ConzyFTW Posted April 10, 2018 Share Posted April 10, 2018 I personally believe natural talent should become an exilus mod, it provides really great utility, however most of the time it isn’t worth sacrificing a mod slot for. Link to comment Share on other sites More sharing options...
Ragingwasabi Posted April 10, 2018 Share Posted April 10, 2018 good idea Link to comment Share on other sites More sharing options...
[DE]Grzegorz Posted April 10, 2018 Share Posted April 10, 2018 (edited) DE's definition of what can or cannot go into Exilus slot is rather inconsistent, as it's allegedly "reserved for movement-focuses mods", while true, Drift mods fit there as well. Funnily enough, Speed Drift can be put into Exilus, while +15% casting speed is a rather small bonus, it still is the same kind of bonus Natural Talent would provide. Edited April 10, 2018 by JuicyButthurt Link to comment Share on other sites More sharing options...
xXDeadsinxX Posted April 10, 2018 Share Posted April 10, 2018 Yep, it really should. Link to comment Share on other sites More sharing options...
ConzyFTW Posted April 10, 2018 Author Share Posted April 10, 2018 It personally just makes perfect sense to me. Link to comment Share on other sites More sharing options...
AuroraSonicBoom Posted April 10, 2018 Share Posted April 10, 2018 The only reason Exilus mod slots even exist was to ween the crying(and they were) coptering fans that they can't fling themselves across entire tiles in half a second. I think Scott even mentioned that in the noclip documentary, but I'm not sure. Officially, it's always been talked about as a utility mod slot that aims to encourage people into using lesser used mods. The problem with that from day one is that DE allowed sprint speed affecting mods to be slotted, and since speed is far from a mere "utility" stat, barely anyone chose anything other than rush. Then came essential stat boosting drift mods, and nobody looked twice at Intruder anymore. Not any anyone ever did, but you get my point. Before Natural Talent should be allowed for Exilus mods I feel like DE needs to clarify the rules on what they consider utility and essential stats. Link to comment Share on other sites More sharing options...
LupisV0lk Posted April 10, 2018 Share Posted April 10, 2018 Yeah i think the Exilus mod slot should be focused on having utility mods in it. Link to comment Share on other sites More sharing options...
ConzyFTW Posted April 10, 2018 Author Share Posted April 10, 2018 1 hour ago, LupisV0lk said: Yeah i think the Exilus mod slot should be focused on having utility mods in it. Natural talent is inarguably a utility mod Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now