Hypernaut1 Posted July 23, 2015 Share Posted July 23, 2015 I'd make combo utility mods. combine various utilities with something useful. For example- reflex guard and reflect damage in one, but not as strong. or Maglev and 200% shield, Link to comment Share on other sites More sharing options...
(PSN)samppaH Posted July 23, 2015 Share Posted July 23, 2015 With new Parkour 2.0 coming, A Chameleon mod If you stay still certain set of time on the wall, you'll turn invisible. Link to comment Share on other sites More sharing options...
Sh0ck-Wave Posted July 23, 2015 Share Posted July 23, 2015 (edited) 'Left Hand' Unlocks an additional new combo on a stance where the frame starts by 'changing hands' with the weapon and does a reverse or other stylized combo (ie. allows any existing stance to get an extra melee combo) 'Underbarrel' A double right click fires all remaining ammo in the magazine as a grenade which deals blast damage based on the combined total of the remaining ammunition in a 5 to 10m radius. 'L.O.S.' (Line Of Sight) First shot in the magazine has +0.5 to +3.0m increased Punch Through 'Barbaric' If the final swing in any combo hits and/or kills an enemy then you gain +5 to +30% melee speed for 5 seconds. 'Flechette' 5% to 30% chance that any bullet that strikes an enemy will splinter and bounce off in a random direction, doing normal damage to what ever it hits. 'Flip clip" Reloading a completely empty magazine is 10% to 40% faster 'Life giver' You gain energy and health at a vastly increased rate any time that you spend resurrecting a team mate. Edited July 23, 2015 by Sh0ck-Wave Link to comment Share on other sites More sharing options...
YashiroSora Posted July 23, 2015 Share Posted July 23, 2015 Ricocheting maybe, dual stat power mods? (e.g +Power effic, +power range) Link to comment Share on other sites More sharing options...
Sir_Alex_Traffo Posted July 23, 2015 Share Posted July 23, 2015 Luck of the Void -Guaranteed Prime Part Drop in each Void mission Because I'm dying inside Well, a mod to increase drop rates for rarest end mission rewards would be cool, it should be a very high points mod, something that force you to chose between a good build to survive and the risk to fail but with high rewards if you do not. Link to comment Share on other sites More sharing options...
(PSN)Draconis1981 Posted July 23, 2015 Share Posted July 23, 2015 mod that returns coptering to the game post 2.0 Link to comment Share on other sites More sharing options...
tradingstation Posted July 23, 2015 Share Posted July 23, 2015 Mod for less rifle zoom. Personally I don't like using Vulkar as it is because tunnel vision. Link to comment Share on other sites More sharing options...
Altey Posted July 23, 2015 Share Posted July 23, 2015 Ancient Retribution Link to comment Share on other sites More sharing options...
(PSN)MoRockaPDX Posted July 23, 2015 Share Posted July 23, 2015 I had a concept for a mod or set of mods called sabot. The intent is to convert x% of a weapons damage to the strongest damage type of the target. So if you are using a impact heavy weapon on a Grineer Lancer, Sabot would covert it into Puncture damage. An elemental version would probably be its own version of this mod. I have an incomes work up linked on my profile page. Link to comment Share on other sites More sharing options...
painterman Posted July 23, 2015 Share Posted July 23, 2015 Well, let me think: -Convert dmg series: 90% of total dmg on weap is converted to fire/ice/elec/poison, so the status builds in things wih ips are worth something -+40-50% range, -/+ something: something to increase the range and not let your streng to die( try to use a high range molecular prime augment mods with some dmg u.u) -Powercreep: you shoot prime crates, they destroy de universe. -More corrupt mods on the line of transient fortitude: 10 rank, +x and -x/2 to diferent stats. the range one can fit here( + range - eff / + duration , - range , you get the thrill) Link to comment Share on other sites More sharing options...
Jasonamous Posted July 23, 2015 Share Posted July 23, 2015 Caustic Spread Nightmare mod: Toxin equivalent of Blaze with 60%+ Toxin damage and 60%+ base damage. Link to comment Share on other sites More sharing options...
Sir_Alex_Traffo Posted July 23, 2015 Share Posted July 23, 2015 Caustic Spread Nightmare mod: Toxin equivalent of Blaze with 60%+ Toxin damage and 60%+ base damage. That would be awesome.. Link to comment Share on other sites More sharing options...
Kangarad Posted July 23, 2015 Share Posted July 23, 2015 well so far I would Like to add - ammo + damage -firerate + damage - speed + accuracy (whoa a mod that affects both weapons and Warframes dun dun dunn) x rounds fired at the same time (Burst fire mod) +Firerate - accuracy Lifeleach for Secondarys/Primarys hunter mods that increase the chance to drop X more at - y of everything else. - shield + armour - armour + speed - speed + armour - Speed + Hp - Speed + shields +Speed -HP +Speed - Shields Camouflage: enemys can only see you if you are within x range with x getting smaller the higher the rank is. Concealment Mods: X Enemy type will now only detect you as enemy if you carry an objective, Trigger an alarm or attack. When Concealment is Broken the Alarm on the ship goes of directly and concealment will be regained if the alarm is shut off. Different ammo types as in: Rounds that Splinter inside the first hit target and explode into shrapnell increasing the area hit behind the punctured Target. Single Rounds for Shotguns Bounce vs Sticky grenades vs Timed grenades vs Impact grenades for Tonkor/Penta and the likes Damage converters as in weapon damage now is all puncture or an element or what not @% converted up to 100% @ max rank Some mod that will stop these pesky cams from detecting you... Link to comment Share on other sites More sharing options...
Praisethasun Posted July 23, 2015 Share Posted July 23, 2015 (edited) I Would like a mod that would make ORDIS SHUT UP!!! Edited July 23, 2015 by AlonneKnight01 Link to comment Share on other sites More sharing options...
(PSN)Onyxflamegod Posted July 23, 2015 Share Posted July 23, 2015 Augments that actually change how abilities work entirely instead of just adding effects. Like an augment for Hysteria to change the weapon/stance to sword and board. Link to comment Share on other sites More sharing options...
Z3GR4M Posted July 23, 2015 Share Posted July 23, 2015 Sentinel/Kubrow mods that increase item, core, resource drop chances. Warframe mod that has a % chance to give bonus drops at the end of missions. Warframe, sentinel, or Kubrow mod that makes looted containers drop more stuff, and higher chances of looting rare resources. Link to comment Share on other sites More sharing options...
Kuestenjung Posted July 23, 2015 Share Posted July 23, 2015 Dual crit mods 60% crit chance 60% crit damage ofc for all weapons. Link to comment Share on other sites More sharing options...
Furesis Posted July 23, 2015 Share Posted July 23, 2015 I Would like a mod that would make ORDIS SHUT UP!!! u can already do that. it think from the sound options and most of these mod ideas have just been kinda bad not trying to be rude to anyone. but i did saw couple good ones Link to comment Share on other sites More sharing options...
Xeniith Posted July 23, 2015 Share Posted July 23, 2015 mod that gives any melee weapon a glaive mechanic self-coptering tipedo Link to comment Share on other sites More sharing options...
KingTaro Posted July 23, 2015 Share Posted July 23, 2015 - True Reach: Increase melee reach with an absolute value. So instead of +60%, like the current Reach mod, it would be +6m, for instance. - Stable Combo: Increase the combo counter duration by 300% at max rank. This will reset the combo counter after 12 sec, instead of 3 sec. - Decaying Combo: Instead of resetting the combo counter completely, after 3 sec. The counter will slowly decrease over time. - Channeling Wave: Shoot energy waves while channeling. Made a video demonstrating it a half year ago. - Perfect Counter: When you block at the right time, you'll perform a counter. Slashing up to 6 times from one enemy to the next by tapping melee key afterwards: . - Aerial Cast: Allows you to cast all the powers while airborne. Link to comment Share on other sites More sharing options...
(PSN)Digital_Vagabond Posted July 23, 2015 Share Posted July 23, 2015 Reflexive armor Rhino skin layer between shields and health Energy transfiguration Powers use shields with -X efficiency. Channeling uses shields... Shields replenished with orbs Overdrive Running constantly accelerates until contact with object or jumping Emergency discharge Use all remaining shields and energy to activate revive animation with area blast effect. Discharge range and power proportional to remaining shields/energy by x% Fieldron Battery Adds available points for modding Blood bait Increases the odds of drawing out assassins Naked warrior Unable to equip any weapons default unarmed melee (like when captured by zanuka) Energy regenerates at X rate but is capped at 75 And melee combo count time extended to 30secs Shockwave Only equippable with free weapon slot. Now attempting to switch to that weapon will execute a ground slam attack (like heavy gunner) with shockwave from heavy impact with cost of 20 energy Tactical barrier Only equippable with free weapon slot. Now attempting to switch to that weapon will reload weapon while encasing Warframe in protective barrier that drains energy at X rate Edgemaster Allows equipping melee weapons in all weapon slots provided they are holstered in diff positions Deadly Discard Reloading with ammo left in clip uses remaining ammo but leaves behind a clip that functions as a proximity mine. Damage based on ammo remaining before reload. Advanced hacker Can access any console to perform Multi-layered high difficulty hacks to reconfigure cameras/turrets, open/lockdown room, enable/disable alarms, toggle temp control (enable/disable cold effect), enable/disable gravity controls Link to comment Share on other sites More sharing options...
Hwalryeokso Posted July 23, 2015 Share Posted July 23, 2015 Bullet homing mod. Basically equip the mod and the bullets from the weapon will hit the closes enemy in range (degree of homing based on the mod ranking. Higher rank, more bullets hitting the enemy even though the weapon isn't fired accurately). Would be superb on my Tonkor *_* Link to comment Share on other sites More sharing options...
Ziegrif Posted July 23, 2015 Share Posted July 23, 2015 (edited) Supra Augment. Bork Lazor. - 50% dmg decrease. - Bullet hits ragdoll enemies to obscene levels flinging them to walls, at each other, outside the map at high speeds. - Enemies take impact damage when flung against objects or other enemies according to their speed and what the collide with up to one hit kills. I want a gun that makes enemies fly like rockets. Edited July 23, 2015 by Ziegrif Link to comment Share on other sites More sharing options...
Nichivo Posted July 23, 2015 Share Posted July 23, 2015 I just want a zoom aura mod, so I can actually snipe long range with the velocitus archwing gun. For a sniper it has almost no zoom. Link to comment Share on other sites More sharing options...
Noabettiet Posted July 23, 2015 Share Posted July 23, 2015 (edited) Fire cloak (aura) Emit fire from your body, weakening enemies to fire which are close. cold cloak (aura) Emit cold from your body, weakening enemies to cold which are close. electric cloak (aura) Emit electricity from your body, weakening enemies to electricity which are close. toxic cloak (aura) Emit toxicity from your body, weakening enemies to toxic which are close. blood lust Lose Health points for extra power. (up to 75%) Agile dodge Increase the invulnerable timer when in rolling animation. Metal snack yo doge crazy yo, eatin' moas like chicken. Edited July 23, 2015 by akkerusia Link to comment Share on other sites More sharing options...
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