WarGrylls 313 Posted October 4, 2013 Share Posted October 4, 2013 (edited) - Fix for Torid’s cloud not using energy colour. Time to make some pink clouds. >:) - Fixed Twin Vipers having redundant flashlight. Odd but good to know. I never paid attention to them unless I'm buzzing them in conclaves. - Fix for after a migration during a duel players will be repeatedly teleported out of the duel arena YES! - Fixed Twin Gremlins having a flashlight on your off-hand weapon. Good to know. :D - Fixed NPCs potentially falling through floor when activating panic-button. Will this affect Kappa,Sedna and Kiste,Ceres as well? - Fix for context action button in Dojo reading file path instead of “X”. Okaaay someone enlighten me on what that means, please? --^ - Fix for unresponsive UI in certain cases of leaving and joining sessions. YES!!! Gonna see if this is solved soon :D - Fix for not being able to accept invite-only game sessions from clan members who weren’t on friends list. +1 Nice hotfix overall! b-_^ Edited October 4, 2013 by WarGrylls Link to post Share on other sites
Quasar-Sandwich 948 Posted October 4, 2013 Share Posted October 4, 2013 When are you going to fix Torid so it could go back to poisoning the user? why would would you want that? you masochist Link to post Share on other sites
hikistyle 25 Posted October 4, 2013 Share Posted October 4, 2013 good new today Link to post Share on other sites
habitq 274 Posted October 4, 2013 Share Posted October 4, 2013 Yes! Finally we can have pink toxic clouds everywhere! Link to post Share on other sites
tigrex 2,421 Posted October 4, 2013 Share Posted October 4, 2013 why would would you want that? you masochist there are people who know how to use the self dmg with link or rage and it gives you atleast a bit of tactics. Link to post Share on other sites
4rum 29 Posted October 4, 2013 Share Posted October 4, 2013 - Fix for not being able to accept invite-only game sessions from clan members who weren’t on friends list. Long awaited fix. Link to post Share on other sites
Dasmir 2,235 Posted October 4, 2013 Share Posted October 4, 2013 - Fixed NPCs potentially falling through floor when activating panic-button. OH god but thats was soo funny Link to post Share on other sites
gigawolf4 10 Posted October 4, 2013 Share Posted October 4, 2013 yeah. I was wondering about those path files lol Link to post Share on other sites
Stygi 308 Posted October 4, 2013 Share Posted October 4, 2013 finally >.> Link to post Share on other sites
BleiDD__ 57 Posted October 4, 2013 Share Posted October 4, 2013 yay fixes thx! Link to post Share on other sites
VRizKyML 0 Posted October 4, 2013 Share Posted October 4, 2013 Yay :D Link to post Share on other sites
dukarriope 553 Posted October 4, 2013 Share Posted October 4, 2013 - Fixed Twin Vipers having redundant flashlight. - Fixed Twin Gremlins having a flashlight on your off-hand weapon. NOOOOOOOOOOOOOOOOOOOOOOOOO. WHY? Come on, that was something actually nice to have. Link to post Share on other sites
Maou 3,265 Posted October 4, 2013 Share Posted October 4, 2013 Fixes always makes me happy~ Link to post Share on other sites
--Excalibur-Prime-- 5,556 Posted October 4, 2013 Share Posted October 4, 2013 make ignis flames color with energy? Link to post Share on other sites
Vannell 310 Posted October 4, 2013 Share Posted October 4, 2013 - Fix for Torid’s cloud not using energy colour. Meanwhile, in game: "VANNELL, STOP FIRING THAT I CAN'T MAKE DIFFERENCE BETWEEN YOURS AND TOXIC ONES!!!!!" *Team mate dies from Toxic Ancient OPness* Dawww. I'll keep it at default color then. Link to post Share on other sites
Le_lutin_magique 45 Posted October 4, 2013 Share Posted October 4, 2013 thx Link to post Share on other sites
Darkblue006 31 Posted October 4, 2013 Share Posted October 4, 2013 gOD I hate Test for rank 11... 3 seconds a ball ran with loki, so far 4 failures.. noclue how the guy in the video got 4 seconds a ball instead of 3... but that is how I will need to win... Link to post Share on other sites
Ronin00 4 Posted October 4, 2013 Share Posted October 4, 2013 Mastery rank 10 test (platform respawn glitch) fixed? Always lose attempts when you respawn on disappeared platform. Link to post Share on other sites
Seanjuju 2,097 Posted October 4, 2013 Share Posted October 4, 2013 Is the torid going to be left the way it is, returned to the way it was, or changed in some way? I'd like to know what DE plans to do. Link to post Share on other sites
Atomic_Beam 1,039 Posted October 4, 2013 Share Posted October 4, 2013 And no hotfix for ennemies one shotting 100% of the pod on MD mission and defense mission. And no hotfix for mag prime energy color not applying... great... Link to post Share on other sites
Sir_Oreal 1 Posted October 4, 2013 Share Posted October 4, 2013 nice! Link to post Share on other sites
sagebrushfire 98 Posted October 4, 2013 Share Posted October 4, 2013 Torid still doesnt deal any dmg to its user. WTF is wrong with you? That might be "realistic" but it would also make the weapon absolutely useless. You couldn't just make it damage the shooter, you would have to make it damage all warframe. Now all the sudden, anyone with a Torid is HATED by everyone else because you can troll other people's games with your gun that hurts other warframes. No one would ever have a good reason to use it; even if you didn't want to abuse it, you would constantly accidentally hurt nearby frames or yourself. I have a friend with Torrid and I'm actually having a problem where the cloud gets ridiculously dense sometimes when the enemies close in; I can't imagine what it would also be like if that dense, annoying cloud was killing me too. Link to post Share on other sites
Katzenwolf 52 Posted October 4, 2013 Share Posted October 4, 2013 Rank 9 test was annoying, thanks for the fix! ~<3 Link to post Share on other sites
sagebrushfire 98 Posted October 4, 2013 Share Posted October 4, 2013 And no hotfix for ennemies one shotting 100% of the pod on MD mission and defense mission. And no hotfix for mag prime energy color not applying... great... Frankely I don't remotely care about the colors; it's a cool feature but utterly useless; millions of people have played games with no such fine-grain control over the visual appearance of the game and they have had just as much fun. I want hotfixes, or maybe just another major update, for the biggest annoyances: 1. Sometimes a "doorway" has an invisible wall that you just can't go through; I have also confirmed that a void door I saw as closed, the host saw as open (I could wall-climb on it but he could go inside and get stuff). 2. Randomly your melee weapon is disabled for X amount of time; surprisingly annoying when you use the jump attack to stun and run infested. 3. Mods don't like to stay where you put them, or at least the UI doesn't want to remember them unless you exit and come back. 4. If you change mods or even warframes and weapons while in someone's session, there's a decent chance your change will not go through; you can start a level and suddenly be wearing the frame and weapons you had on 10 minutes ago before you joined the session. 5. Clean up the areas where you can fall and then infinitely fall, where it's near-impossible to wiggle/slide out of the infinite fall because you're spawned in the air instead of solid ground (The Void room with the waterfall and all those platforms is bad about this). 6. PLEASE fix the hold to run/crouch buttons on PC. They seem to be time bound so that, regardless of how much stamina you have, you simply stop running after a few seconds and must release/press the button again. It really sucks on Slow frames like Rhino and Frost because it's already hard enough to catch up to Novas and Lokis speed running assassination missions without wasting mod slots on Stamina/Speed mods. Link to post Share on other sites
Hyperkinesis 3 Posted October 4, 2013 Share Posted October 4, 2013 (edited) No fix for Embolist energy color for clients? :( First post btw, yay. Edited October 4, 2013 by Hyperkinesis Link to post Share on other sites
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