SonicSonedit Posted January 31, 2016 Share Posted January 31, 2016 As most of you know, standard reward pattern for any endless mission is A-A-B-C. The A grade rewards are the most common and least valuable. The B grade rewards are uncommon and sometimes valuable. The C grade rewards are usually the ones we are hunting for. So why Shadow Debt: Endurance doesn't follow this pattern? On round 5 and 10 we get common event mods or x5 R5 bundels. That's okay. But why we don't get get Uncommon event mod on wave 15 and rare event mod on wave 20? There should be no R5 cores, no common event mods - the rewards must be consistent. They are not currently. Link to comment Share on other sites More sharing options...
Kuestenjung Posted January 31, 2016 Share Posted January 31, 2016 It is great the way it it. Every rotation should be equal, not only in this event but also in general. Link to comment Share on other sites More sharing options...
SonicSonedit Posted January 31, 2016 Author Share Posted January 31, 2016 It is great the way it it. Every rotation should be equal, not only in this event but also in general. So you suggest to remove A/B/C rotations and instead have a 2% chance to receive a random rare reward on any wave in void? I have to disagree. Link to comment Share on other sites More sharing options...
NinthAria Posted January 31, 2016 Share Posted January 31, 2016 I was kind of wondering why this wasn't the case myself. Link to comment Share on other sites More sharing options...
NezuHimeSama Posted January 31, 2016 Share Posted January 31, 2016 I'd rather they go back to the A, A+B, A+B+C and just have C rewards be a little more common. Having to restrict runs to sets of 4 rounds is obnoxious and not fun at all, and by the 3rd round, endless gametypes are already much harder than their less endless counterparts. That said, I don't think the wave rewards are supposed to be an easy out to getting these mods. From what I can see, they aren't meant to be event mods anyway; they're just something you can farm more easily in this event, but those acolytes will be back in some form to provide their loot. Link to comment Share on other sites More sharing options...
Kuestenjung Posted January 31, 2016 Share Posted January 31, 2016 So you suggest to remove A/B/C rotations and instead have a 2% chance to receive a random rare reward on any wave in void? I have to disagree. That´s what you implied not what I said. Equal doesn´t mean everything in every wave. Link to comment Share on other sites More sharing options...
SonicSonedit Posted January 31, 2016 Author Share Posted January 31, 2016 That´s what you implied not what I said. Equal doesn´t mean everything in every wave. Explain yourself more clearly, then? Link to comment Share on other sites More sharing options...
Lufthansa Posted January 31, 2016 Share Posted January 31, 2016 Because DE wants to waste your time. The more time you waste farming for mods, the more money they make. Link to comment Share on other sites More sharing options...
Tesseract7777 Posted January 31, 2016 Share Posted January 31, 2016 Because it would be way too easy to get a guaranteed rare every multiple of 20 waves. Insert gif of Vay Hek, etc. Link to comment Share on other sites More sharing options...
DrBorris Posted January 31, 2016 Share Posted January 31, 2016 It is great the way it it. Every rotation should be equal, not only in this event but also in general. So encourage us to do 5 waves and quit? I would like to get better rewards in return for facing harder enemies. Link to comment Share on other sites More sharing options...
SonicSonedit Posted February 1, 2016 Author Share Posted February 1, 2016 So encourage us to do 5 waves and quit? Looks so. You can get 15 waves reward by simply quitting at 5th wave 3 times. Link to comment Share on other sites More sharing options...
Caelward Posted February 1, 2016 Share Posted February 1, 2016 I've been told that wave 25 rewards are better? Can anyone confirm or deny? Link to comment Share on other sites More sharing options...
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