(PSN)wonderwoman814 Posted July 31, 2015 Share Posted July 31, 2015 I've been waiting all day to use this THIS! Link to comment Share on other sites More sharing options...
The.Night.Wolf Posted July 31, 2015 Share Posted July 31, 2015 No amount of polls can stop us now. THIS IS 2.0s RISE TO POWER. MUAHHAAHAAHAHA. Seriously, stop. Link to comment Share on other sites More sharing options...
Feallike Posted July 31, 2015 Share Posted July 31, 2015 Coptering WILL NEVER COME BACK! Deal with it and get over yourself we honestly don't care about your sadness about coptering. We will enjoy are superior Parkour 2.0 while you cry in the corner for your inferior coptering,. Link to comment Share on other sites More sharing options...
Deidaku Posted July 31, 2015 Share Posted July 31, 2015 the new movement is just slow and ugly, warframes are no kangoroos ... thx for ruining all the fun we had ! Slow because you don't know how to use it yet give it a week and I guarantee you'll be way faster than with coptering Link to comment Share on other sites More sharing options...
SirSkellington Posted July 31, 2015 Share Posted July 31, 2015 Slow because you don't know how to use it yet give it a week and I guarantee you'll be way faster than with coptering You have never actually used coptering if you actually think this. Link to comment Share on other sites More sharing options...
Kaokasalis Posted July 31, 2015 Share Posted July 31, 2015 Not. Gonna. Happen Sorry to hear you sucked too bad to copter and now have to resort to baby tier casual gameplay changes to get around. You have never actually used coptering if you actually think this. Salty are we? There was no skill in coptering and you actually have to earn your momentum in Parkour 2.0. I welcome this change. Link to comment Share on other sites More sharing options...
izzatuw Posted July 31, 2015 Share Posted July 31, 2015 You have never actually used coptering if you actually think this.Coptering was really just a bug that overstayed its welcome... Link to comment Share on other sites More sharing options...
Misgenesis Posted July 31, 2015 Share Posted July 31, 2015 Muh coptering muh relying on game bugs Link to comment Share on other sites More sharing options...
izzatuw Posted July 31, 2015 Share Posted July 31, 2015 Muh coptering muh relying on game bugs Shhh it's okay... Link to comment Share on other sites More sharing options...
Misgenesis Posted July 31, 2015 Share Posted July 31, 2015 Shhh it's okay... I think you misunderstood, im making fun of the people defending it Link to comment Share on other sites More sharing options...
izzatuw Posted July 31, 2015 Share Posted July 31, 2015 I think you misunderstood, im making fun of the people defending itI think you misunderstood... Was trying to seem "sympathetic".... Link to comment Share on other sites More sharing options...
TheBrsrkr Posted July 31, 2015 Share Posted July 31, 2015 /thread Link to comment Share on other sites More sharing options...
SirSkellington Posted July 31, 2015 Share Posted July 31, 2015 Not. Gonna. Happen Salty are we? There was no skill in coptering and you actually have to earn your momentum in Parkour 2.0. I welcome this change. Please explain to me exactly how the parkour 2.0 is an improvement. The new moves are floaty and slow Animations are literally just you skipping across walls. "bullet jump" is the exact opposite as it sounds because you don't go fast in any way shape or form. Double jump is completely pointless with the crouch jump unless you throw it into a chain of air slides and bullet jumps which is an unnecessary amount of inputs for marginal increase in speed Vertical movement may be the only current improvement though it has never been a necessity "wall cling" and the new ground mounted turrets do nothing more than slow down gameplay. No matter how or when you use a melee spin attack you are halted completely and lose any and or all momentum. So please, PLEASE explain to me what is so great about parkour 2.0 aside from the fact that it requires more needless inputs to complete. Side note, "salty" is one of the most misused words by civilians. It was coined in the military to denote a senior or seasoned veteran who knew what he was talking about. (Look at that salty Gunny over there and his huge stack.) Link to comment Share on other sites More sharing options...
DALOS Posted July 31, 2015 Share Posted July 31, 2015 http://strawpoll.me/5082028 Bring back Coptering imma cri vote 4 it. Quit clinging to the past, they removed it for a reason. Link to comment Share on other sites More sharing options...
Kaokasalis Posted July 31, 2015 Share Posted July 31, 2015 (edited) Please explain to me exactly how the parkour 2.0 is an improvement. The new moves are floaty and slow Animations are literally just you skipping across walls. "bullet jump" is the exact opposite as it sounds because you don't go fast in any way shape or form. Double jump is completely pointless with the crouch jump unless you throw it into a chain of air slides and bullet jumps which is an unnecessary amount of inputs for marginal increase in speed Vertical movement may be the only current improvement though it has never been a necessity "wall cling" and the new ground mounted turrets do nothing more than slow down gameplay. No matter how or when you use a melee spin attack you are halted completely and lose any and or all momentum. So please, PLEASE explain to me what is so great about parkour 2.0 aside from the fact that it requires more needless inputs to complete. Side note, "salty" is one of the most misused words by civilians. It was coined in the military to denote a senior or seasoned veteran who knew what he was talking about. (Look at that salty Gunny over there and his huge stack.) Like i said you have to earn it. You have to chain your moves together and build up momentum that way Salty. Stuff like jumping of a wall and then bullet jump is a good start. Edited July 31, 2015 by Ory_Hara Link to comment Share on other sites More sharing options...
DawnFalcon Posted July 31, 2015 Share Posted July 31, 2015 (edited) You will learn to love to parkour 2.0 Like people "love" Starmap?UI 2.0? (still annoying and slow!) Edited July 31, 2015 by DawnFalcon Link to comment Share on other sites More sharing options...
SirSkellington Posted July 31, 2015 Share Posted July 31, 2015 Like i said you have to earn it. You have to chain your moves together and build up momentum that way Salty. Stuff like jumping of a wall and then bullet jump is a good start. "Earn it" doesn't explain how parkour 2.0 is an improvement by any means. You don't even build momentum as your sprint is what gives you your speed, everything else is just a means to not have your feet on the ground while only going marginally faster. Not to mention say good by to wall run and gunning. Please reply with something more concrete than "Lol u salty and didn't earn it" As I have been working this abhorrent abomination of a parkour patch to see what is viable and what isn't. Wall jumping doesn't solve the "Melee at any point and you stop dead in your tracks" issue. Melee is now more pointless than before since it cant even be used as a mode of transportation with the added benefit of killing things along the way. Link to comment Share on other sites More sharing options...
Naqel Posted July 31, 2015 Share Posted July 31, 2015 Coptering is S#&$, and bullet jumping from a slide looks better anyway(it's also functionally identical, without weapon based variation in speed and execution). Link to comment Share on other sites More sharing options...
SquirmyBurrito Posted July 31, 2015 Share Posted July 31, 2015 lol, took longer then expected. no, coptering was a bug that was finally fixed, you really should just learn how to play with the movement 2.0 Actually, Coptering was a bug that was then adopted as a feature. It wasn't 'fixed' it was removed. Why does learning to play with movement 2.0 necessitate that coptering remain removed? Oh right, it doesn't. The two can exist in harmony (it would have been glorious). Link to comment Share on other sites More sharing options...
(XBOX)BLK THORN Posted July 31, 2015 Share Posted July 31, 2015 Lol, that didnt take long at all. Link to comment Share on other sites More sharing options...
TheBrsrkr Posted July 31, 2015 Share Posted July 31, 2015 Actually, Coptering was a bug that was then adopted as a feature. It wasn't 'fixed' it was premoved. Why does learning to play with movement 2.0 necessitate that coptering remain removed? Oh right, it doesn't. The two can exist in harmony (it would have been glorious).It was not accepted as a feature. It was purposefully ignored, simply because nothing better was available. They're not the same thing.Combos in fighting games, for example, are an example of a big becoming a feature. They identified, isolated and tested it, then refined it in such a way that it's almost a staple in fighting games today. It wasn't just dumped there. Link to comment Share on other sites More sharing options...
DALOS Posted July 31, 2015 Share Posted July 31, 2015 Actually, Coptering was a bug that was then adopted as a feature. It wasn't 'fixed' it was removed. Why does learning to play with movement 2.0 necessitate that coptering remain removed? Oh right, it doesn't. The two can exist in harmony (it would have been glorious). the reason they took out coppering has nothing to do with how it works with the new movement system, it's about people using faster melee weapons over slower ones because they want speed. Link to comment Share on other sites More sharing options...
FunkadelicMayhem Posted July 31, 2015 Share Posted July 31, 2015 I still try and copter now and then out of habit. I do NOT want it back. Link to comment Share on other sites More sharing options...
(PSN)B0XMAN517 Posted July 31, 2015 Share Posted July 31, 2015 I still try and copter now and then out of habit. I do NOT want it back. Lol the image makes it look like the YouTube play button is the first stage of grief. Link to comment Share on other sites More sharing options...
Tesseract7777 Posted July 31, 2015 Share Posted July 31, 2015 LOL its gone get over it. It's not coming back. Link to comment Share on other sites More sharing options...
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