Jormungandalf Posted March 8, 2019 Share Posted March 8, 2019 On Fortuna (low level) bounties: Corpus assassination and capture targets are immune to all damage from weapons, Waframes and operators. The enemy can be killed if you stagger it into a body of water in operator mode. I assume this is not the intended solution to the mission completion? 😉 Link to comment Share on other sites More sharing options...
IkeaSofa Posted March 8, 2019 Share Posted March 8, 2019 Got the bug on high level too. but at least there is a weird workaround Link to comment Share on other sites More sharing options...
Gio21 Posted March 8, 2019 Share Posted March 8, 2019 Went to to the highest bounty and the 2nd mission was capture/kill the target, but he was immune. tried it a 2nd time and again the same. Link to comment Share on other sites More sharing options...
Kyuubi927 Posted March 9, 2019 Share Posted March 9, 2019 I've been noticing that too. Been failing bounty runs because of this. Link to comment Share on other sites More sharing options...
LeCelly Posted March 9, 2019 Share Posted March 9, 2019 Yes, got this bug twice in a row. Happening on the high level bounties as well. Link to comment Share on other sites More sharing options...
AetasX Posted March 9, 2019 Share Posted March 9, 2019 Kick them into the water, they die. Link to comment Share on other sites More sharing options...
Jormungandalf Posted March 9, 2019 Author Share Posted March 9, 2019 (edited) Il y a 1 heure, AetasX a dit : Kick them into the water, they die. They do, yes, as I wrote in the original post. You do not always have a body of water near the target though. And this is still a bug. 🙂 Edited March 9, 2019 by Jormungandalf Link to comment Share on other sites More sharing options...
Rawbeard Posted March 9, 2019 Share Posted March 9, 2019 host migration seems to fix it. take one for the team, yo! Link to comment Share on other sites More sharing options...
Brickcaster Posted March 10, 2019 Share Posted March 10, 2019 Can confirm. Very annoying bug. Link to comment Share on other sites More sharing options...
JakeTrans Posted March 10, 2019 Share Posted March 10, 2019 I can confirm this, happen to both assassation target I had, however on the second we let the timer run down and the bountry was completed rather than failed very weird Link to comment Share on other sites More sharing options...
kgptzac Posted March 10, 2019 Share Posted March 10, 2019 I really hope this is going to be the first thing getting fixed in a hotfix to be deployed on Monday. Meanwhile I'll hold off doing Fortuna bounties, unfortunately. Link to comment Share on other sites More sharing options...
CandyManCriminal Posted March 11, 2019 Share Posted March 11, 2019 encountered this bug just now Link to comment Share on other sites More sharing options...
Umgak Posted March 11, 2019 Share Posted March 11, 2019 Slash procs are still able to damage them, fortunately. Several other bugs with that bounty stage though: 1: Rather than being a world-wide bounty stage, it's now an area bounty, meaning you can't leave the one spot that it's marked out for you to collect credits/fight in. 2: If you have allies who aren't there, he might spawn on them, meaning that you have to sit in the circle while your ally tries to shove the guy in water/slash proc to death. If you leave, you fail the entire bounty. Link to comment Share on other sites More sharing options...
Keyumar Posted March 11, 2019 Share Posted March 11, 2019 Only way this bug was fixed for me was through a host migration, the unkillable target despawned and another spawned at the initial spot that we were able to damage. This happened after the host migration. Link to comment Share on other sites More sharing options...
Mr_BlueRay Posted March 11, 2019 Share Posted March 11, 2019 Toss em into coolent insta kills them thats the only fix to this issue at the moment Link to comment Share on other sites More sharing options...
MajFauxPas Posted March 11, 2019 Share Posted March 11, 2019 Bumping since still an issue. Voidblasting him into water would be great if mission abandonment wasn't a thing. Have failed getting him to water before the FIVE SECOND abandon timer runs out. Link to comment Share on other sites More sharing options...
(PSN)IdoThea Posted July 13, 2021 Share Posted July 13, 2021 Seems like this bug still happens. I was doing bounties to get tellurium and this happened twice. Link to comment Share on other sites More sharing options...
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