S0V3REiGN Posted November 14, 2016 Share Posted November 14, 2016 1 hour ago, immolator1001 said: same Damn, if I had this mod I would remap my fire button to the delete key. Link to comment Share on other sites More sharing options...
Dizzle22 Posted November 14, 2016 Share Posted November 14, 2016 (edited) The first two I got were utter crap for weapons I'll never touch again, but I got a decent Braton one from today's sortie that could work it's way into my 6 forma Prime at some point. Though, I may re-roll it until it is damage and crit chance/damage. But, I'm not going to do anything beyond hang on to the ones I get for weapons I care about for quite a while. This is too broken for them not to backpedal on in some way, and I'm not going to waste my time on it until that happens. Seriously, I don't know what they were thinking here, and as someone else said this will be difficult for them to nerf without massive backlash. Either this was horribly not thought out on their part, or they just tossed all hope of weapon balance out of the window intentionally. 7 minutes ago, mstriker said: a) nerf already op weapons so they are in line with normal ones and riven mods dont create such gap Oh wow, that would p1ss people off right there. That would mean to get to the levels of damage people are already used to on their favorite weapons, they would be required to deal with the punishing RNG that are the Riven mods. At least as they currently stand, no matter how broken they are, they are just fun overkill collectibles for vets. Making them part of the weapon balance for everyone would make the rage from Vacuum look adorable by comparison. Edited November 14, 2016 by Dizzle22 Link to comment Share on other sites More sharing options...
arch111 Posted November 14, 2016 Share Posted November 14, 2016 Ok I haven't finished the Quest, but I allready figured we would get new weapons and a new system. What enemies require this? Seems beyond unneccecary unless the Sentient armada roll in soon, and they will require this level to kill. Why did DE do this? Link to comment Share on other sites More sharing options...
S0V3REiGN Posted November 14, 2016 Share Posted November 14, 2016 2 minutes ago, arch111 said: Why did DE do this? Because people want new mods/content and when those mods aren't MOAR DAMAGE!1! People *@##$ and complain. Link to comment Share on other sites More sharing options...
(PSN)PillarOfWar Posted November 14, 2016 Share Posted November 14, 2016 I can't take balance serious any more Link to comment Share on other sites More sharing options...
S0V3REiGN Posted November 14, 2016 Share Posted November 14, 2016 2 minutes ago, (PS4)PillarOfWar said: I can't take balance serious any more When hasn't power creep not affected this game? I love the irony that warframes get "balanced" all the time yet weapon damage runs rampant. GG DE Link to comment Share on other sites More sharing options...
armedpoop Posted November 14, 2016 Share Posted November 14, 2016 Its pretty funny, im cool with power creep in new weapons when they arent giant leaps like these mods have been. This is insane, I hope to see some official word on this soon. Power creep like this is not ok. This pretty much confirms that damage 3.0 is going to happen. Link to comment Share on other sites More sharing options...
Fast_98 Posted November 14, 2016 Share Posted November 14, 2016 (edited) Shrug, doesn't really matter post end game the tonker still 1 shot without it so unless your going for a 6 hour survival or something. However my Karak riven mod just allowed me to justify using it in sorties. Edited November 14, 2016 by Fast_98 Link to comment Share on other sites More sharing options...
arch111 Posted November 14, 2016 Share Posted November 14, 2016 1 minute ago, S0V3REiGN said: Because people want new mods/content and when those mods aren't MOAR DAMAGE!1! People *@##$ and complain. So this is 'End Game' then. Link to comment Share on other sites More sharing options...
tnccs215 Posted November 14, 2016 Share Posted November 14, 2016 Hey for any shred of balance to go out of the window. Link to comment Share on other sites More sharing options...
oshunter124 Posted November 14, 2016 Share Posted November 14, 2016 2 hours ago, shadow0727 said: i got a gorgon with +crit, +Status, +Reload... Most useless ever lol Prisma gorgon would like to have a word with you. Link to comment Share on other sites More sharing options...
SugarShow Posted November 14, 2016 Share Posted November 14, 2016 (edited) Are the riven mods restricted to 1 or you can put as many you want? Edited November 14, 2016 by SugarShow Link to comment Share on other sites More sharing options...
Snowbluff Posted November 14, 2016 Share Posted November 14, 2016 55 minutes ago, oshunter124 said: Prisma gorgon would like to have a word with you. I agree! It has some crit and is a decent weapon. A good riven will make it a great weapon. Link to comment Share on other sites More sharing options...
oshunter124 Posted November 14, 2016 Share Posted November 14, 2016 27 minutes ago, SugarShow said: Are the riven mods restricted to 1 or you can put as many you want? Its restricted to 1 per weapon. Link to comment Share on other sites More sharing options...
Eldnacpeek Posted November 14, 2016 Share Posted November 14, 2016 4 hours ago, Implodingbanana said: you guys have all the luck, i have a penta riven. I DON"T EVEN USE THE PENTA. I may be interested if you're selling, I'm a frequent Penta user. Link to comment Share on other sites More sharing options...
Zeclem Posted November 15, 2016 Share Posted November 15, 2016 1 hour ago, oshunter124 said: Its restricted to 1 per weapon. thank god Link to comment Share on other sites More sharing options...
oshunter124 Posted November 15, 2016 Share Posted November 15, 2016 Just now, Zeclem said: thank god Right? Imagine if someone got two crit damage + crit chance mods on the tonkor. Link to comment Share on other sites More sharing options...
Reifnir Posted November 15, 2016 Share Posted November 15, 2016 1 hour ago, oshunter124 said: Its restricted to 1 per weapon. Too bad, really. I mean, if you're killing the balance, might as well do it with a 10,000 RPM chainsaw and laugh while the gibs fly. Imagine fitting all 8 slots with mods like this. +1600% Damage, nearly +1200% Crit Damage... Oh, and probably negative/infinite ammo, since -192% Ammo Max also applies. Then go to some Mercury mission as a Roar Rhino in a team with Eclipse Mirage, Banshee and Volt, find a level 1 Lancer, apply the buffs, stack Sonar and shoot it through as many stacked Volt's shields as you can. And watch the game melt your GPU trying to calculate what happened to the body and how should PhysX react. Link to comment Share on other sites More sharing options...
oshunter124 Posted November 15, 2016 Share Posted November 15, 2016 2 minutes ago, Reifnir said: Too bad, really. I mean, if you're killing the balance, might as well do it with a 10,000 RPM chainsaw and laugh while the gibs fly. Imagine fitting all 8 slots with mods like this. +1600% Damage, nearly +1200% Crit Damage... Oh, and probably negative/infinite ammo, since -192% Ammo Max also applies. Then go to some Mercury mission as a Roar Rhino in a team with Eclipse Mirage, Banshee and Volt, find a level 1 Lancer, apply the buffs, stack Sonar and shoot it through as many stacked Volt's shields as you can. And watch the game melt your GPU trying to calculate what happened to the body and how should PhysX react. Jesus @(*()$ christ. I understand that people love to break the game and all but these are purely for testing and diversifying. Link to comment Share on other sites More sharing options...
Abenoki Posted November 15, 2016 Share Posted November 15, 2016 (edited) Nerf hammer says hi tonkor riven mods, soon tm lol Edited November 15, 2016 by Echoa Link to comment Share on other sites More sharing options...
Vilmu Posted November 15, 2016 Share Posted November 15, 2016 5 hours ago, SpeedOfLightPuncher said: And then people say that Riven mods are supposed to help bad weapons It is also scary that you are able to get even better mods for OP weapons OP weapons will remain OP with their riven mods, yes. But they are already 1-2 shotting sortie level enemies and they will continue 1-2 shot them with riven mods. Most of the damage the mods give to these weapons will be overkill and useless. But less popular and powerful weapons will get closer to the level of OP weapons that are not using riven mods, so they become more viable. Link to comment Share on other sites More sharing options...
Snowbluff Posted November 15, 2016 Share Posted November 15, 2016 1 hour ago, Vilmu said: OP weapons will remain OP with their riven mods, yes. But they are already 1-2 shotting sortie level enemies and they will continue 1-2 shot them with riven mods. Most of the damage the mods give to these weapons will be overkill and useless. But less popular and powerful weapons will get closer to the level of OP weapons that are not using riven mods, so they become more viable. This precisely. ogris time. :3 Link to comment Share on other sites More sharing options...
(PSN)Stealth_Cobra Posted November 15, 2016 Share Posted November 15, 2016 ... Which is precisely why De should have restricted Riven mods to average weapons, or at least avoid pushing things like Tigris, Tonkor and Simulor even further... Plus put guidelines and limitations on individual stats (like never more than 60% increased damage / 60% increased crit chance / 60% increased crit damage or something)... Or at least ensure that pluses would always be offset by a signifcant penality... Like two crit mods always go with a negation of status, a huge elemental damage increase goes with a diminution of base damage, you get what i'm saying. Link to comment Share on other sites More sharing options...
Helljack84 Posted November 15, 2016 Share Posted November 15, 2016 On the plus side i dare say we'll never get any nerfs ever again because balance just got patched out of the game. Link to comment Share on other sites More sharing options...
Implodingbanana Posted November 15, 2016 Share Posted November 15, 2016 (edited) 5 hours ago, LazerSkink said: I may be interested if you're selling, I'm a frequent Penta user. it's a +5.4% reload speed, +9.5% electricity, +8.8% toxin, and -7.6% multishot. unranked. Not sure if that sounds appealing at all. How would a duel elemental mod work? would the elements auto fuse? would they stay separate? nvm they auto fuse to corrosive. Edited November 15, 2016 by Implodingbanana Link to comment Share on other sites More sharing options...
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