o.0- Posted August 4, 2018 Share Posted August 4, 2018 Apologize for the use lingo, but have to share that the work going into Gas City as demonstrated in the DevStream are so welcome and so, so awesome to see that I wanted to acknowledge the work within my limited capacity. Thank you for awesome maps. Link to comment Share on other sites More sharing options...
Tellakey Posted August 4, 2018 Share Posted August 4, 2018 (edited) At first I was skeptical when people proposed Jupiter as a possible setting for a potential open world, but now I'm pretty pumped! Edited August 4, 2018 by Tellakey Link to comment Share on other sites More sharing options...
rhoenix Posted August 4, 2018 Share Posted August 4, 2018 31 minutes ago, o.0- said: Apologize for the use lingo, but have to share that the work going into Gas City as demonstrated in the DevStream are so welcome and so, so awesome to see that I wanted to acknowledge the work within my limited capacity. Thank you for awesome maps. No worries, the meaning came through fine. I agree with you - seeing how the tilesets have changed over time is great, and it's wonderful that this is the next one in line for release. I still say there should be a Mercury open world for newer players to start on before they get to Cetus, but that may just be one Tenno's opinion. Link to comment Share on other sites More sharing options...
(PSN)watt4hem Posted August 4, 2018 Share Posted August 4, 2018 Yeah that was impressive, tech and art wise. I can totally see dynamic movements there, but the thing i'm not as sure is if the enemies can keep up there. Unless they use the venus jetpacks on the more open areas. Speaking of movements, minor hype for the revertion of the bunny hops. Link to comment Share on other sites More sharing options...
JinnyKim Posted August 4, 2018 Share Posted August 4, 2018 I also liked what I saw in the Devstream, and looking forward to see that 360° zipline action! Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted August 4, 2018 Share Posted August 4, 2018 I love Jupiter 2.0. finally we have a Tileset that requires some careful Parkour to navigate, and it looks breathtaking. Ivara's Dashwire will also be pretty useful on those tiles. even better, they said there would be some lore explaining why the Gas Cities have been so badly damaged, perhaps this means we're getting an event where the Grineer attack Jupiter or something? pretty exciting! Link to comment Share on other sites More sharing options...
Vlada91 Posted August 4, 2018 Share Posted August 4, 2018 (edited) I just hope to see more cool looking city maps in warframe...and if they fix parkour then city's can become magical place for frames. 😁👌 Edited August 4, 2018 by Vlada91 Link to comment Share on other sites More sharing options...
o.0- Posted August 4, 2018 Author Share Posted August 4, 2018 Can't wait to see MOAR, ah hem, more. Link to comment Share on other sites More sharing options...
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