![](http://content.invisioncic.com/Mwarframe/set_resources_14/84c1e40ea0e759e3f1505eb1788ddf3c_pattern.png)
![](http://content.invisioncic.com/Mwarframe/pages_media/1_GlyphMemeProdman.png)
MobyTheDuck
-
Posts
1,012 -
Joined
-
Last visited
Posts posted by MobyTheDuck
-
-
Quite the overnerf to Cataclysm, without fixing Limbo's troll potential.
He can still lock enemies inside the rift forever and turn 2/3 of your weapons useless if the player feels like it. What is stopping me from making a max range/duration build and just keep recasting Stasis?
All the nerf did was remove the scaling potential of Cataclysm. The damage change by bubble size was already enough to make Cataclysm spam not efficient, but changing the scaling just killed it like Mag's shield polarize was killed.
You should have reworked it to give players a reason to keep the enemies inside the cataclysm for longer, instead of just popping it on and off repeatedly.IMO, I would fix it by making the enemies 'charge' with every second they stay inside the bubble. Longer they charge, more damage they take/deal once Cataclysm ends or they step outside the bubble.
-
PBR on Immortal skins and Proto Excal when?
Will Frost and Mag get unique Prime models?
The last new Prisma weapon was released almost 2 years ago, but several Prisma models are unused in the game files, do they have an expected released date?
What happened to the new Syndicate mods teased months ago?
Is a Secondary/Melee weapon pass in the plans?
Will a passive rework happen? (Chroma, Mag, Nova, Rhino, Ember, Oberon)
Is there a possibility of have a Riven transmute system? I would gladly fuse a lot of my rivens into random ones, since noone in their right mind would pay to have something like a single Bronco riven.
-
Chroma's Vex Shield is glitched right now and makes weapons do 0 damage if you get a multiplier too high.
-
I find that weird too. It took me almost 2 years to get Rhino/Galatine out of my 'most used' screen.
I did use them for a long time, but not that much to stay there for several years.
-
I'd say that a way to help this would be making Kuva drop as a normal resource on planets that the Fortress is nearby, kinda like Omega Isotopes drops in a planet that the Fomorian is nearby.
Kuva right now is a massive chore.
- Gives too little per mission, even if you get a resource booster
- Limited number of missions available. What, you limit how much I can get per mission and then limit how much I can farm too?
- Gets boring way too fast. Start mission, look for thing, hang around with CC until the clouds spawn, yadda yadda, extract, repeat. As I said, becomes a chore.
- Having to listen to the same lines on every mission YES LOTUS THAT THING IS A KUVA SIPHON LIKE THE OTHER 300 MISSIONS I DID AND YOU ASKED THE SAME THING
- Looking for the siphon is boring, doesnt helps when it spawns after the Sabotage room or the Rescue jail
- Eris Kuva missions. Having to find the Red/Black cloud on dark, red/black rooms. Might as well do it blindfolded.
- Being forced to use Kid mode is a massive pain in the butt. Sure, I'll turn into this slow and fragile flesh bag, instead of using all that stuff I forma'd, to dash into a cloud or into Siegmier because lol forced invincibility
- Spending several hours so your Riven ends with +zoom/+flight speed/-damage. -
It seems to happen randomly on Submergible missions. Once you leave the water, walking and attacking makes you slide backwards.
-
Its all RNG.
The chance of a weapon dropping from him is 50%, the Dread bp alone has a 80%-ish chance out of that 50%, then Despair, Hate, War and Broken War share the last 20%. It took me almost a year to get Hate and 3 years later I still dont have a War bp.
-
Seems like this missions wasnt configured to be on sorties, the Telemetry console (the last and only part that cant be done with stealth) has only 250 shields/3500 health.
Since you are going against level 80-100 enemies, it easily gets oneshot by anything.
-
Its not an issue with Rivens, I was dealing Radiation damage with a Corrosive/Fire secondary.
The elements were set as Toxic/Electric/Heat on that order, and were showing up as Corrosive/Heat on the mod screen, but the damage being appiled was Toxic/Radiation
-
What kind of sick joke is this?
No Grate Prime? No Stocker? No Goggly Eyes Steve?
Werent memes supposed to be a piller of the community?
Seriously though, I loved it.
-
Basically, her 1 and 2 have no synergy with each other.
Mallet gets damage by being shot at. Resonator makes enemies not attack. The fix would be as simple as making Resonator draw fire from enemies when it gets the mallet, and only charming them while its alone.
Its funny because in conclave, Resonator has a bullet atractor aura so mallet can stack damage.
-
1 minute ago, rampage787 said:
I was not sure if that was possible, if it is I am sorry for my ignorance.
In my experience, Stalker always dropped at least a mod, usually Molten Impact, Heavy Impact or Blind Justice.
If noone got any reward at all, I really have no idea, might have been a serious case of desync/bad connection
-
1 minute ago, (PS4)Briginds said:
So in other words, I have to complete the Jordas golem raid without the antiserum?
Yes. If noone has the Antiserum on the raid, you reach a blockade and are forced to go to extraction. You can grind for fragments before extracting.
-
Quote
- Antiserum Injector research is not visible in the dojo until a clan member has successfully extracted from the raid, either during the first stage or by playing to completion.
After someone does the raid, it should be on the Energy Lab
-
11 minutes ago, rampage787 said:
I ran into a similar version of this yesterday. I was playing a Void Defense mission and the stalker attacked and targeted me. My team defeated him and I never went down, but after he left he did not drop anything for me or my team despite saying he failed and reaching 0 health
Stalker only drops weapon bps with 50% chance, only his mod drops have 100% chance.
-
The Lua Extermination caches use the Ship Sabotage caches drop table, the only difference is Octavia Systems replacing a credit amount on the first cache.
-
Tem uma opção chamada 'Legacy colors' nas opções, não sei o nome em português, mas é ela que deixa as cores mais gastas.
-
Ignore said players, check the profile of the next ones you trade with.
Its a shame people do that, really. But I guess people try to take advantage of everything nowadays.
-
Could we be able to purchase it through Steam?
-
26 minutes ago, MJ12 said:
2. It exacerbates the self-damage issue that explosive weapons already have (especially if you have a -Flight Speed Riven on them-it is, as I recall, theoretically possible to move so fast that you literally blow yourself up with your own projectiles).
You dont even need a -Flight Speed riven, playing with a bit above average ping is already enough to kill yourself with the Tonkor, if you walk forward while shooting.
-
Just now, (Xbox One)Cash201293 said:
Alt fire sounds cool but also a little underwhelming.
Yep, I was so expecting it to be a Spinfusor Rifle. Oh well.
-
I think its called 'Zenith', I saw somewhere saying its a burst fire rifle with innate punchthrough and the alt fire shoots a radar that shows enemies through walls.
-
I'm fine with keeping the Pentatonic scale because we all know people would make their entire 'songs' a jumbled mess of disharmony, with mismatched notes every second only to give people headaches.
-
Aside that, I also would wish that Parasitic aura didnt work as a status proc, as of now, even if you leave their range, your energy is still drained for a bit longer.
Zenith Riven
in Players helping Players
Posted
It exists, at least I saw one on the trade chat.
Although not even a riven will salvage it. They should just remove the primary fire and make it a full railgun.