O.S.' (Line Of Sight)

First shot in the magazine has +0.5 to +3.0m increased Punch Through

 

'Barbaric'

If the final swing in any combo hits and/or kills an enemy then you gain +5 to +30% melee speed for 5 seconds.

 

'Flechette'

5% to 30% chance that any bullet that strikes an enemy will splinter and bounce off in a random direction, doing normal damage to what ever it hits.

 

'Flip clip"

Reloading a completely empty magazine is 10% to 40% faster

 

'Life giver'

You gain energy and health at a vastly increased rate any time that you spend resurrecting a team mate. 

Edited by Sh0ck-Wave
Link to comment
Share on other sites

Luck of the Void

-Guaranteed Prime Part Drop in each Void mission

 

Because I'm dying inside

Well, a mod to increase drop rates for rarest end mission rewards would be cool, it should be a very high points mod, something that force you to chose between a good build to survive and the risk to fail but with high rewards if you do not.

Link to comment
Share on other sites

I had a concept for a mod or set of mods called sabot. The intent is to convert x% of a weapons damage to the strongest damage type of the target. So if you are using a impact heavy weapon on a Grineer Lancer, Sabot would covert it into Puncture damage.

An elemental version would probably be its own version of this mod.

I have an incomes work up linked on my profile page.

Link to comment
Share on other sites

Well, let me think:

 

-Convert dmg series: 90% of total dmg on weap is converted to fire/ice/elec/poison, so the status builds in things wih ips are worth something

 

-+40-50% range, -/+ something: something to increase the range and not let your streng to die( try to use a high range molecular prime augment mods with some dmg u.u)

 

-Powercreep: you shoot prime crates, they destroy de universe.

 

-More corrupt mods on the line of transient fortitude: 10 rank, +x and -x/2 to diferent stats. the range one can fit here( + range - eff / + duration , - range , you get the thrill)

Link to comment
Share on other sites

well so far I would Like to add 

 

- ammo + damage 

-firerate + damage

 

- speed + accuracy (whoa a mod that affects both weapons and Warframes dun dun dunn)

 

x rounds fired at the same time (Burst fire mod)

 

+Firerate - accuracy

 

 

 

Lifeleach for Secondarys/Primarys

hunter mods that increase the chance to drop X more at - y of everything else. 

 

- shield + armour

- armour + speed

- speed + armour

- Speed + Hp

- Speed + shields

+Speed -HP

+Speed - Shields

 

Camouflage: enemys can only see you if you are within x range with x getting smaller the higher the rank is.

 

 

Concealment Mods:

X Enemy type will now only detect you as enemy if you carry an objective, Trigger an alarm or attack. When Concealment is Broken the Alarm on the ship goes of directly and concealment will be regained if the alarm is shut off.

 

 

Different ammo types as in:

Rounds that Splinter inside the first hit target and explode into shrapnell increasing the area hit behind the punctured Target.

Single Rounds for Shotguns

Bounce vs Sticky grenades vs Timed grenades vs Impact grenades for Tonkor/Penta and the likes

 

Damage converters as in weapon damage now is all puncture or an element or what not @% converted up to 100% @ max rank

 

 

Some mod that will stop these pesky cams from detecting you...

Link to comment
Share on other sites

Sentinel/Kubrow mods that increase item, core, resource drop chances. Warframe mod that has a % chance to give bonus drops at the end of missions. Warframe, sentinel, or Kubrow mod that makes looted containers drop more stuff, and higher chances of looting rare resources.

Link to comment
Share on other sites

I Would like a mod that would make ORDIS SHUT UP!!!

u can already do that. it think from the sound options

and most of these mod ideas have just been kinda bad not trying to be rude to anyone. but i did saw couple good ones

Link to comment
Share on other sites

True Reach: Increase melee reach with an absolute value. So instead of +60%, like the current Reach mod, it would be +6m, for instance.

 

 

Stable Combo: Increase the combo counter duration by 300% at max rank. This will reset the combo counter after 12 sec, instead of 3 sec.

 

 

- Decaying Combo: Instead of resetting the combo counter completely, after 3 sec. The counter will slowly decrease over time.

 

 

- Channeling Wave: Shoot energy waves while channeling.

L41nQ0L.png

 

Made a video demonstrating it a half year ago.

 

 

- Perfect Counter: When you block at the right time, you'll perform a counter. Slashing up to 6 times from one enemy to the next by tapping melee key afterwards:

.

 

N5t7WC5.png

 

 

- Aerial Cast: Allows you to cast all the powers while airborne.

 

1037eo0.jpg

Link to comment
Share on other sites

Reflexive armor

Rhino skin layer between shields and health

Energy transfiguration

Powers use shields with -X efficiency. Channeling uses shields... Shields replenished with orbs

Overdrive

Running constantly accelerates until contact with object or jumping

Emergency discharge

Use all remaining shields and energy to activate revive animation with area blast effect. Discharge range and power proportional to remaining shields/energy by x%

Fieldron Battery

Adds available points for modding

Blood bait

Increases the odds of drawing out assassins

Naked warrior

Unable to equip any weapons

default unarmed melee (like when captured by zanuka)

Energy regenerates at X rate but is capped at 75

And melee combo count time extended to 30secs

Shockwave

Only equippable with free weapon slot. Now attempting to switch to that weapon will execute a ground slam attack (like heavy gunner) with shockwave from heavy impact with cost of 20 energy

Tactical barrier

Only equippable with free weapon slot. Now attempting to switch to that weapon will reload weapon while encasing Warframe in protective barrier that drains energy at X rate

Edgemaster

Allows equipping melee weapons in all weapon slots provided they are holstered in diff positions

Deadly Discard

Reloading with ammo left in clip uses remaining ammo but leaves behind a clip that functions as a proximity mine. Damage based on ammo remaining before reload.

Advanced hacker

Can access any console to perform Multi-layered high difficulty hacks to reconfigure cameras/turrets, open/lockdown room, enable/disable alarms, toggle temp control (enable/disable cold effect), enable/disable gravity controls

Link to comment
Share on other sites

Bullet homing mod.

 

Basically equip the mod and the bullets from the weapon will hit the closes enemy in range (degree of homing based on the mod ranking. Higher rank, more bullets hitting the enemy even though the weapon isn't fired accurately).

 

Would be superb on my Tonkor *_*

Link to comment
Share on other sites

Supra Augment.

Bork Lazor.

- 50% dmg decrease.

- Bullet hits ragdoll enemies to obscene levels flinging them to walls, at each other, outside the map at high speeds.

- Enemies take impact damage when flung against objects or other enemies according to their speed and what the collide with up to one hit kills.

 

I want a gun that makes enemies fly like rockets.

Edited by Ziegrif
Link to comment
Share on other sites

Fire cloak (aura)

Emit fire from your body, weakening enemies to fire which are close.

 

cold cloak (aura)

Emit cold from your body, weakening enemies to cold which are close.

 

electric cloak (aura)

Emit electricity from your body, weakening enemies to electricity which are close.

 

toxic cloak (aura)

Emit toxicity from your body, weakening enemies to toxic which are close.

 

blood lust

Lose Health points for extra power. (up to 75%)

 

Agile dodge

Increase the invulnerable timer when in rolling animation.

 

Metal snack 

yo doge crazy yo, eatin' moas like chicken.

Edited by akkerusia
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...