Rozraz Posted March 1, 2019 Share Posted March 1, 2019 The MOA performs a moonwalk backwards for 2 seconds. and then in the next 3 seconds the Moa side steps back to it's starting position with a small jump pose to end it's spectacular display! Link to comment Share on other sites More sharing options...
Fitya1020 Posted March 1, 2019 Share Posted March 1, 2019 MOA sits down and lays a robotic egg Link to comment Share on other sites More sharing options...
Johnsonian Posted March 1, 2019 Share Posted March 1, 2019 Lifting their leg and peeing oil, like a dog. 1 Link to comment Share on other sites More sharing options...
Krylia_Viru Posted March 1, 2019 Share Posted March 1, 2019 (edited) Animation steps (Optional) MOA quickly looks left 35° from center, then 120° from center, then looks right 130° from center. (This can be adjusted as needed to include minor panning(25° to 45° when 'looking' at 35°) and/or sway or simply not included, and whether this uses the 'true head' or the top mounted 'false head' is up to the discretion of the animator(s)) MOA proceeds to stretch legs, using basic stretches seen in most calisthenics. (What stretches are used and how many if more than one kind is up to the animator(s)) MOA finishes stretching, returning to standing position. (Alternatively, return to idle animation pose parameters if the decision is made to not use step 4) (Optional) MOA has a 'shiver' run down it's entire body, and it performs a little hop seemingly in response. (May need to be cut or adjusted to make the 5 second mark) MOA returns to idle animation pose parameters for seamless transition If done right, this SHOULD be able to be kept at 5 seconds or less. Redact where needed to cut down on animation time. Edited March 1, 2019 by Krylia_Viru Link to comment Share on other sites More sharing options...
dawsno Posted March 1, 2019 Share Posted March 1, 2019 MOAs have always reminded me of theropods so I think that it would be cool if they leaned forward and made a digitized sounding roar, accompanied by a slow, slight side to side head motion! Link to comment Share on other sites More sharing options...
0verloadDragon Posted March 1, 2019 Share Posted March 1, 2019 (edited) maby make it so its able to sit and rock back and forth, kinda like a small child when u do the Sit or Meditate emote, ^^ Edited March 1, 2019 by 0verloadDragon Link to comment Share on other sites More sharing options...
-Manks Posted March 1, 2019 Share Posted March 1, 2019 When the MOA crouches down to walk, instead of crouch walking have it roll forward as if it's mimicking a Ratel before returning to a stand or crouch. Link to comment Share on other sites More sharing options...
(XBOX)RiddleMeNani Posted March 1, 2019 Share Posted March 1, 2019 I'd like to see the MOAs be able to go into a sort of sleep mode when the Player is afk for more than a few seconds. MOA goes into a crouch slightly leaned forward and starts to sorta make a snoring movement before it falls forward/sideways/backward and jumps back up. That's or a roll over, that'd be so cute x3 Link to comment Share on other sites More sharing options...
zelvominus Posted March 1, 2019 Share Posted March 1, 2019 Id love to see the moa either sleep, or get scared and sit and place its legs on its eye to hide Link to comment Share on other sites More sharing options...
(PSN)BetooStein Posted March 1, 2019 Share Posted March 1, 2019 I'd love to see the moa chasing its "tail", until getting dizzy and almost losing balance. Link to comment Share on other sites More sharing options...
(PSN)Auclair-O_o Posted March 1, 2019 Share Posted March 1, 2019 You guys should fix the pet IA before doing some emote or give them other way to attack like slapping a gun on a kubrow armor or a chainsaw like weapon for the moa emotes are cool sure but dont bring much to the gameplay plus you could add an emote according to the weapon type Link to comment Share on other sites More sharing options...
bioluminosity Posted March 1, 2019 Share Posted March 1, 2019 MOA jumps like the pixar lamp Link to comment Share on other sites More sharing options...
(XBOX)chillichillman Posted March 1, 2019 Share Posted March 1, 2019 The moa has always reminded me of a bird, so it could peck the ground a bit, like a bird. Then chirp, acting like it's eating a bug or a seed it found. Link to comment Share on other sites More sharing options...
Maksim3205 Posted March 1, 2019 Share Posted March 1, 2019 moa showing a middle claw Link to comment Share on other sites More sharing options...
IchimaruJP Posted March 1, 2019 Share Posted March 1, 2019 a sliding animation for the moa, gives a nice little detail in their movement 2 Link to comment Share on other sites More sharing options...
(NSW)DarthDaga Posted March 1, 2019 Share Posted March 1, 2019 I would like to see a moa “lua-walk” or ride on the k-drive 1 Link to comment Share on other sites More sharing options...
Cubedframe Posted March 1, 2019 Share Posted March 1, 2019 Nothing too dramatic, but what about an animation where the MOA is like "Hey... I found something!" Basically just sniff the ground and immediately look back to basically tell the owner there's something. 1 Link to comment Share on other sites More sharing options...
fajton Posted March 1, 2019 Share Posted March 1, 2019 A part drops out of MOA, then MOA picks it up and puts it back in. MOA looks around if anybody has seen it happen. ( Optional: Which part drops out is dependent on MOA's health bar.) 1 Link to comment Share on other sites More sharing options...
Aldrr Posted March 1, 2019 Share Posted March 1, 2019 (edited) "WHOA! Watch where you aim with that thing!" If there's no active combat (moa is not targeting anything and it's just doing its idle animations): if player centers crosshair on the moa and aims (right mouse btn) moa frantically steps back, shaking its head, vocalizing (beeps, chirps, buzzing, etc) sidesteps to get out of the line of fire animation ends, back into "idle mode" 3/b) if player moves crosshair or exits "aim mode" early, the moa appears relieved and quickly calms down, then on to step 4 Edited March 1, 2019 by Aldrr Link to comment Share on other sites More sharing options...
RizzRustbolt Posted March 1, 2019 Share Posted March 1, 2019 MOA begins to nod off. MOA catches itself. MOA nods off again. MOA catches itself again. MOA nods almost all the way off. MOA is startled awake. 2 Link to comment Share on other sites More sharing options...
Angel86Beat Posted March 1, 2019 Share Posted March 1, 2019 A MOA doing cute little bunny hops while its idling. Link to comment Share on other sites More sharing options...
Sarklor Posted March 1, 2019 Share Posted March 1, 2019 (edited) Moa should do a little Irish dance on the spot. A little tippity tap, a kick or two and a twirl. March 17 is coming up, just saying... Edited March 1, 2019 by Sarklor More description 1 Link to comment Share on other sites More sharing options...
lay.d Posted March 1, 2019 Share Posted March 1, 2019 Stomps from side to side like a sumo in a circle. Can be done with the Operator/Warframe. Link to comment Share on other sites More sharing options...
WeirdLilFox Posted March 1, 2019 Share Posted March 1, 2019 An idea I have for a MOA animation is the MOA stretching it's legs for 3 seconds. Then doing a little jog in place for 2 seconds. Link to comment Share on other sites More sharing options...
Davjo Posted March 1, 2019 Share Posted March 1, 2019 Scratching the ground with its feet, looking at the ground as if it found something, trying to "peck" at similarly to a bird that found a seed, only to then briefly lose balance but quickly manage to correct its stance. 1 Link to comment Share on other sites More sharing options...
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