[DE]darryl1 Posted August 13, 2014 Share Posted August 13, 2014 Update 14.2.0: Avalanche Offensive PSA: The launcher may require you to enter your Windows administrator password to update your firewall rules. Avalanche Offensive is on until Monday @ 12 Noon EDT! AVALANCHE OFFENSIVE Defeat the Corpus Arctic Eximus! A message from Cantis of the Red Veil Resistance: Tenno, You've helped the Red Veil in the past, now we want to return the favor. Our spies have discovered a large batch of Corpus Arctic Eximus are massing for training around the polar region of Mars. With so many Arctic Eximus gathered in one place, you have the perfect opportunity to strike a crippling blow against the Corpus field command. Go to Mars and take out as many of the Arctic Eximus as possible. We will offer you what we can from the spoils. - Cantis HERE'S WHAT YOU'LL NEED TO DO - Visit Mars and take out the specified amount of Arctic Eximus. - Follow your individual progress bar to see how many Arctic Eximus you have defeated. - Once you have fulfilled the objective, Cantis will contact you to congratulate you and provide you with your reward! Go forth and take down the Corpus Arctic Eximus, Tenno! Additions: • Tenno Reinforcements: Karyst Dagger! Find it in the Market today for Platinum or Blueprint! • Added in a Kubrow Category for Kubrow specific mods. Weapon Balance Changes: • Grakata - Ammo capacity increased from 675 to 750. • Castanas - Ammo capacity reduced from 210 to 30. • Ogris - Ammo capacity reduced from 540 to 20. • Torid - Ammo capacity reduced from 540 to 20. • Penta - Ammo capacity reduced from 540 to 20. • Lanka - Normal Attack - Damage increased from 50 to 100. - Critical multiplier increased from 1.5x to 2x. - Charged Attack - Damage increased from 250 to 300. - Critical chance increased from 20% to 25%. - Critical multiplier increased from 1.5x to 2x. • Vectis - Damage increased from 175 to 225. - Proc chance increased from 5% to 30%. - Reload time reduced from 1 to .85 of a second. • Vulkar - Damage increased from 145 to 200. - Clip size increased from 4 to 6. - Critical multiplier increased from 1.5x to 2x. - Reload time reduced from 4 to 3 seconds. • Angstrum: - Base ammo increased to 30 (from proposed 21) considering the volume of projectiles launched. • Acrid: - Base damage increased from 20 to 35. - Critical Chance increased from 2.5% to 5%. - Crit multiplier increased from 1.5x to 2x. • Attica: - Fire rate increase – almost doubled. - Clip size increased from 8 to 16. - Damage increased from 100 to 125. • Spectra & Flux Rifle: - Both are now more Ammo efficient. - More base ammo in clips. - Faster fire rate. - Damage Increases for both weapons. • Snipetron (+Vandal): - Added 2.5 puncture depth (3 for Vandal). - Increased damage from 100 to 125 (125 to 150 for Vandal). - Reduced reload time from 4 s to 3.5 s. • Torid changes: - Impact of Projectile: 15% Proc Chance. - Gas Cloud changes: - Now has 10% Critical Chance. - Now 2x Critical Multiplier - Now has 40 DPS in Gas Cloud. - Damage radius increase from 1.75m to 3m • All Launchers: - Launcher weapons now use Sniper Ammo Pool. Key Hosting Improvements: • Sessions will automatically be set to INVITE ONLY when a Key is selected. • Countdowns will no longer auto start if a player joins a Public Key session. • Clients will no longer see the START TIMER option in Key sessions as the Host now has exclusive control of when the mission will start. • Clients can no longer invite other players to Key lobbies. Changes: • Banshee's Silence no longer affects the Stalker. • Uranus Dark Sector nodes have been moved around so as to ensure that they are not side by side anymore. • Tweaked the sound effects for the Escape Pod in Infested Capture mission. • Introducing Rail Parties! Editing a Custom Rail Schema now creates a proper session like the Dojo. • Improvements made to loading screen performance. Fixes: • Fixed an issue with enemies not being properly silenced by Clients using Banshee's Silence ability. • Fixed an issue with Banshee's Silence not properly affecting Specters or player opponents in Dark Sector missions. • Fixed issue with Ogris rockets that killed Infested Runners having their damage be used on the pod as well as part of the Runner’s explosion. • Fixed an issue with the Sunika Kubrow erroneously changing sizes when performing a finisher. • Fixed an issue with attempting to invite someone through the right click menu causing a loss of game functionality. • Fixed an issue with Infested Rescue missions not failing correctly when the timer runs out. • Fixed a crash related purchasing Forma for polarizing a weapon. • Fixed an issue with squads attempting to join Dark Sector defender missions getting stuck loading into a blank screen. • Fixed a number of map holes in the Infested Mobile Defense missions. • Fixed an issue with excessive motion blur being seen in the elevators on Shipyards Defense and Gast City missions. • Fixed an issue with Antimatter Drop not dealing the correct amount of damage when used by Clients. • Fixed an issue with Mirage’s Eclipse damage bonus not applying to all damage types (like Penta explosion). • Fixed an issue with Wormhole being immediately recastable on Clients under certain scenarios. • Fixed an issue with Sentinels and Kubrows being attracted towards loot containers affected by Sleight of Hand. • Fixed a number of animation issues seen with Mirage's agile and noble idle animations. • Fixed an issue with Ancient Healers being scaled incorrectly when affected by Well of Life. • Fixed an issue with Molecular Prime not giving damage bonuses to Clients. • Fixed a crash related to purchasing a Forma while in the Arsenal and then attempting to perform a polarization. • Fixed an issue with Bullet Attractor appearing incorrectly in PvP matches. • Fixed an issue with players being unable to enter Clan Dojos via the Clan menu if there was a host and client already in the Dojo. • Fixed an issue with players being unable to switch matchmaking modes if they have previously cancelled a node selection. • Fixed an issue with Clients getting stuck on loading screens when attempting to edit a Schema • Fixed an issue with matchmaking sometimes attempting to place a player in their own lobby. • Fixed an issue with the Friends List not always functioning correctly. • Fixed a number of localization issues. • Fixed an issue players being in a cross-team chat channel when being invited to Dark Sectors by an attacker. • Fixed an issue with Sentinel precepts being applied to Kubrow's on the Liset. • Fixed Shield Disruption aura removing player shields. • Fixed Kubrow bleedout marker not disappearing on Kubrow death. Hotfix 14.2.0.1 - Fixed a bug where attempting to join public missions would result in an endless "Please Wait" spinner. - Fixed non-responsive Inbox UI appearing when receiving a message directly after completing a mission. Link to comment Share on other sites More sharing options...
Diarrhea Posted August 13, 2014 Share Posted August 13, 2014 Link to comment Share on other sites More sharing options...
Maxscart Posted August 13, 2014 Share Posted August 13, 2014 (edited) Glad to see some weapon changes. Don't know how often they happen but, surely nice to see some. Gotta see how it affects gameplay now. The new additions are great as well, gonna have to try that. Here's redtext for all those unfortunate souls who missed it, or those who want to re-read it. EDIT: Now that I read the update notes, I'm disappointed not to see a Miter change. Thing really needs a buff, and it was mentioned that it would be... EDIT 2: For all curious, the reward for killing 100 enemies is... A 3 day Affinity Booster. No more progress for rewards can be done after that. If I were you, I would claim it on Friday (or whenever you can get the most free time out of it). You get roughly 20 Eximi enemies down per mission, so it shouldn't take long. Edited August 13, 2014 by Maxscart Link to comment Share on other sites More sharing options...
Nkomo-Sama Posted August 13, 2014 Share Posted August 13, 2014 sweet Link to comment Share on other sites More sharing options...
TwelfthAngel Posted August 13, 2014 Share Posted August 13, 2014 (edited) Just logged in game and apparently you can use thunderbolt mod on attica now. Edited August 13, 2014 by Conestt Link to comment Share on other sites More sharing options...
Chron0Maniac Posted August 13, 2014 Share Posted August 13, 2014 Thanks DE! Link to comment Share on other sites More sharing options...
Lactamid Posted August 13, 2014 Share Posted August 13, 2014 (edited) wuhu :) 100 kills done, waiting for Derf saying "Tenno, Tenno, Tenno! DID YOU REALLY THINK *trips and falls on his face - end transmission*" Edited August 14, 2014 by Lactamid Link to comment Share on other sites More sharing options...
Thundervision Posted August 13, 2014 Share Posted August 13, 2014 These RedText and pants are awesome x) Link to comment Share on other sites More sharing options...
Gammaion Posted August 13, 2014 Share Posted August 13, 2014 ITS HAPPENING Link to comment Share on other sites More sharing options...
Aver Posted August 13, 2014 Share Posted August 13, 2014 winter is here Link to comment Share on other sites More sharing options...
Seanjuju Posted August 13, 2014 Share Posted August 13, 2014 (edited) Sweet, I look forward to testing the new Torid. Edited August 13, 2014 by Seanjuju Link to comment Share on other sites More sharing options...
OkamiMilo Posted August 13, 2014 Share Posted August 13, 2014 (edited) Thank you. Acrid. Is Alive!! Edited August 13, 2014 by OkamiMilo Link to comment Share on other sites More sharing options...
rechot Posted August 13, 2014 Share Posted August 13, 2014 (edited) AWESOME edit IT REQUIRES ADMINISTRATER RIGHTS :( Edited August 13, 2014 by rechot Link to comment Share on other sites More sharing options...
-JHL- Posted August 13, 2014 Share Posted August 13, 2014 Waiting for me reward. Link to comment Share on other sites More sharing options...
WERElektro Posted August 13, 2014 Share Posted August 13, 2014 Cool! YUS , EVENT TIME! Launcher didn't ask for my password tho. ? Link to comment Share on other sites More sharing options...
Kylecrafts Posted August 13, 2014 Share Posted August 13, 2014 Why is this not under "Staff Replies"? Link to comment Share on other sites More sharing options...
Prod_Crewman Posted August 13, 2014 Share Posted August 13, 2014 (edited) something is wrong here REBECCA DIDN'T WRITE THIS TOPIC!PANIC! Edited August 13, 2014 by Prod_Crewman Link to comment Share on other sites More sharing options...
Ketec Posted August 13, 2014 Share Posted August 13, 2014 This is the most dysfunctional dagger ever lol. Also.... seems liek they didnt listen community about the weapons changes afterall -_- RIP heavy weapons. Snipers still too weak. Link to comment Share on other sites More sharing options...
-Himari- Posted August 13, 2014 Share Posted August 13, 2014 Lovely hotfix, thank you kindly. Link to comment Share on other sites More sharing options...
ArkHunter Posted August 13, 2014 Share Posted August 13, 2014 Woah Link to comment Share on other sites More sharing options...
xenoffense Posted August 13, 2014 Share Posted August 13, 2014 reduction to 20 is offensive it should be at least 50 Link to comment Share on other sites More sharing options...
Azure.M Posted August 13, 2014 Share Posted August 13, 2014 • Spectra & Flux Rifle: - Both are now more Ammo efficient. - Faster fire rate. Isn't this contradictory? They're beam weapons so faster fire rate means they'll use more ammo/second. Link to comment Share on other sites More sharing options...
jelvis Posted August 13, 2014 Share Posted August 13, 2014 great work [DE]'s You guys never seem to un-satisfy us with your never ending commitment to you community and bringing forth new content making sure we're always enjoying our experience, and for that once again i thank-you :D keep up the great work! Link to comment Share on other sites More sharing options...
xenoffense Posted August 13, 2014 Share Posted August 13, 2014 Attack rate on the new dagger is too slow, daggers (and most weapons) are only fun with really fast attack speeds please increase to 1.0 at least Link to comment Share on other sites More sharing options...
TheWebbliestPrime Posted August 13, 2014 Share Posted August 13, 2014 The Launcher Reckoning. Finally, the balance has shifted. Link to comment Share on other sites More sharing options...
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