Since this is technically tied to abilities, I felt this the best place to post. If not, please move where appropriate.
For a while now, we've been teased with the idea of a non-specific focus point pool. When the first iteration of such was released, half of that concept was implemented in the form of being able to spend any tree's points to increase capacity. One of my clanmates said that the intent was still to remove the per-tree gains from lenses and make them simple generic lenses and the points gained could be freely spent on any tree.
Is this still an intended change? Is there an ETA? I don't want to make 5 sets of the same gear for optimization of such if there's plans to change how it works (and thus waste plat on slots that I may or may not use in the future, waste lenses, waste reactors/catalysts, etc..), and I think a clear-cut, straight answer would be appreciated by everyone.
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IanLuminus
Since this is technically tied to abilities, I felt this the best place to post. If not, please move where appropriate.
For a while now, we've been teased with the idea of a non-specific focus point pool. When the first iteration of such was released, half of that concept was implemented in the form of being able to spend any tree's points to increase capacity. One of my clanmates said that the intent was still to remove the per-tree gains from lenses and make them simple generic lenses and the points gained could be freely spent on any tree.
Is this still an intended change? Is there an ETA? I don't want to make 5 sets of the same gear for optimization of such if there's plans to change how it works (and thus waste plat on slots that I may or may not use in the future, waste lenses, waste reactors/catalysts, etc..), and I think a clear-cut, straight answer would be appreciated by everyone.
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