Rhundis Posted November 19, 2015 Share Posted November 19, 2015 As much as I can understand this message for most game types, I find it very annoying for endless missions such as survival and defense. My friends and clanmate always invite me to a game but its always after the 5 min/wave mark so I'm unable to join. Do you think this is an issue that should be removed? Or should it stay like it is? Link to comment Share on other sites More sharing options...
Kai_Shiba Posted November 19, 2015 Share Posted November 19, 2015 (edited) Yes it should stay because that's literally 5 waves of you not actually participating or working for the loot at hand. The only time I will say it for not to stay if, for example, you d/c you can hop back in within a limited time frame. Edited November 19, 2015 by KJRenz Link to comment Share on other sites More sharing options...
Krak_Nihilus Posted November 19, 2015 Share Posted November 19, 2015 Thing is that endless missions have rotations, rotation c takes a lot longer to get to than A. If not rotations than it would be a great option. Link to comment Share on other sites More sharing options...
Krak_Nihilus Posted November 19, 2015 Share Posted November 19, 2015 Yes it should stay because that's literally 5 waves of you not actually participating or working for the loot at hand. The only time I will say it for not to stay if, for example, you d/c you can hop back in within a limited time frame. He wouldn't get previous loot anyway, even now with reconnect to previous squad feature you lose all rewards from before you came back (which is btw bullS#&$ and should get fixed). Link to comment Share on other sites More sharing options...
Brachion Posted November 19, 2015 Share Posted November 19, 2015 It's a deliberate feature to prevent people from exploiting the system to get rewards for no work; it's not a bug. Link to comment Share on other sites More sharing options...
DJ_Vauban Posted November 19, 2015 Share Posted November 19, 2015 It's a deliberate feature to prevent people from exploiting the system to get rewards for no work; it's not a bug. How is getting dc'ed from the game and rejoining an exploit? ._. Link to comment Share on other sites More sharing options...
BaIthazar Posted November 19, 2015 Share Posted November 19, 2015 (edited) How is getting dc'ed from the game and rejoining an exploit? ._. that was not what he meant, not being able to join after an objective has been completed is a deliberate feature Edited November 19, 2015 by BaIthazar Link to comment Share on other sites More sharing options...
Tails-san Posted November 19, 2015 Share Posted November 19, 2015 How is getting dc'ed from the game and rejoining an exploit? ._. A problem to be dealt with as its own issue. In the case of defense, the reward system can't even handle someone joining past wave 5, it'll end up giving them the wrong rewards, reward interval will give the wave 5 reward, and proceed that way. Link to comment Share on other sites More sharing options...
(XBOX)garbohydr8 Posted November 19, 2015 Share Posted November 19, 2015 (edited) I would like to be able to keep my drops if I d/c and hop back in at least. Once I ran an hour long t3 survival and Despoiling it up with a resource doubler and drop chance booster and I lost connection to the game. I was so frustrated I lost all those drops that I had to take a break and ended up wasting the rest of my boosters remaining time. Edited November 19, 2015 by (XB1)TsK x BraVo Link to comment Share on other sites More sharing options...
Lightsmith Posted November 19, 2015 Share Posted November 19, 2015 (edited) They could make it based on completed rotations. I.e. if you join between the 15 and 20th wave your reward is rotation A Edited November 19, 2015 by Lightsmith Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted November 19, 2015 Share Posted November 19, 2015 that actually seems pretty fair. less rotations=less work= less reward. there's just one problem though; anyone who joins past Rotation C will be fighting slightly tougher enemies for Rotation A rewards, and will have to withstand the Damage Curve just to get their Rotation C prize. Link to comment Share on other sites More sharing options...
Kinetos Posted November 19, 2015 Share Posted November 19, 2015 The worst thing though is getting into an interception 4 seconds before whoever you got stuck with fails starting your very short experience of the match at 96% to 64% Link to comment Share on other sites More sharing options...
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