Chaosdreamer Posted August 22, 2013 Share Posted August 22, 2013 Hi , I'm pretty sure you all have played Dead space atleast once... and if you did finish it do yo remember those explosing baby?Like when you saw one you would be like "omg run before it reach me" if you didnt play dead space and want to see (skip around 9 min) So those baby bomb was really devil and "must be dodged in anyway" but in warframe we have those exploding thing to... but when you see it coming near to you is more likely... erm little explosion & low damage... and he is pretty slow why not make him more dangerous?(Is it logical to him to do more damage since he is exploding near to you...) Link to comment Share on other sites More sharing options...
Lady_Khaos Posted August 22, 2013 Share Posted August 22, 2013 The stun is one of the most dangerous thing in the infested arsenal, besides Toxic ancients. You wont be asking for them to be more deadly when you are surrounded and then stun locked by a group of them, while getting swarmed in chargers. Link to comment Share on other sites More sharing options...
FoxyKabam Posted August 22, 2013 Share Posted August 22, 2013 deadspace 2 stalkers plz already have some cover mechanics in our grineer & corpus AI Link to comment Share on other sites More sharing options...
Chaosdreamer Posted August 22, 2013 Author Share Posted August 22, 2013 The stun is one of the most dangerous thing in the infested arsenal, besides Toxic ancients. You wont be asking for them to be more deadly when you are surrounded and then stun locked by a group of them, while getting swarmed in chargers. When you are in defence mission and stay on the box you are stunned on them ,so the stun does not really work good.. Link to comment Share on other sites More sharing options...
slappy330 Posted August 22, 2013 Share Posted August 22, 2013 deadspace 2 stalkers plz already have some cover mechanics in our grineer & corpus AI U wot m8 Link to comment Share on other sites More sharing options...
Arlayn Posted August 22, 2013 Share Posted August 22, 2013 hmm a runner that hugs you and blows up... I want that... Link to comment Share on other sites More sharing options...
BoOz Posted August 22, 2013 Share Posted August 22, 2013 Or a runner that slows you when it pops.. that would do fine.. Link to comment Share on other sites More sharing options...
DAWGUNITALPHA Posted August 22, 2013 Share Posted August 22, 2013 How about a runner that explodes into rollers and osprey. Link to comment Share on other sites More sharing options...
Definitegj Posted August 22, 2013 Share Posted August 22, 2013 How about a runner that cause instant death to players when explodes for the masochist? Link to comment Share on other sites More sharing options...
AngelGuardcc Posted August 22, 2013 Share Posted August 22, 2013 What about some runners that explode ice....on ice maps only ( like the ice punch the Scout had in the Void event) And maybe new runners, Toxic runners when you shoot em or they explode they leave the normal toxic smoke behind(t would be harder because of the amount of runners :D) Or A Runner that "grabs" you when close and explodes after 1 sec :D? OR Exploding Chargers i would love to see all of those Link to comment Share on other sites More sharing options...
Chaosdreamer Posted August 22, 2013 Author Share Posted August 22, 2013 (edited) How about a runner that cause instant death to players when explodes for the masochist? Hmm...How to say , those thing whatever theire level does not do any damage or nearly none exept his one sec stun...He run and bring his body to explode come on explosion should do more damage than that, oh also you guy have even more devil idea than me running ancien that way it would be alot more challenging to kill them (exept if they have low hp to) Also : i would like the effect that give to you "Omg runner coming" instead of "Pff just runner" Edited August 22, 2013 by Chaosdreamer Link to comment Share on other sites More sharing options...
ChaoticVice777 Posted August 22, 2013 Share Posted August 22, 2013 The stun is one of the most dangerous thing in the infested arsenal, besides Toxic ancients. You wont be asking for them to be more deadly when you are surrounded and then stun locked by a group of them, while getting swarmed in chargers. Runners affect Warframes by staggerlocking on the ground and stunlocking in the air though... Link to comment Share on other sites More sharing options...
JonathanJupiter Posted August 22, 2013 Share Posted August 22, 2013 TIL: We should make everything explode in warframe. :D Link to comment Share on other sites More sharing options...
Chaosdreamer Posted August 22, 2013 Author Share Posted August 22, 2013 TIL: We should make everything explode in warframe. :D would be unlogical exept if theire is in the future a exploding warframe(I mean have power to explode thing and not exploding hiself) Link to comment Share on other sites More sharing options...
DecapitatingJim Posted August 22, 2013 Share Posted August 22, 2013 TIL: We should make everything explode in warframe. :D Link to comment Share on other sites More sharing options...
GetAtMeMods Posted August 22, 2013 Share Posted August 22, 2013 Im thinking ancient runners. Oh god. Link to comment Share on other sites More sharing options...
Hixlysss Posted August 22, 2013 Share Posted August 22, 2013 I do not consider myself a skilled warframe player. The current Runner's and Leapers are 0 challenge. Their "charge" to leap or explode is way too long and way noticable, making them anything but a challenge or threat. And to top that off, with the weapons that make them not explode on death, you have 0 worry period about them until around level 80. As for teh OP's baby bombs, the noxious crawlers are sort of like that. They are just...so slow and avoidable. The infested really need an update and tweak to make them more varied. There are only around what...8 types of infested? With the majority of them being ancients? I'd really like to see more diversity amongst them, like the grineer and corpus. Link to comment Share on other sites More sharing options...
Chaosdreamer Posted August 22, 2013 Author Share Posted August 22, 2013 I do not consider myself a skilled warframe player. The current Runner's and Leapers are 0 challenge. Their "charge" to leap or explode is way too long and way noticable, making them anything but a challenge or threat. And to top that off, with the weapons that make them not explode on death, you have 0 worry period about them until around level 80. As for teh OP's baby bombs, the noxious crawlers are sort of like that. They are just...so slow and avoidable. The infested really need an update and tweak to make them more varied. There are only around what...8 types of infested? With the majority of them being ancients? I'd really like to see more diversity amongst them, like the grineer and corpus. Like you said "they are to big" so getting them a bit smaller and less flashy color would greatly help and increase in speed and damage done level 80 or not any vauban will stop them... Link to comment Share on other sites More sharing options...
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