iSmallfry Posted November 29, 2017 Share Posted November 29, 2017 (edited) Recently, I've gotten my hand on the Twirling Spire stance. I enjoyed the stance a lot and thought it had a lot of potential, so I decided to craft a Zaw, tailored to compliment the stance as much as possible. A certain issue arose, though. Before I get to the actual problem, there are 2 things to be noted: 1.) Twirling Spire's combos incorporate a lot of slam attacks. 2.) Every single polearm in the game has a regular knockdown on their slam attack. Well, turns out my Zaw has a crazy-&#!, super strong ragdoll effect on its slam attack, which in turn causes Twirling Spire combos to fling enemies miles away, in all four directions of the compass, way out of my melee range...Yeah, that's kind of annoying, when you actually try to kill stuff with melee. I feel so trolled. I expected to get a polearm that'd kill as efficiently as possible with the stance I fancy, but got a grineer thrill ride instead. Y U DO DIS DE? tl;dr: Just some random ranting, move along. Well played, DE, well played. /jebaited Edited November 29, 2017 by iSmallfry Link to comment Share on other sites More sharing options...
Luc1fer16 Posted November 29, 2017 Share Posted November 29, 2017 That happened to me too xD Link to comment Share on other sites More sharing options...
(PSN)s3d_sas Posted November 29, 2017 Share Posted November 29, 2017 no comment Link to comment Share on other sites More sharing options...
(PSN)abbacephas Posted November 29, 2017 Share Posted November 29, 2017 Link to comment Share on other sites More sharing options...
iSmallfry Posted November 29, 2017 Author Share Posted November 29, 2017 3 minutes ago, elpapitoluizito said: That happened to me too xD To think I'm not the only one to fall into this "trap"... Link to comment Share on other sites More sharing options...
iSmallfry Posted November 29, 2017 Author Share Posted November 29, 2017 5 minutes ago, (PS4)s3d_sas said: no comment pretty sure that counts as a comment. Link to comment Share on other sites More sharing options...
(PSN)s3d_sas Posted November 29, 2017 Share Posted November 29, 2017 Just now, iSmallfry said: pretty sure that counts as a comment. No well technically yes Link to comment Share on other sites More sharing options...
kyori Posted November 29, 2017 Share Posted November 29, 2017 Is this the first time you felt trolled by DE among so many other things? lol Link to comment Share on other sites More sharing options...
iSmallfry Posted November 29, 2017 Author Share Posted November 29, 2017 (edited) 14 minutes ago, kyori said: Is this the first time you felt trolled by DE among so many other things? lol Well, it was the first time I didn't see it coming, at all... Edited November 29, 2017 by iSmallfry Link to comment Share on other sites More sharing options...
Deger27 Posted November 29, 2017 Share Posted November 29, 2017 (edited) Posted in wrong thread... awkward lol Edited November 29, 2017 by Deger27 Link to comment Share on other sites More sharing options...
Kerberos-3 Posted November 29, 2017 Share Posted November 29, 2017 This problem used to exist with Jat Kitag as well. The jet-powered slam would send enemies flying into orbit, often taking their goodies with them. Link to comment Share on other sites More sharing options...
iSmallfry Posted November 29, 2017 Author Share Posted November 29, 2017 30 minutes ago, Kerberos-3 said: This problem used to exist with Jat Kitag as well. The jet-powered slam would send enemies flying into orbit, often taking their goodies with them. Meaning it was changed/solved and the problem is no more? 'Cause if that's the case, DE might sort this one out as well. Link to comment Share on other sites More sharing options...
Kerberos-3 Posted November 29, 2017 Share Posted November 29, 2017 16 minutes ago, iSmallfry said: Meaning it was changed/solved and the problem is no more? 'Cause if that's the case, DE might sort this one out as well. As far as I know, it's not an issue anymore. Link to comment Share on other sites More sharing options...
iSmallfry Posted November 29, 2017 Author Share Posted November 29, 2017 11 minutes ago, Kerberos-3 said: As far as I know, it's not an issue anymore. Well S#&$, you just got my hopes all up. Then again, even if they do intend to fix the issue, it's probably going to take a few years... Link to comment Share on other sites More sharing options...
Kerberos-3 Posted November 29, 2017 Share Posted November 29, 2017 Just now, iSmallfry said: Well S#&$, you just got my hopes all up. Then again, even if they do intend to fix the issue, it's probably going to take a few years... No, actually, they fixed the Jat Kittag issue fairly quickly, mainly because people complained that the rocket launch deprived them of rare resources and, of course, the void key needed to complete the first void sabotage mission. Link to comment Share on other sites More sharing options...
iSmallfry Posted November 29, 2017 Author Share Posted November 29, 2017 1 minute ago, Kerberos-3 said: No, actually, they fixed the Jat Kittag issue fairly quickly, mainly because people complained that the rocket launch deprived them of rare resources and, of course, the void key needed to complete the first void sabotage mission. Well, I daresay there were quite a few people complaining then. In this case, I'm counting 2 complaints so far, me included. Link to comment Share on other sites More sharing options...
Kaotyke Posted November 29, 2017 Share Posted November 29, 2017 1 hour ago, Kerberos-3 said: No, actually, they fixed the Jat Kittag issue fairly quickly, mainly because people complained that the rocket launch deprived them of rare resources and, of course, the void key needed to complete the first void sabotage mission. Illustrating: Link to comment Share on other sites More sharing options...
iSmallfry Posted November 30, 2017 Author Share Posted November 30, 2017 2 hours ago, Kaotyke said: Illustrating: Haha, nice one! Link to comment Share on other sites More sharing options...
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