(XBOX)Papa Requiem Posted January 22, 2016 Share Posted January 22, 2016 Please DE, can't you simply PBR all of the old primes at once? I am a huge fashion framer (say what you will) and sometimes I just can't stand to use some of my favorite primes because the gold trimming doesn't match. Link to comment Share on other sites More sharing options...
Mcl_Blue Posted January 22, 2016 Share Posted January 22, 2016 Please DE, can't you simply PBR all of the old primes at once? The answer to that is no. Link to comment Share on other sites More sharing options...
Omega-Shadowblade Posted January 22, 2016 Share Posted January 22, 2016 Asking them to Pbr them all at once is rude. It shows a lack of understanding what actually goes into the process. Link to comment Share on other sites More sharing options...
Plushy Posted January 22, 2016 Share Posted January 22, 2016 It takes time. One of these days all our favorite primes and they will look glorious! But until then I'll be sitting in a corner waiting for Nyx prime to get some PBR love Link to comment Share on other sites More sharing options...
egregiousRac Posted January 22, 2016 Share Posted January 22, 2016 They still need to PBR the last two as well. They never actually PBR'd Ash or Trinity Prime, only the additional parts. Link to comment Share on other sites More sharing options...
NightmareT12 Posted January 22, 2016 Share Posted January 22, 2016 They will do it, but each PBR update requires time as well as further adjustments besides applying the sahders (check everything looks good, change the color scheme if it is needed, etc). Link to comment Share on other sites More sharing options...
(XBOX)Papa Requiem Posted January 22, 2016 Author Share Posted January 22, 2016 Don't call me rude. Yes I don't know what goes into which is why I asked. Unless you know what the effort entails then don't act like you do. And if you do know, then enlighten instead of disparage. Link to comment Share on other sites More sharing options...
Cenevieve Posted January 22, 2016 Share Posted January 22, 2016 As long as they personally and manually update and check it all with their usual loving and caring way of treating this game, instead of doing that goddamn automated and robotic process they were talking about, they can take all the time they want. I'll just sit here and patiently wait for my Rhino's turn, calm and happy. Link to comment Share on other sites More sharing options...
(XBOX)Papa Requiem Posted January 22, 2016 Author Share Posted January 22, 2016 I honestly don't understand why they can only PBR 1 or 2 primes every time. I wouldn't think it would require THAT much work but not being a game programmer I wouldn't know where to start in the first place. I just really want my Boar Prime to get a makeover and Nyx Prime too. Link to comment Share on other sites More sharing options...
(XBOX)Grihaly Posted January 22, 2016 Share Posted January 22, 2016 They can't PBR all of them at once because they still have to make new stuff too. And new outweighs old. Link to comment Share on other sites More sharing options...
(XBOX)Papa Requiem Posted January 22, 2016 Author Share Posted January 22, 2016 Nope, I'm going to have to disagree with you Grizzly. A few QoL changes for us vets would be really appreciated. Does anyone even know what goes into PBR? I really was hoping someone would say so already. Link to comment Share on other sites More sharing options...
egregiousRac Posted January 22, 2016 Share Posted January 22, 2016 (edited) Nope, I'm going to have to disagree with you Grizzly. A few QoL changes for us vets would be really appreciated. Does anyone even know what goes into PBR? I really was hoping someone would say so already. PBR entails entirely redoing the texturing. It uses a completely different set of textures, as it requires different information. The problem is that a company like DE has a very fine balance of staff, so that the concept artists are producing just enough concepts for the modelers to be modeling all the time, the modelers are producing just enough models for the texture artists to be painting all the time, and so on. This means that since PBR conversions are purely textures, focusing on them would leave you with a backlog of untextured models. This is inefficient, so they update an item when they have a chance instead. As long as they personally and manually update and check it all with their usual loving and caring way of treating this game, instead of doing that goddamn automated and robotic process they were talking about, they can take all the time they want. I'll just sit here and patiently wait for my Rhino's turn, calm and happy. They already are using "that goddamn automated and robotic process". It doesn't do all of the work, or even most of it. All it does is give a better starting point then they would have if they were starting from scratch. It converts the old maps to rough approximations of the same settings in PBR, so that the artist can then work from there to improve them. Edited January 22, 2016 by egregiousRac Link to comment Share on other sites More sharing options...
(XBOX)Grihaly Posted January 22, 2016 Share Posted January 22, 2016 Nope, I'm going to have to disagree with you Grizzly. A few QoL changes for us vets would be really appreciated. Does anyone even know what goes into PBR? I really was hoping someone would say so already. That wasn't an opinion... Link to comment Share on other sites More sharing options...
Stormdragon Posted January 22, 2016 Share Posted January 22, 2016 Technically DE could release the pbr treated version for all of the remaining non-pbr stuff in a single fix, but as the process takes time for every single frame, the wait would be way too long. Imho, periodical releases are way better than nothing for a long time, so DE is doing fine on taking pbr process on their own pace. If you prefer a rushed work over quality, that's your issue. Just be patient tenno. Link to comment Share on other sites More sharing options...
Omnimorph Posted January 22, 2016 Share Posted January 22, 2016 Graphics assets are pretty much the most costly and labour-intensive part of making games nowadays, especially as things get more and more photorealistic. In the early days of games, you could have a sprite made of a few pixels and your imagination filled in the rest. Nowadays everything has to actually be designed and put together, and that's hugely labour-intensive and takes time (and requires precision). Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now