AreeSoothsayer Posted August 8, 2019 Share Posted August 8, 2019 I have lost count of how many kills I almost had when someone else zips through and takes the final hit. A certain % of damage done that doesn't end the life of the target when someone else does the final shot should be counted as an assist and be worth pearls. Link to comment Share on other sites More sharing options...
Hawk_of_the_Reborn Posted August 8, 2019 Share Posted August 8, 2019 You can thank the *@##$ers for making DE put it to where you get pearls per kill. It was better without it. Now I afk and hope the team loses the match. Link to comment Share on other sites More sharing options...
krc473 Posted August 8, 2019 Share Posted August 8, 2019 33 minutes ago, AreeSoothsayer said: A certain % of damage done that doesn't end the life of the target when someone else does the final shot should be counted as an assist and be worth pearls. I agree. This is why I solo it. I am getting around 33 - 35 kills running it solo. This is better than when I was in a group. Link to comment Share on other sites More sharing options...
Keyhound Posted August 9, 2019 Share Posted August 9, 2019 On 2019-08-07 at 11:53 PM, AreeSoothsayer said: A certain % of damage done that doesn't end the life of the target when someone else does the final shot should be counted as an assist and be worth pearls. nah, those enemies dont have enough health for that to be needed, what they should do is just make hiting them give you a pearl when it dies, as that will make killing them as fast as possible the priority over "getting the kill". Link to comment Share on other sites More sharing options...
(PSN)Chalryn Posted August 9, 2019 Share Posted August 9, 2019 On 2019-08-07 at 10:53 PM, AreeSoothsayer said: I have lost count of how many kills I almost had when someone else zips through and takes the final hit. This. So much. I, too, have taken to just playing solo as a result of this. I understand it as an incentive for players to be more active and to also lessen the grind, but at the same time, it makes the game mode kind of competitive among players who are supposed to be on the same team. (I'm not saying people are intentionally stealing kills, although I'm sure there are some out there who are.) As Keyhound said above, given that enemies don't have that much health to begin with, I think just recording a hit as a contribution should reward any players involved in the kill with a pearl. It's a much more team-friendly option than pitting teammates against each other and rewarding kill steals, intentional or otherwise. Link to comment Share on other sites More sharing options...
AreeSoothsayer Posted August 10, 2019 Author Share Posted August 10, 2019 I do know some intentionally steal kills. When 4 people have single digit or the 10's in kills and 1 person has almost 60 kills, and you KNOW you were had kills stolen. 😠 Link to comment Share on other sites More sharing options...
Monolake Posted August 11, 2019 Share Posted August 11, 2019 Yeha have to solo, DE forgot its a coop game Link to comment Share on other sites More sharing options...
(XBOX)Evil Semajtteb Posted August 11, 2019 Share Posted August 11, 2019 If it wasnt so close to the end of the event, the easy fix is to have hits fill a bar, like syndicate weapons, once full. It drops a pearl. 5 hits to fill it. Getting the last hit wouldnt make a difference Link to comment Share on other sites More sharing options...
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