Pixues Posted December 21, 2015 Share Posted December 21, 2015 (edited) Oh sure slap that onto Soma Prime and call that not broken. Can you be more constructive about it? So the replies can be more technical aswel. (damage output?, popping spores too easy?) Edited December 21, 2015 by Pixues Link to comment Share on other sites More sharing options...
YasaiTsume Posted December 21, 2015 Share Posted December 21, 2015 (edited) Can you be more constructive about it? So the replies can be more technical aswel. (damage output?, popping spores too easy?) Ok. (No, because any high fire rate weapon can abuse the on hit effect. Note that even a Viper fully modded does 200 damage per bullet. Yes, per bullet. Now, add 60 toxin damage to that : 260 damage per bullet. 39 Fire rate. It will be broken.) I have not even considered the fact that some people will go full Power Strength Builds just to get the Multiplier number up, which is a good 80% ish bonus damage as Toxin. Edited December 21, 2015 by YasaiTsume Link to comment Share on other sites More sharing options...
(PSN)Shiney_Piney Posted December 21, 2015 Share Posted December 21, 2015 I want to see see toxic lash duration increased. Narrow minded negatively impacts the other three abilities Also I want higher hp for molt Link to comment Share on other sites More sharing options...
(PSN)SupeBoss Posted December 21, 2015 Share Posted December 21, 2015 Experiencing VERY significant FPS drops when using Sayrn/spreading spores Link to comment Share on other sites More sharing options...
Vardog Posted December 21, 2015 Share Posted December 21, 2015 Experiencing VERY significant FPS drops when using Sayrn/spreading spores That's a U18 glitch/duck up, before U18 there were no frame drops with Spores. Link to comment Share on other sites More sharing options...
Vardog Posted December 21, 2015 Share Posted December 21, 2015 This has been proposed a million times, DE simply doesn't like that idea. With the way Toxic Lash now works I can see why they don't want to allow it to work with ranged weapons, imagine how many Toxin procs you could stack and spread with a high rate of fire weapon. This would make using it in Melee completely obsolete since Saryn is too squishy for Melee anyway. I don't know, this whole Saryn rework is a mess. They want Saryn to use Melee but they don't provide her with any reliable survivability mechanics, here's hoping we'll get a re-rework with Saryn Prime's release. Link to comment Share on other sites More sharing options...
Pixues Posted December 21, 2015 Share Posted December 21, 2015 Ok. (No, because any high fire rate weapon can abuse the on hit effect. Note that even a Viper fully modded does 200 damage per bullet. Yes, per bullet. Now, add 60 toxin damage to that : 260 damage per bullet. 39 Fire rate. It will be broken.) I have not even considered the fact that some people will go full Power Strength Builds just to get the Multiplier number up, which is a good 80% ish bonus damage as Toxin. A certain rule set can keep it balanced. But Mirage already goes beyond anything Saryn could do. Meaning its already ingame, and not considered 'broken'. Link to comment Share on other sites More sharing options...
Latiac Posted December 21, 2015 Share Posted December 21, 2015 Supported + 1 It'd make Saryn more viable. Link to comment Share on other sites More sharing options...
(PSN)devack13 Posted December 21, 2015 Share Posted December 21, 2015 I'm a console player and i can confirm some frame rate issues when saryn is used in survival or defense as time as time progresses it just gets unplayable Link to comment Share on other sites More sharing options...
GrimAtrament Posted December 21, 2015 Share Posted December 21, 2015 ??? iv never experenced this Link to comment Share on other sites More sharing options...
SwooceRaiden Posted December 21, 2015 Share Posted December 21, 2015 I'm not sure if this is an isolated case, but everyone in my party start getting massive lag at around wave 14, and by wave 20 it gets really bad. I'm using a max range spore build and spreads spore none stop. By lag, do you mean framerate drops or connectivity lag? Link to comment Share on other sites More sharing options...
Vardog Posted December 21, 2015 Share Posted December 21, 2015 (edited) Confirming same issue. multiple times. FPS dropped to less than 10 after a handful of waves due to massive AoE stacking from saryn. The issue is not caused by AoE stacking, if it did the moment you kill all enemies the FPS should go back to normal and they don't plus Saryn's Spore didn't cause lag before U18 so it's definitely a mess up on DE's part that was introduced with U18. ??? iv never experenced this This issue doesn't affect the host of the session, also, the symptoms start occuring only after about 15 minutes and they get progressively worse with each minute to a point where the game becomes a slideshow. Edited December 21, 2015 by Vardog Link to comment Share on other sites More sharing options...
Pridesfury Posted December 21, 2015 Share Posted December 21, 2015 No absolutely not get used to the idea that a singular caster frame exists in a state that supports melee one single casting melee frame why are you trying to take that away from me? Link to comment Share on other sites More sharing options...
GrimAtrament Posted December 22, 2015 Share Posted December 22, 2015 The issue is not caused by AoE stacking, if it did the moment you kill all enemies the FPS should go back to normal and they don't plus Saryn's Spore didn't cause lag before U18 so it's definitely a mess up on DE's part that was introduced with U18. This issue doesn't affect the host of the session, also, the symptoms start occuring only after about 15 minutes and they get progressively worse with each minute to a point where the game becomes a slideshow. but im usualy not the host Link to comment Share on other sites More sharing options...
Hammahness808 Posted December 22, 2015 Share Posted December 22, 2015 No absolutely not get used to the idea that a singular caster frame exists in a state that supports melee one single casting melee frame why are you trying to take that away from me? What do you consider Loki or Trinity to be? Heck, Ember could just go with an Accelerant build, max strength, stretch, high efficiency and run around with Melee - totally viable. Link to comment Share on other sites More sharing options...
Pridesfury Posted December 22, 2015 Share Posted December 22, 2015 Trinity is not melee her kit doesnt encourage it at all neither does ember and loki is a utility frame the fact he has abilities doesnt make him a caster he isnt directly killing with his abilities saryn uses her abilities to make her melee weapon cause more ranged damage What do you consider Loki or Trinity to be? Heck, Ember could just go with an Accelerant build, max strength, stretch, high efficiency and run around with Melee - totally viable. Link to comment Share on other sites More sharing options...
(XBOX)SixPathsOfHate Posted December 22, 2015 Share Posted December 22, 2015 So, I just got done playing with saryn post-rework...Im dissapointed...all I am is a half-arse nova from what it seems. All im doing is casting 1 and spamming weapon...not fun Link to comment Share on other sites More sharing options...
(XBOX)Ice Cold Spirit Posted December 22, 2015 Share Posted December 22, 2015 (edited) I'm extremely disappointed with this rework for Saryn. I miss being able to go into a room and use miasma for a room clear. I've been playing August (yes a short time) but when I first saw Saryn I fell in love with her and spent pretty much all my time and money making her perfect and now I feel as though all of that has just been thrown out the window. Now with this rework it has made me lose practically all interest in Warframe because there was no other frame that could come near Saryn for me personally. I can still be considered a noob I guess (already know those replies are coming) with only playing for a few months but I have played multiple other frames and none of them could hold my interest like Saryn could. Edited December 22, 2015 by (XB1)Ice Cold Spirit Link to comment Share on other sites More sharing options...
RealPandemonium Posted December 22, 2015 Share Posted December 22, 2015 But Mirage already goes beyond anything Saryn could do. Meaning its already ingame, and not considered 'broken'. Just cause it's in the game, doesn't mean it's necessarily not broken. Waframe has numerous options that give players stupid amounts of power and invalidate everything else as a result. Link to comment Share on other sites More sharing options...
Autongnosis Posted December 22, 2015 Share Posted December 22, 2015 I had another weird idea. Toxic Lash it's called Lash but at the moment it has no reason whatsoever to be called so. What if Toxin Lash buffed your melee attack range? Like, 3-5m base range scaling additively through melee range mods and warframe range mods? Link to comment Share on other sites More sharing options...
Hammahness808 Posted December 22, 2015 Share Posted December 22, 2015 Trinity is not melee her kit doesnt encourage it at all neither does ember and loki is a utility frame the fact he has abilities doesnt make him a caster he isnt directly killing with his abilities saryn uses her abilities to make her melee weapon cause more ranged damage You have a point, the one I was trying to make, is that even though they are casters - they can go Melee and make it work. I'm extremely disappointed with this rework for Saryn. I miss being able to go into a room and use miasma for a room clear. I've been playing August (yes a short time) but when I first saw Saryn I fell in love with her and spent pretty much all my time and money making her perfect and now I feel as though all of that has just been thrown out the window. Now with this rework it has made me lose practically all interest in Warframe because there was no other frame that could come near Saryn for me personally. I can still be considered a noob I guess (already know those replies are coming) with only playing for a few months but I have played multiple other frames and none of them could hold my interest like Saryn could. Noob! You happy? Seriously, no frame should just be defined by their fourth ability....Nova... I had another weird idea. Toxic Lash it's called Lash but at the moment it has no reason whatsoever to be called so. What if Toxin Lash buffed your melee attack range? Like, 3-5m base range scaling additively through melee range mods and warframe range mods? That would be really cool. Link to comment Share on other sites More sharing options...
Snake Posted December 22, 2015 Share Posted December 22, 2015 Rework was no good - Another Warframe to shelf. Too bad - She was one of my favs. Old system was better. Please revert. Link to comment Share on other sites More sharing options...
Hammahness808 Posted December 22, 2015 Share Posted December 22, 2015 Rework was no good - Another Warframe to shelf. Too bad - She was one of my favs. Old system was better. Please revert. What way was the old system better? Link to comment Share on other sites More sharing options...
Pridesfury Posted December 22, 2015 Share Posted December 22, 2015 What way was the old system better?he could have his razer heatmap showing one red key and 3 untouched keys and still have the orange number under damage done Link to comment Share on other sites More sharing options...
(PSN)xX-GunHound-Xx Posted December 23, 2015 Share Posted December 23, 2015 (edited) You spammed 4 and didn't have to build up to it. Bad design is bad design. Bad player is bad player Edited December 23, 2015 by (PS4)xX-GunHound-Xx Link to comment Share on other sites More sharing options...
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