(PSN)PhantomSt21 Posted January 11, 2022 Share Posted January 11, 2022 This is a question as to why some quests can be replayed, but yet others cannot, but I want to seperate it into 2 questions. What is the process or "vote" you guys take to make certain missions unable to be replayed? And why Heart of Deimos, The New War, The Chimera Prologue + Erra, The Glast Gambit (This one is understandable bc you dont want players grinding money very easily and have very little consequence), Sands of Inaros, Limbo Theorem, Hidden Messages, and Vor's Prize are all are not able to be replayed? Even after playing through all the missions, and noticing some where they had Warframe Blueprints are locked after completion and other's aren't even though they have roughly the same reward. To summarize: What process does the team take to decide which missions remained replayable and not; and what prevents it from being replayable? Im not so knowledgeable on things what the devs can cook up and fix, so Im keeping a open mind and willing to understand. Say that The New War is recent, it may have bugs and issues that still happen, Im just only wondering and genuinely asking. Thank you to whoever reads my essay ^^; I copy and pasted this from my Support Desk post. This post was mistakenly in the UI section, I wanted to post it here in hopes it gets the correct people to notice this Link to comment Share on other sites More sharing options...
MirvelPirvel Posted February 9, 2022 Share Posted February 9, 2022 I've got the same question. I've had enough grinding and I wanna have some rest by replaying old quests, especially vor's prize because I don't remember that quest at all. Link to comment Share on other sites More sharing options...
Lutesque Posted February 9, 2022 Share Posted February 9, 2022 Spaghetti Code ? ¯\_(ツ)_/¯ Link to comment Share on other sites More sharing options...
HelixRook Posted February 9, 2022 Share Posted February 9, 2022 Or why lock in one decision but not all decisions by the players? Why just the most recent choice be perma-locked when you can change your operator choices at will? Link to comment Share on other sites More sharing options...
(PSN)AbBaNdOn_ Posted February 11, 2022 Share Posted February 11, 2022 Heart of deimos was a buggy gitchy mess when I ran through it and then it got hotfixed... I really want to replay this quest so I can actually hear/read the story the Entrati family tells.... ---- Quests have audio and cinematics though and it probably extra hard to to make them replayible. Harder still to do old quests where you dont have the actors or saved scenes?? Then again why arent quests built to be repayable right from the get go??? ======= In any event.... 🙏Heart of Deimos Link to comment Share on other sites More sharing options...
(PSN)Frost_Nephilim Posted February 11, 2022 Share Posted February 11, 2022 I think they're trying to make them replayable now on release, the New War was supposed to be replayable but they ran out of time and wanted to get the update out before the end of 2021 As for the other quest, idk, but I do think it has something to with it being a difficult process behind the scenes as they were making old quest re playable for a second and i wouldn't imagine them no longer wanting to do this. Perhaps they have other more pressing matters to attend to too Link to comment Share on other sites More sharing options...
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