Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Octavia's Anthem: Hotfix 20.0.8


[DE]Megan
 Share

Recommended Posts

Octavia's Anthem: Hotfix 20.0.8

Changes

  • In order to maintain performance we have tweaked the max number of Tonkor projectiles Limbo can create in Stasis to 25 and the max number of Staticor projectiles to 10 before Stasis becomes unstable and closes. 
  • Panthera Primary Fire Critical Chance adjusted to 10% as intended.
  • Simulor now correctly displays 2% Critical Chance and 30% Status Chance in the Arsenal.
  • Synoid Simulor now correctly displays 5% Critical Chance and 35% Status Chance in the Arsenal. 
  • Notifications for real-time missions will no longer show when playing through Vor’s Prize.
     

Fixes

  • Fixed Maroo telling you she had an Ayatan Hunt mission for you but survey said that was a lie.
  • Fixed the Mandachord puzzle UI in Octavia’s Anthem quest having unclickable notes in fullscreen 4:3 resolutions.
  • Fixed not being able to Duel in the Dojo.
  • Fixed Octavia’s Mallet sometimes not clearing its ability timer for Clients.
  • Fixed Octavia’s Amp not removing the Melee damage bonus.
  • Fixed Gear items being consumed when used in Captura or the Simulacrum. 
  • Fixed entering Captura making your next trip to the Relay spawn you in front of the Simulacrum.
  • Fixed the Hind’s Alt fire not producing bullet holes when fired at the wall.
  • Fixed the Liset flying through a massive rock when extracting from the Kuva Fortress.
  • Fixed the Operator being able to use Void abilities (without any FX) while Lotus is speaking during The War Within.
  • Fixed the Operator having two sceptres at the end of The War Within quest.
  • Fixed real-time missions (Alerts, Invasions, goals, etc) being displayed to players who have yet to complete Vor’s Prize. 
  • Fixed geometry issue where players could get stuck under the stairs in the Orokin Derelict.
  • Fixed being unable to bind controls to the key that is currently bound to the Captura control toggling.
  • Fixed Ergo’s Boardroom Scene showing a quest marker for Glast Gambit.
  • Fixed a river in the Earth tileset missing water textures.
  • Fixed an incorrectly placed shadow in the Orokin Derelict tileset.
  • Fixed a rare crash from starting a mission with a beam style weapon (Atomos, Spectra, etc).

Conclave Changes

  • The range of Octavia’s Mallet is now visible to others in Conclave. 
  • Reduced the size of the Bullet Attractor attached to Octavia's Mallet in Conclave.
     
Link to comment
Share on other sites

There's a "bug" that I have reported a couple of times already, but it's still present even though those reports were spaced out. It regards wrong armor positioning on a character. On the original 30-page update, a bunch of those armor positioning errors were fixed, but this one remains. Please, take a look, DE:

 

 

 

Link to comment
Share on other sites

1 minute ago, yianniscy84 said:

Just did a Void defense where no relics dropped and even the counter was not there. Please check it out

didnt know this was the report bug topic. Mmmm seems to be the update notes one

Link to comment
Share on other sites

5 minutes ago, [DE]Megan said:
  • Fixed an incorrectly placed shadow in the Orokin Derelict tileset.

I really, really, really, really hope that one day, you can get to the point where dynamic lighting casts shadows and you're not manually placing shadows in a tile. smh

Edited by A-p-o-l-l-y-o-n
Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
 Share

×
×
  • Create New...