Flackenstien Posted October 4, 2021 Share Posted October 4, 2021 I went into a public Kuva Siphon 10 minute Survival to grab myself a Requiem Relic. After we stole all the Kuva and finished the 10 minute Survival objective I went to the evac, as you should. The three other players then decided to, without communicating anything to me, NOT go to the evac and instead farm the mission for another 15 to 20 minutes. They only spoke to me to say that I was their hostage, or joke about "the dailies today" as if to imply ignoring my frustration at being held hostage. Now, I'm not out to witch hunt these players here, as I've already reported them and supplied screenshots to Warframe's twitter page. What I want here is a solution to player with malicious randoms without giving up the rewards by quitting the mission to have to do it again. Just as open world missions let you leave a squad without throwing everything away, this should be enabled in all missions. Leaving a squad and aborting a mission should not be the same. Additionally, in a normal Survival it would have had me evac alone and let them stay, but these Alert style Survival missions do not work that way and require multiple people to evac. Link to comment Share on other sites More sharing options...
Echoes Posted October 4, 2021 Share Posted October 4, 2021 hace 12 minutos, Flackenstien dijo: but these Alert style Survival missions do not work that way and require multiple people to evac this applies to railjack survival too, sadly hace 12 minutos, Flackenstien dijo: this should be enabled in all missions all my yes to this Had been in the same situation, you get punished for not wanting to be held hostage Link to comment Share on other sites More sharing options...
(PSN)Reaper330011 Posted October 4, 2021 Share Posted October 4, 2021 11 minutes ago, Flackenstien said: I went into a public Kuva Siphon 10 minute Survival to grab myself a Requiem Relic. After we stole all the Kuva and finished the 10 minute Survival objective I went to the evac, as you should. The three other players then decided to, without communicating anything to me, NOT go to the evac and instead farm the mission for another 15 to 20 minutes. They only spoke to me to say that I was their hostage, or joke about "the dailies today" as if to imply ignoring my frustration at being held hostage. Now, I'm not out to witch hunt these players here, as I've already reported them and supplied screenshots to Warframe's twitter page. What I want here is a solution to player with malicious randoms without giving up the rewards by quitting the mission to have to do it again. Just as open world missions let you leave a squad without throwing everything away, this should be enabled in all missions. Leaving a squad and aborting a mission should not be the same. Additionally, in a normal Survival it would have had me evac alone and let them stay, but these Alert style Survival missions do not work that way and require multiple people to evac. I agree. Once I was running a 1 hour arbitration survival then they told me they wanted to do 4 hours, but refused to let me buff them or camp. So then all 3 of them died. I went ahead and revived them. Few minutes I died and they didn’t revive me. Then they all died and fked up the mission after 1 hr 30 mins. Another time the same thing happened except I wanted to extract but they didn’t revive me and they also fked up the mission because they have no idea what the word “camp” or “teamwork” means and instead just run in any direction and don’t give a #*it about the life support. Link to comment Share on other sites More sharing options...
Tyreaus Posted October 4, 2021 Share Posted October 4, 2021 It seems that individual extraction should be enabled for alerts, just as it is for regular endless mission types. In fact, I don't see why it shouldn't be enabled everywhere possible. Exterminate, Spy, alert or non-alert... Link to comment Share on other sites More sharing options...
(PSN)Reaper330011 Posted October 4, 2021 Share Posted October 4, 2021 19 minutes ago, Tyreaus said: It seems that individual extraction should be enabled for alerts, just as it is for regular endless mission types. In fact, I don't see why it shouldn't be enabled everywhere possible. Exterminate, Spy, alert or non-alert... True. Link to comment Share on other sites More sharing options...
Drasiel Posted October 4, 2021 Share Posted October 4, 2021 That really sucks. Solo extraction should be enabled for alerts. Link to comment Share on other sites More sharing options...
(XBOX)ShadowBlood89 Posted October 4, 2021 Share Posted October 4, 2021 3 hours ago, Flackenstien said: I went into a public Kuva Siphon 10 minute Survival to grab myself a Requiem Relic. After we stole all the Kuva and finished the 10 minute Survival objective I went to the evac, as you should. The three other players then decided to, without communicating anything to me, NOT go to the evac and instead farm the mission for another 15 to 20 minutes. They only spoke to me to say that I was their hostage, or joke about "the dailies today" as if to imply ignoring my frustration at being held hostage. Now, I'm not out to witch hunt these players here, as I've already reported them and supplied screenshots to Warframe's twitter page. What I want here is a solution to player with malicious randoms without giving up the rewards by quitting the mission to have to do it again. Just as open world missions let you leave a squad without throwing everything away, this should be enabled in all missions. Leaving a squad and aborting a mission should not be the same. Additionally, in a normal Survival it would have had me evac alone and let them stay, but these Alert style Survival missions do not work that way and require multiple people to evac. could have screenshot the messages an reported the players for this. Link to comment Share on other sites More sharing options...
Flackenstien Posted October 4, 2021 Author Share Posted October 4, 2021 12 minutes ago, (XBOX)ShadowBlood89 said: could have screenshot the messages an reported the players for this. I did. But this thread isn't about that, I'm here to talk about preventing it from happening further. Link to comment Share on other sites More sharing options...
(PSN)AbBaNdOn_ Posted October 4, 2021 Share Posted October 4, 2021 Yeah I had to run solo or recruit when I wanted to farm ambassador because of this =(. There is no self extract from Railjack. (Not to mention you can bug out and get kicked out of dungeons and prevented re-entry which can cause problems when its time to extract) Link to comment Share on other sites More sharing options...
fzhyzamt Posted October 6, 2021 Share Posted October 6, 2021 Agree, I often encounter excessive host delay/hanging up/making malicious remarks, and not only can I not report, I can't even leave the team. This is too uncomfortable Link to comment Share on other sites More sharing options...
(XBOX)Varzin Posted October 11, 2021 Share Posted October 11, 2021 Is there a good reason we can't have solo extractions for ALL missions? I'm pretty sure some missions already do this so the capability exists, might have to be reworked depending on mission type. Of course if solo extract became the default then it would not be possible to pull players out who are lagging behind since anyone who reaches extraction would just leave without them. Maybe leave things as they are but add a button at extraction zones that lets you solo extract if you want to? Link to comment Share on other sites More sharing options...
buttpony Posted June 25, 2022 Share Posted June 25, 2022 I just had this occur, I'm stubborn enough I waited out a group for 20 minutes but they would not evac. Why is it not a feature to solo evac on these missions you can be held hostage on? Link to comment Share on other sites More sharing options...
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