Gahrzerkire Posted October 21, 2015 Share Posted October 21, 2015 Well not really nerfed, more like fixed. Soul Punch used to ragdoll enemies and upon that ragdoll, (and soul punches in particular) if you had punch through on your weapon (braton prime + punch through), you would deal finisher damage to every individual body part, resulting in one shotting of level 200. I will miss this unintended feature, and forever morn at the now lackluster soul punch T.TSeriously, you punch them in the friggin soul and it does 200 impact?? like hold up, you PUNCH THEM IN THE SOUL, you FORCIBLY exercise a mu1hafucka and it deals ONLY 200 impact? come on, maybe make it deal 200 impact, 200 slash, and 200 puncture + lowers armor by 50%.... along with lowering anyone else's armor (who gets hit by the soul projectile) by 30%, now that is an ability. Or leave the 200 impact, but make it so the soul has to fly all the way back to the body before they can get back up, make it so they stay quivering on the ground in pain until their soul returns, Devoid of all hope love and life. Link to comment Share on other sites More sharing options...
Wawazat Posted October 21, 2015 Share Posted October 21, 2015 Or leave the 200 impact, but make it so the soul has to fly all the way back to the body before they can get back up, make it so they stay quivering on the ground in pain until their soul returns, Devoid of all hope love and life. boy, that hit close to home. have i been soul punched? maybe by netflix.... Link to comment Share on other sites More sharing options...
Cyborg-Rox Posted October 21, 2015 Share Posted October 21, 2015 More appropriate title: ''You fixed an exploit with Soul Punch, and now it's bad'' Link to comment Share on other sites More sharing options...
Surtur Posted October 21, 2015 Share Posted October 21, 2015 I still think soul punch should have innate life steal and should allow you to sacrifice a shadow you have for health. But I think nekros needs a full rework Link to comment Share on other sites More sharing options...
RealPandemonium Posted October 21, 2015 Share Posted October 21, 2015 Soul Punch is great, though I wouldn't mind Viral proc chance to help kill heavy units for SotD. Link to comment Share on other sites More sharing options...
BrazilianJoe Posted October 21, 2015 Share Posted October 21, 2015 I think Shoul Punch should be a super-crippler. Like Puncture + slash + impact procs all at once, with Finisher damage. Link to comment Share on other sites More sharing options...
VampirePirate Posted October 21, 2015 Share Posted October 21, 2015 ...make it so they stay quivering on the ground in pain until their soul returns, Devoid of all hope love and life. Dang man. That's depressing. Would hate to be your enemy. Link to comment Share on other sites More sharing options...
(PSN)MrDemigod81 Posted October 21, 2015 Share Posted October 21, 2015 boy, that hit close to home. have i been soul punched? maybe by netflix.... Lmao lol Link to comment Share on other sites More sharing options...
DSpite Posted October 21, 2015 Share Posted October 21, 2015 Well not really nerfed, more like fixed. Soul Punch used to ragdoll enemies and upon that ragdoll, (and soul punches in particular) if you had punch through on your weapon (braton prime + punch through), you would deal finisher damage to every individual body part, resulting in one shotting of level 200. I will miss this unintended feature, and forever morn at the now lackluster soul punch T.T Seriously, you punch them in the friggin soul and it does 200 impact?? like hold up, you PUNCH THEM IN THE SOUL, you FORCIBLY exercise a mu1hafucka and it deals ONLY 200 impact? come on, maybe make it deal 200 impact, 200 slash, and 200 puncture + lowers armor by 50%.... along with lowering anyone else's armor (who gets hit by the soul projectile) by 30%, now that is an ability. Or leave the 200 impact, but make it so the soul has to fly all the way back to the body before they can get back up, make it so they stay quivering on the ground in pain until their soul returns, Devoid of all hope love and life. You cant take "soul punch" literally. Otherwise please explain why it works on Robots, or why you can use ANY of his abilities on robots at all. It's just a game and abilities are mechanics. Link to comment Share on other sites More sharing options...
PsychoticMarik Posted October 21, 2015 Share Posted October 21, 2015 Honestly I'd rather they just make soul survivor a built in part of the power and change the augement. As it is now the augment basically acts as a band aid fix for the power. Except they want a mod slot for that fix. Link to comment Share on other sites More sharing options...
Magneu Posted October 21, 2015 Share Posted October 21, 2015 FORCIBLY exercise Kek Link to comment Share on other sites More sharing options...
TheBrsrkr Posted October 22, 2015 Share Posted October 22, 2015 Soul pinch needs a gimmick. (Yes I said pinch) Link to comment Share on other sites More sharing options...
RoosterTheRed Posted October 22, 2015 Share Posted October 22, 2015 I LOVE Nekros, and think he doesn't need any changes, but Soul Punch could use just a touch of love. The sound it makes is strange, and it could use a gimmick. Like all enemies killed by it are automatically Despoiled. Or something. Link to comment Share on other sites More sharing options...
Archwizard Posted October 22, 2015 Share Posted October 22, 2015 More appropriate title: ''You fixed an exploit with Soul Punch, and now it's bad'' Better title: "Soul Punch was always bad (We just can't fake it anymore)" Soul pinch needs a gimmick. The sound it makes is strange, and it could use a gimmick. It already is a gimmick. Just look at the name. Personally though, I would recommend making it into an execution-style skill, dealing more damage as the target's health gets lower. Gives it a scaling function while playing into Nekros' need to personally kill enemies to fuel his ultimate. Link to comment Share on other sites More sharing options...
RealPandemonium Posted October 22, 2015 Share Posted October 22, 2015 (edited) Soul Punch is great. Aiming the projectile to knock down groups of enemies is great fun, and it makes Nekros' defence solid. I would argue that it's a good example of first power design at the moment. Nonetheless, I still support adding Viral proc to help Nekros cherry-pick units for SotD. I would also increase the projectile and AOE damage and allow them to be boosted by power strength. Edited October 22, 2015 by RealPandemonium Link to comment Share on other sites More sharing options...
Ziegrif Posted October 22, 2015 Share Posted October 22, 2015 Falling. Deeper into the hole. Link to comment Share on other sites More sharing options...
Me.Greedy Posted October 22, 2015 Share Posted October 22, 2015 enemies under 50% should die instantly. Link to comment Share on other sites More sharing options...
Gahrzerkire Posted October 22, 2015 Author Share Posted October 22, 2015 enemies under 50% should die instantly. #viral proc + SOTD = insta gib, so no. What they couyld do is make it do more damage the lower the enemies health as was stated earlier in this thread. but I'm too lazy to reference. Then give it the viral proc, and then it would be purrrfect. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now