Worira
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Posts
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Posts posted by Worira
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I'm curious how you can overlook all kind melee 2.0 problem and simply claim it's fun. Do I need invincibility? No! Not getting focus fire while desperately trying to melee one folk at a time would be a good start. You know, I'd none of this melee problem using a gun even a much inferior gun like a braton prime.
You have extremely poor reading comprehension.
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http://m.youtube.com/watch?v=Hu2uoRaIerQ
No, its not. Don't create hype. Watch the video. Scoliac got the same problem like other melee in 2.0. Getting shot from everything around you while you trying to melee your target and the target died at the start of combo making combo useless. Look at the video and tell me how long your frame can survive under that kind heavy focus fire from a level 40 plus enemy
I'm curious how you managed to interpret "best melee weapon in the game" as "capable of using as your sole weapon against level 40 enemies on a frame without invincibility".
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Not necessary. Ogris is a silent weapon.
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Scoliac is arguably the all-around best melee weapon in the game right now. I don't talk about it much because I'm scared DE will take it away.
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First, a word in DE_Steve's defense: I think the concern is based around leveling melee weapons from unranked to lol30 using purely stealthplay in high level planets. This would be a HUGE killer in melee leveling time. Sure, the effort was there in doing stealthplay, but it breaks the entire progression system.
How about this: a stealth attack damage multiplier based on weapon rank? This way it modifies based on the amount of effort you've put INTO the weapon already, keeps low level enemies one-shottable at low ranks, but preserves a balance against powerleveling with stealthplay.
Edit: I should specify that this covers only command based animation stealth attacks. You know, "Press [E] to kill"
XP scales up very slowly with levels. Killing a whole bunch of level 5s is much, much better XP than killing a few level 35s.
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Sounds more like a British children's story to me.
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It's the starting area from Dark Sector.
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if DE does this it'll be 200 Tooth Fragments though
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Yeah Super Jump is a pretty premium dunking tool
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My main issue with combos is the super-clunky input buffering. You can only buffer one input, and you can do it for the entirety of the animation of the previous attack.
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The third hit of the whip's default combo has a 100% status chance, incidentally, which for an unmodded Lecta will always be Electric.
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superturbo Vor runs
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Fairly sure it is the area from the start of darksector, although whether it's a deliberate reference or just reused assets I don't know.
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EDIT: lolmergers
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you're implying that Tenno one handed style is actually quick, in reality it's about as fast as beating someone with a stick while you have a broken arm... at least that's what the animation makes me think of
Swinging a sword the size of the Nikana as fast as the Tenno do, one-handed, would be fairly impressive in real life. Not impossible, but not something you could do without a decent amount of training.
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Oh man, the Katana Police sound rad.
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I suppose a good example is "Americans support democracy". Yes. We do, as a majority; but a communist party does exist.
You seem confused.
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Yo remember when we murdered a scientist for trying to cure a degenerative genetic disease
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Yes, because obviously DE is trying to silence the terrible truth that the DDoS is taking place using the in-game hacking minigame.
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They need at least 100% bullet deflection damage at base, really. Enemies tend to be more durable but less damaging than players. Other than that, I like the idea, especially the GIVE ME SHIELD FROM DARKSECTOR BACK DE PLEASE I NEED IT
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Weekends 24/7
You aren't very bright, are you?
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Because DE don't math.
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It's the best, except for things that are better.
Who Misses Charge Attacks
in General Discussion
Posted
The Nikana really seems like it ought to have a charged attack.