Enno69 Posted October 27, 2015 Share Posted October 27, 2015 Hello people, so first of all I love this gun, as I'm sure some of you do as well ; it looks and feels so good, and the accuracy is very sweet. It's definitely a tenno-ish weapon. However, the damage is kinda low right now. With a standard build including serration/SC, the base crit mods, a shred, a fast reload, and two elementals, it can barely reach 19k of burst on a crit ; in average it's more 12-15k, according to the builder. Hammershot makes it better (14-20k) but not by much, and only on crits, which have only 60% of chance to trigger. There isn't really any room for modification, except with Heavy Caliber, which kinda ruins its long-range capabilities. Si I'd say that rifle needs a significant buff. Its mechanics are cool, but their drawbacks (small magazine, long reload, burst fire) needs to be compensated by some raw punch. I'd suggest either a (significant) boost in base crit damage and a (slight) increase in crit chance, so as to make it a "niche" weap ; or simply buff the base damage, like DE did for shotguns. What do you think ? Am I being stupid or is there a possibility the designers could consider that ? Link to comment Share on other sites More sharing options...
p3z1 Posted October 27, 2015 Share Posted October 27, 2015 Significant buff, hell no. Buff, hell yes. Maybe +reload speed or +mag capacity Link to comment Share on other sites More sharing options...
evafan002 Posted October 27, 2015 Share Posted October 27, 2015 honestly though. I do wish that whoever was responsible for coming up with the idea of a burst fire lever action rifle had actually done some research. if they had they would know that a lever action rifle CANNOT fire automaticly which it would have to do to fire 3 round bursts. if on the other hand they are suggesting that the operator is firing 3 rounds in under a second manually it is also impossible using a lever action Link to comment Share on other sites More sharing options...
AkerTheSpjot Posted October 27, 2015 Share Posted October 27, 2015 No to damage buff, yes to mag size/reload speed buff. Link to comment Share on other sites More sharing options...
Itache Posted October 27, 2015 Share Posted October 27, 2015 honestly though. I do wish that whoever was responsible for coming up with the idea of a burst fire lever action rifle had actually done some research. if they had they would know that a lever action rifle CANNOT fire automaticly which it would have to do to fire 3 round bursts. if on the other hand they are suggesting that the operator is firing 3 rounds in under a second manually it is also impossible using a lever action this is warframe not real life also the game is not meant to be realistic Link to comment Share on other sites More sharing options...
Brandr_ Posted October 27, 2015 Share Posted October 27, 2015 No buff, only balance Link to comment Share on other sites More sharing options...
iDEBz Posted October 27, 2015 Share Posted October 27, 2015 honestly though. I do wish that whoever was responsible for coming up with the idea of a burst fire lever action rifle had actually done some research. if they had they would know that a lever action rifle CANNOT fire automaticly which it would have to do to fire 3 round bursts. if on the other hand they are suggesting that the operator is firing 3 rounds in under a second manually it is also impossible using a lever action Warframe is a sci-fi shooter so i don't think real guns have any relevance when you consider the advanced technology depicted in the game. You could ask why does the ogris have to charge up when it fires a projectile which is clearly propelled by a rocket, when rocket launchers IRL simply ignite a propellant, or you could ask why is the hek's magazine attached to just one barrel when it has 4. My point is don't criticize a game for not being something it was never intended to be, IE a shooter with realistic mechanics/designs. Link to comment Share on other sites More sharing options...
Dobermann92 Posted October 27, 2015 Share Posted October 27, 2015 We need a simple damage buff and maybe magazine capacity or reload buff. The crit chance and damage is okay for me. Link to comment Share on other sites More sharing options...
Daemon-of-Dirt Posted October 27, 2015 Share Posted October 27, 2015 I think the Sybaris could use a slight boost in damage output, i.e. raw damage OR crit chance OR crit damage, but the main weaknesses are definitely magazine capacity and reload speed. With the fact that it punches two bullets at a time, one or the other could certainly use an improvement. Link to comment Share on other sites More sharing options...
Riot_Inducer Posted October 27, 2015 Share Posted October 27, 2015 honestly though. I do wish that whoever was responsible for coming up with the idea of a burst fire lever action rifle had actually done some research. if they had they would know that a lever action rifle CANNOT fire automaticly which it would have to do to fire 3 round bursts. if on the other hand they are suggesting that the operator is firing 3 rounds in under a second manually it is also impossible using a lever action First off the Sybaris fires 2 round bursts so if it helps your immersion with this weapon just imagine it's using two barrels for the burst fire effect and a complex lever mechanism to reload them both. On topic the Sybaris is very powerful as it is, the only thing I would see buffed on it is reload speed or magazine capacity. Link to comment Share on other sites More sharing options...
Numbsky1 Posted October 27, 2015 Share Posted October 27, 2015 I still hope for a Sybaris Prime with the Soma treatment: 20% damage buff Double clip size. Link to comment Share on other sites More sharing options...
LavenderLaser Posted October 27, 2015 Share Posted October 27, 2015 honestly though. I do wish that whoever was responsible for coming up with the idea of a burst fire lever action rifle had actually done some research. if they had they would know that a lever action rifle CANNOT fire automaticly which it would have to do to fire 3 round bursts. if on the other hand they are suggesting that the operator is firing 3 rounds in under a second manually it is also impossible using a lever action Lever loads three rounds from three magazines into three barrels. Trigger releases 3 hammers. If that explanation can work with the Tiberon, why not the Sybaris? Link to comment Share on other sites More sharing options...
StickyBaseline Posted October 28, 2015 Share Posted October 28, 2015 It doesn't need a buff. Link to comment Share on other sites More sharing options...
Enno69 Posted October 28, 2015 Author Share Posted October 28, 2015 I still hope for a Sybaris Prime with the Soma treatment: 20% damage buff Double clip size. That would be cool. Link to comment Share on other sites More sharing options...
[DE]Momaw Posted October 28, 2015 Share Posted October 28, 2015 (edited) I think people asking for more damage need to ask themselves two questions: 1.) What do I need the Sybaris to kill in one shot, that it doesn't already kill in one shot? Keeping in mind that Sybaris is crit based, and critical hits to the head are worth 4 times the damage of crits to the body. And, 2.) Is there any good reason for me to be fighting this? And no: playing survival for 2 hours isn't a good reason, because you have a chance at every possible reward by 20 minutes. If you're playing missions like that, it is because you are a masochist and you want things to be impossibly difficult, which kind of makes it silly to ask weapons to be buffed so the mission becomes less impossible. Edited October 28, 2015 by Momaw Link to comment Share on other sites More sharing options...
(XBOX)Skode Posted October 28, 2015 Share Posted October 28, 2015 Its already really good, only buff it needs is when Sybaris Prime turns up. Link to comment Share on other sites More sharing options...
KirukaChan Posted October 28, 2015 Share Posted October 28, 2015 I wouldn't mind a bit of a reload speed buff or magazine size buff. Its damage is already in a good place for a clantech weapon. Link to comment Share on other sites More sharing options...
Enno69 Posted October 28, 2015 Author Share Posted October 28, 2015 2.) Is there any good reason for me to be fighting this? And no: playing survival for 2 hours isn't a good reason, because you have a chance at every possible reward by 20 minutes. Don't care about the rewards, it's a challenge :-P Just kidding, I've never done that. Didn't know the part about the 4x critical though, thanks for the tip. Link to comment Share on other sites More sharing options...
Paradoxbomb Posted October 28, 2015 Share Posted October 28, 2015 The damage is fine as is IMO, but a larger magazine and maybe even the Tigris's duplex trigger would be a nice addition. Link to comment Share on other sites More sharing options...
ogbone Posted October 28, 2015 Share Posted October 28, 2015 I'm feeling prime... Link to comment Share on other sites More sharing options...
DSpite Posted October 29, 2015 Share Posted October 29, 2015 Hello people, so first of all I love this gun, as I'm sure some of you do as well ; it looks and feels so good, and the accuracy is very sweet. It's definitely a tenno-ish weapon. However, the damage is kinda low right now. With a standard build including serration/SC, the base crit mods, a shred, a fast reload, and two elementals, it can barely reach 19k of burst on a crit ; in average it's more 12-15k, according to the builder. Hammershot makes it better (14-20k) but not by much, and only on crits, which have only 60% of chance to trigger. There isn't really any room for modification, except with Heavy Caliber, which kinda ruins its long-range capabilities. Si I'd say that rifle needs a significant buff. Its mechanics are cool, but their drawbacks (small magazine, long reload, burst fire) needs to be compensated by some raw punch. I'd suggest either a (significant) boost in base crit damage and a (slight) increase in crit chance, so as to make it a "niche" weap ; or simply buff the base damage, like DE did for shotguns. What do you think ? Am I being stupid or is there a possibility the designers could consider that ? Gun are meant to be balanced for Star Chart enemies. Can you one shot everything in the Start Chart a single trigger pull from the Sybaris? Yes you can, because it does 10K per shot. Link to comment Share on other sites More sharing options...
Enno69 Posted October 29, 2015 Author Share Posted October 29, 2015 Gun are meant to be balanced for Star Chart enemies. .So that's what the Boltor Prime, Soma Prime, Hek, Paris Prime, Dread, Amprex, Phage, Opticor etc... are, right ? Link to comment Share on other sites More sharing options...
Numbsky1 Posted October 29, 2015 Share Posted October 29, 2015 Gun are meant to be balanced for Star Chart enemies. Can you one shot everything in the Start Chart a single trigger pull from the Sybaris? Yes you can, because it does 10K per shot. Must resist posting another facepalm pic..... Link to comment Share on other sites More sharing options...
[DE]Momaw Posted October 30, 2015 Share Posted October 30, 2015 Gun are meant to be balanced for Star Chart enemies. Can you one shot everything in the Start Chart a single trigger pull from the Sybaris? Yes you can, because it does 10K per shot. Must resist posting another facepalm pic..... Good, post a lucid and logical counter argument instead. :) There must at some point be a cutoff point where we stop caring about balance, because the game scales very very high indeed. If we balanced weapons so that they could comfortably kill the highest level enemies it was "possible" to see in multi-hour endless missions, then every single weapon would one-shot every single enemy before that point; trash, heavies, bosses, it wouldn't even matter. If your baseline for adequate weapon performance is that it can kill level 200 enemies as fast as you can aim at them and doesn't require constant stacks of ammo pizza, then you've trivialized the difficulty of every other encounter in the game. It seems necessary for gameplay enjoyment that there be a point where we decide the weapons are powerful enough, and that making them any more powerful just subtracts from the experience because nothing has any challenge anymore. Why shouldn't that point be defined as the enemy level you might see in a starmap alert, or 20 waves/minutes into a defense or survival mission? These are the highest enemy levels you'll see without deliberately crossing over into "voluntary unfair sadistic difficulty", i.e. raids or multi-hour endless missions. Link to comment Share on other sites More sharing options...
(PSN)DesecratedFlame Posted October 30, 2015 Share Posted October 30, 2015 honestly though. I do wish that whoever was responsible for coming up with the idea of a burst fire lever action rifle had actually done some research. if they had they would know that a lever action rifle CANNOT fire automaticly which it would have to do to fire 3 round bursts. if on the other hand they are suggesting that the operator is firing 3 rounds in under a second manually it is also impossible using a lever action Yes, could. The lever would just need to prime an internal mechanism designed to fire three rounds. Just imagine that a single levering cocks 3 internal hammers. Also: Link to comment Share on other sites More sharing options...
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