Cephalon_Blue Posted April 25, 2017 Share Posted April 25, 2017 (edited) So, I realized that the Tenno faction doesn't have a dedicated explosive primary. So I made a concept for one. Considering there is no over the shoulder type weapons, I decided to not bother with that, and let it be held like other weapons. So what i ended up with was a pump Action reload mechanic, because the explosives are fragmentation rockets, and the pump action would hold the larger munitions with ease. So yeah, thats why it looks like a shotgun. And I considered making it have a shotgun Secondary fire, but the Zarr does that already. So I decided to make it work like the buzlok. You probably want to see my concept art, so here it is: The Stats: Primary Fire: 350 Slash, 300 Blast 15% crit, 2x multiplier, 30% status 5 rounds, 8m blast radius, 70m/s flight speed, 100% accuracy, fire rate of 1, no bullet drop. Secondary Fire: Fires a Beacon that the rockets auto target. 150m/s flight speed duration of 30s To clarify, the physical damage being higher than the explosive damage, is because its a fragmentation rocket. It flings tiny shards everywhere. So, because I want a Status Launcher, a slash one was the best option. Well, tell me what you think. Edited April 25, 2017 by BlueLTO Link to comment Share on other sites More sharing options...
NationalGuard5 Posted April 25, 2017 Share Posted April 25, 2017 Woah! This I'd like to see become real in the game!! DE, are you seeing this?! I LOVE IT!! Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted April 25, 2017 Share Posted April 25, 2017 (edited) not bad, though personally, I'd like a Rocket launcher with tracking capabilities: you aim at enemies for a second or two, it marks them and when you fire, the missiles home in on their position. would make it very different compared to the other Launchers in the game (plus Bombards can finally get a taste of their own medicine!) edit: oh right, you actually have the Buzlok thing in there. my bad. Edited April 25, 2017 by (PS4)robotwars7 Link to comment Share on other sites More sharing options...
Cephalon_Blue Posted April 25, 2017 Author Share Posted April 25, 2017 4 minutes ago, (PS4)robotwars7 said: not bad, though personally, I'd like a Rocket launcher with tracking capabilities: you aim at enemies for a second or two, it marks them and when you fire, the missiles home in on their position. would make it very different compared to the other Launchers in the game (plus Bombards can finally get a taste of their own medicine!) edit: oh right, you actually have the Buzlok thing in there. my bad. Yeah, because of how many enemies spawn ingame, single target tracking would be unreliable in hectic situations. But the buzlok mechanic is something that would be nice for other weapons to have. Especially on launchers. Link to comment Share on other sites More sharing options...
Nazrethim Posted April 25, 2017 Share Posted April 25, 2017 I want this gun, and I want it yesterday. Link to comment Share on other sites More sharing options...
Diarmut Posted April 25, 2017 Share Posted April 25, 2017 One thing is, the whole beacon but also a shrapnel shot? How does that workout, you target an enemy only to get an AoE explosion? Link to comment Share on other sites More sharing options...
TrickshotMcGee Posted April 25, 2017 Share Posted April 25, 2017 It actually looks really good. Well done on the art. The stats, however, are something of concern. Specifically this part: 33 minutes ago, BlueLTO said: It flings tiny shards everywhere. So, because I want a Status Launcher, a slash one was the best option. That is actually really powerful. A bit too powerful IMO, because everything else that procs slash is relatively single-target (and the ones that don't rely on punch-through in order to achieve it). If you want a status launcher, then Impact or Puncture would be a safer and very much more balanced option than an AoE armor/shield-ignoring burst. It would also be a lot more consistent because every other launcher has impact or puncture as a base. Don't get me wrong - a frag launcher would be nice, but would be a bit too powerful with base slash damage AND 30% status. The blast damage is also basically on par with Tonkor for something you want to be physical-based. Link to comment Share on other sites More sharing options...
Cephalon_Blue Posted April 25, 2017 Author Share Posted April 25, 2017 1 minute ago, TrickshotMcGee said: It actually looks really good. Well done on the art. The stats, however, are something of concern. Specifically this part: That is actually really powerful. A bit too powerful IMO, because everything else that procs slash is relatively single-target (and the ones that don't rely on punch-through in order to achieve it). If you want a status launcher, then Impact or Puncture would be a safer and very much more balanced option than an AoE armor/shield-ignoring burst. It would also be a lot more consistent because every other launcher has impact or puncture as a base. Don't get me wrong - a frag launcher would be nice, but would be a bit too powerful with base slash damage AND 30% status. The blast damage is also basically on par with Tonkor for something you want to be physical-based. Ah, that does make sense. My Idea was that it procs only one proc per enemy per shot. So no enemy gets 5 slash procs (thats too OP). But I guess reduced blast damage would be good. Link to comment Share on other sites More sharing options...
TrickshotMcGee Posted April 25, 2017 Share Posted April 25, 2017 2 minutes ago, BlueLTO said: Ah, that does make sense. My Idea was that it procs only one proc per enemy per shot. So no enemy gets 5 slash procs (thats too OP). But I guess reduced blast damage would be good. I assumed you meant a proc per pellet that would normally proc, the way things like Tigris P and Strun Wraith do. Guaranteeing no more than one per enemy isn't bad at all. Overall it's not too out of line with how other launchers are balanced (other than slash procs, but lowering overall damage would keep it from being over the top). Would like to see something like this in the game. Link to comment Share on other sites More sharing options...
Cephalon_Blue Posted April 25, 2017 Author Share Posted April 25, 2017 Just now, TrickshotMcGee said: I assumed you meant a proc per pellet that would normally proc, the way things like Tigris P and Strun Wraith do. Guaranteeing no more than one per enemy isn't bad at all. Overall it's not too out of line with how other launchers are balanced (other than slash procs, but lowering overall damage would keep it from being over the top). Would like to see something like this in the game. I want to see it too. Link to comment Share on other sites More sharing options...
Rioma Posted April 25, 2017 Share Posted April 25, 2017 tasty Link to comment Share on other sites More sharing options...
Cephalon_Blue Posted April 25, 2017 Author Share Posted April 25, 2017 1 minute ago, xXRiomaXx said: tasty I bet. My Foes would LOVE the taste of A High Explosive Fragmentation Warhead in their face. Link to comment Share on other sites More sharing options...
Evanescent Posted April 26, 2017 Share Posted April 26, 2017 Hi, so I have a problem with this concept. Spoiler I'm throwing money at the screen and nothing is happening. Link to comment Share on other sites More sharing options...
(XBOX)DerangedMime00 Posted April 26, 2017 Share Posted April 26, 2017 Great concept and fantastic artwork. I had an idea on something similar via my recent post based on the 40mm GL riot gun. Very good indeed. Link to comment Share on other sites More sharing options...
Cephalon_Blue Posted April 26, 2017 Author Share Posted April 26, 2017 39 minutes ago, Evanescent said: Hi, so I have a problem with this concept. Hide contents I'm throwing money at the screen and nothing is happening. HAHAHA!!! I get the feeling this has a chance. Link to comment Share on other sites More sharing options...
Cephalon_Blue Posted April 26, 2017 Author Share Posted April 26, 2017 35 minutes ago, (Xbox One)DerangedMime00 said: Great concept and fantastic artwork. I had an idea on something similar via my recent post based on the 40mm GL riot gun. Very good indeed. Sweet. I think that a Rocket Launcher with guided ordinance is in order first, but thanks. Your riot cannon seems pretty nice too. Link to comment Share on other sites More sharing options...
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