(PSN)PillarOfWar Posted September 3, 2015 Share Posted September 3, 2015 She is pretty good for solo Cerea hijacks. Use radiation on her tornados and watch the G3 wreck each other. Link to comment Share on other sites More sharing options...
angias Posted September 3, 2015 Share Posted September 3, 2015 I love the zephyr frame, it is so fun to play around wiht you can make a really good speed build on it, fly across the map, but I dont see any practicle use for her, I originaly though the tornadoes would be very good for defence, but the tornadoes are very weak even with a blind rage, transient fortitude and intensify on, and the augment mod for the tornadoes sucks, other than speed running what is a good use for zephyr? You don't understand what utilitie is? Your just of these raw dammage runner? Link to comment Share on other sites More sharing options...
Dunkingmachine Posted September 3, 2015 Share Posted September 3, 2015 The press-4-to-win crowd trashing one of the best tanks / solo frames, as usual. Can't fit her into my afk-farm/camping composition? Useless frame! .. Sad, sad. Link to comment Share on other sites More sharing options...
(PSN)nysudyrgh Posted September 3, 2015 Share Posted September 3, 2015 I personally love her because of her mobility, she's floaty, falls slower and can fly off with Tail Wind. And with Jetstream she can run at Mach 5 aswell. One of my main frames for sure! Link to comment Share on other sites More sharing options...
iquaniqua Posted September 3, 2015 Share Posted September 3, 2015 tonkor Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted September 3, 2015 Share Posted September 3, 2015 For zeph i keep her with a life strike glaive prime build (get life back from far away) using her divebomb (and its augment) , is good, after rework high altitude jumps and crowd control + rag doll effect then using amprex with a nice sinister reach you can do a lot of damage to enemies via chain effect Link to comment Share on other sites More sharing options...
MerryMadMick Posted September 3, 2015 Share Posted September 3, 2015 Great shield and health potential, speed, mobility, damage mitigation. I don't really use powers all that much, as I prefer to use the weapons that I've put far more effort (and forma) into. Turbulence and/or tornado for "oh crap" moments. One of my favourite frames, particularly for solo corrupted mod runs. And, I think she looks great. Link to comment Share on other sites More sharing options...
Siekier Posted September 3, 2015 Share Posted September 3, 2015 Zephyr is very useful in void missions. She has great mobility, her Turbulence redirects projectiles (including Bombard rockets. Hell, it can even redirect Fusion MOA's beam if I remember right) and with Jetstream augment it gives you a big speed boost. Tornadoes are a good panic button. They can be kind of annoying though, good luck shooting anything grabbed by them. Tailwind is for crossing large gaps. I mean, 50 meters with one press of a button. And Divebomb, well, don't expect anything great from it. Damage is meh, I guess it can serve as a knockdown tool (at which melee weapons are usually better anyway). Overall, she's great but it can feel kind of strange to play her. I usually mod her for Duration and efficiency to always have Turbulence up. You can try building her for range to protect cryopods with Turbulence etc, basically turning her into a mobile Snowglobe. ^ But none of this matters if you can't stand how strange she looks. Link to comment Share on other sites More sharing options...
(PSN)KrakenUnchained Posted September 3, 2015 Share Posted September 3, 2015 If u build her as Mogamu did shes good to jump around as a tard, if u build her in the right way, shes basically immortal plus she can cover a cryopod with turbolence. The squad and the cryo will take no damage at all while turbolence last Link to comment Share on other sites More sharing options...
TARINunit9 Posted September 3, 2015 Share Posted September 3, 2015 I was expecting this thread to just say "Mastery" over and over again +1 faith in humanity Link to comment Share on other sites More sharing options...
sappinmahsentry Posted September 3, 2015 Share Posted September 3, 2015 For survival use -range and + duration for invincibility. for defensive types use max range and some duration for a mobile snowglobe. Link to comment Share on other sites More sharing options...
(PSN)abb12355 Posted September 3, 2015 Share Posted September 3, 2015 Zephyr is the only frame with a real 100% damage reduction. (Iron skin is paper skin) Turbulence with the right build turns Zephyr into a God. Tornadoes with full duration does 50000. But the damage doesn't even matter because enemies die if they get stuck in it for 5-10 seconds. Still, damage doesn't matter because this is a panic. Tailwind was nerfed drastically when parkour 2 came. But Zephyr is still best for moblitiy. Divebomb is zephyrs melee panic. If there is a enemy close to you, divebomb is a easy knockdown, opening them for the kill. I feel Zephyr best mission type is interception/defense/survival. Every frame has a use. Link to comment Share on other sites More sharing options...
(PSN)Unonemous Posted September 3, 2015 Share Posted September 3, 2015 Zephyr is a frame with the best survivability against ranged enemies, hands down. Turbulence is only threatened by explosions, and melee, and even then, Zephyr has a D polarity so you can slap Regen on there, and make that minor splash damage negligible, making you hella reliable in any mission that involves a lot of ranged enemies. I also recently found out that Zephyr is an amazingly good melee frame, surprisingly. I personally always either a Berserker built Galatine, or Scindo Prime to keep up the DPS, movement, and hitstun. The melee-mode Zephyr was tested against 70+ Void enemies, and 40+ Grineer. I wanted to test it on higher level Grineer, but, I lost track of my life support... Regardless, I laugh at anyone that calls Zephyr fodder, then laugh harder as I'm the only one that can revive that same person while staring that heavy gunner in the face. Link to comment Share on other sites More sharing options...
(PSN)redman74 Posted September 3, 2015 Share Posted September 3, 2015 Zephyr is my goto frame for farming cores on Triton. Why run to extractors when u can fly? Jetstream basically turns my Boltor Prime into a hitscan weapon. So much goodness right there. Link to comment Share on other sites More sharing options...
Toppien Posted September 4, 2015 Share Posted September 4, 2015 taking any color combination and still looking like S#&$ excuse me sir but i differ... also this... good day to you sir. Link to comment Share on other sites More sharing options...
AnimalDamage Posted September 4, 2015 Share Posted September 4, 2015 Most HP and shields of all frames... Link to comment Share on other sites More sharing options...
4G3NT_0R4NG3 Posted September 4, 2015 Share Posted September 4, 2015 Tornadoes with full duration does 50000. Finally someone who actually knows what they're talking about! I ran Transient Fortitude on my Zephyr for a long time for this very reason. Tailwind was nerfed drastically when parkour 2 came. I'm not entirely sure about that. From my testing, it seems like Tail wind only appears to have been nerfed due to how the camera zooms out when moving fast, thus making you feel like you're moving slower than you actually are. It's still possible that it was nerfed; but it will remain uncertain until we get an option to disable the stupid broken FoV shifts. Link to comment Share on other sites More sharing options...
TennoPain Posted September 4, 2015 Share Posted September 4, 2015 Well you can use her in master rank tests she can do some of them really quick Link to comment Share on other sites More sharing options...
Yeet Posted September 4, 2015 Share Posted September 4, 2015 excuse me sir but i differ... This is the single greatest thing Link to comment Share on other sites More sharing options...
Stoner Posted September 4, 2015 Share Posted September 4, 2015 ^Zephyr has spoken. Link to comment Share on other sites More sharing options...
PookieNumnums Posted September 4, 2015 Share Posted September 4, 2015 Pointing and laughing at. Jk she's ok just not what a wind frame could be. Replace nosedive and tornado and maybe I'll start using her Link to comment Share on other sites More sharing options...
Yeet Posted September 7, 2015 Share Posted September 7, 2015 Here is what zephyr is good for Tail Wind: YOU CAN FLY DO YOU NEED ANY MORE REASON NOT TO SPAM IT Dive bomb: YOU TURN INTO A DAMN BOMB THE SIZE OF A PERSON MOVING AT 400 MILES PER HOUR SO WHY THE HELL NOT (its not actually that good of an ability lol) Turbulence: YOU RUN TOO DAMN FAST FOR ENEMIES TO HIT YOU AND EVEN IF THEY DO WITH THEIR S#&$ AIM THEN YOU'RE JUST LIKE NOPE SCREW YOUR BULLETS IM A FUKIN GODLY &#! BIRD YOU CANT DO S#&$ MATE GET REKT Tornado: https://images.washingtonpost.com/?url=https://38.media.tumblr.com/e268457d1fce60e94a39802d07cc19ab/tumblr_n35orqkHih1tvbqdro1_500.gif&op=noop Link to comment Share on other sites More sharing options...
FruntlineXtreme Posted September 7, 2015 Share Posted September 7, 2015 Michael Bay Link to comment Share on other sites More sharing options...
X5934-078FR1 Posted September 8, 2015 Share Posted September 8, 2015 Fast, painless capture runs. When I see a Zephyr in defense using Tornado I am already annoyed. Its the same as a Slova in defense with a too large range build. It just slows the whole run down, and makes me sleepy. Link to comment Share on other sites More sharing options...
Oishii Posted September 8, 2015 Share Posted September 8, 2015 Finally someone who actually knows what they're talking about! I ran Transient Fortitude on my Zephyr for a long time for this very reason. I'm not entirely sure about that. From my testing, it seems like Tail wind only appears to have been nerfed due to how the camera zooms out when moving fast, thus making you feel like you're moving slower than you actually are. It's still possible that it was nerfed; but it will remain uncertain until we get an option to disable the stupid broken FoV shifts. I did not think about this, I am interested in your build now. Link to comment Share on other sites More sharing options...
Recommended Posts