(PSN)Rainbow_Neos1 Posted December 8, 2022 Share Posted December 8, 2022 (edited) As I went over in a previous post which I will link, dealing with having multiple of the same mod (and as others pointed out with Arcanes) is frustrating. This results in equipping the wrong version of a duplicate mod and presenting the problem of it being removed from builds when you trade one of the duplicates away. The mod station tells you which is the equipped one (thank you Voltage for that information) but not on what items each is equipped nor does the arsenal screen give you any info. Due to this, the only way to ensure you don't give yourself a future headache is to check back in your mod foundry for each duplicate mod you put on to ensure you put the right one on. Doing so is very frustrating as half my build making is checking back and searching for a mod in the foundry to avoid future problems. This goes doubly for Arcanes which have no proper indication of any equip state resulting in people keeping their arcane at lower ranks for trading to avoid a massive headache of unequipping an arcane on tons of builds. Can we please get an indicator in the arsenal screen (and trade menu for Arcanes) which tells you which mods and arcanes are equipped elsewhere. This would make it so much easier to know which mod and arcane is my primary and thus which to equip and which not to. Edit: An additional option (to improve future building( is code the game to always equip the duplicate that is equipped elsewhere so you have one prrimary version that always gets used and always trade one that isn't equipped if there are duplicates. Edited December 8, 2022 by (PSN)Rainbow_Neos1 8 Link to comment Share on other sites More sharing options...
Flannoit Posted December 8, 2022 Share Posted December 8, 2022 One thing I noticed is that if you have 2 of identical rank but one of those 2 is equipped, trading/selling/dissolving the one will unequip it regardless. I tried to trade away a mod I had equipped but had 2 of at the same rank and got the warning for both of them and after the trade it was still unequipped regardless. 3 Link to comment Share on other sites More sharing options...
SiriSnugglebottoms Posted December 8, 2022 Share Posted December 8, 2022 1 hour ago, Flannoit said: One thing I noticed is that if you have 2 of identical rank but one of those 2 is equipped, trading/selling/dissolving the one will unequip it regardless. I tried to trade away a mod I had equipped but had 2 of at the same rank and got the warning for both of them and after the trade it was still unequipped regardless. It's even dumber than that. I recently did a new setup for my Nataruk and couldn't fit a max rank Terminal Velocity so I put on an r0 one and upgraded that. What happened? It unequipped my max rank Terminal Velocity, which I didn't even touch, from the mod setup where it actually fit. The whole thing is just broken in half 20 times over. Link to comment Share on other sites More sharing options...
Flannoit Posted December 8, 2022 Share Posted December 8, 2022 16 minutes ago, SiriSnugglebottoms said: It's even dumber than that. I recently did a new setup for my Nataruk and couldn't fit a max rank Terminal Velocity so I put on an r0 one and upgraded that. What happened? It unequipped my max rank Terminal Velocity, which I didn't even touch, from the mod setup where it actually fit. The whole thing is just broken in half 20 times over. Holy moly lmao... Link to comment Share on other sites More sharing options...
(PSN)Rainbow_Neos1 Posted December 8, 2022 Author Share Posted December 8, 2022 (edited) 6 hours ago, Flannoit said: One thing I noticed is that if you have 2 of identical rank but one of those 2 is equipped, trading/selling/dissolving the one will unequip it regardless. I tried to trade away a mod I had equipped but had 2 of at the same rank and got the warning for both of them and after the trade it was still unequipped regardless. This means you had both mods equipped somewhere and didn't know it (as is the problem). Look for the little hexagon on the bottom of the mod card in your mod station. That tells you which are equipped. Edited December 8, 2022 by (PSN)Rainbow_Neos1 Link to comment Share on other sites More sharing options...
(PSN)Rainbow_Neos1 Posted December 8, 2022 Author Share Posted December 8, 2022 5 hours ago, SiriSnugglebottoms said: It's even dumber than that. I recently did a new setup for my Nataruk and couldn't fit a max rank Terminal Velocity so I put on an r0 one and upgraded that. What happened? It unequipped my max rank Terminal Velocity, which I didn't even touch, from the mod setup where it actually fit. The whole thing is just broken in half 20 times over. Can you elaborate in more detail? Because I think a similar thing happened to me but I'm unsure with your description. Link to comment Share on other sites More sharing options...
Flannoit Posted December 8, 2022 Share Posted December 8, 2022 32 minutes ago, (PSN)Rainbow_Neos1 said: This means you had both mods equipped somewhere and didn't know it (as is the problem). Look for the little hexagon on the bottom of the mod card in your mod station. That tells you which are equipped. I didn't actually, unless if the game swapped them around without me telling it to. The mod in question was Adaptation, and the 2nd one was leveled long after all my other frames who used Adaptation had the 1st max rank one. So the 2nd Adaptation shouldn't have been considered equipped at all. Link to comment Share on other sites More sharing options...
(PSN)Rainbow_Neos1 Posted December 8, 2022 Author Share Posted December 8, 2022 1 hour ago, Flannoit said: I didn't actually, unless if the game swapped them around without me telling it to. The mod in question was Adaptation, and the 2nd one was leveled long after all my other frames who used Adaptation had the 1st max rank one. So the 2nd Adaptation shouldn't have been considered equipped at all. They'll swap order sometimes. Especially if you use the mod link copy feature. Link to comment Share on other sites More sharing options...
Flannoit Posted December 8, 2022 Share Posted December 8, 2022 Just now, (PSN)Rainbow_Neos1 said: They'll swap order sometimes. Especially if you use the mod link copy feature. I didn't even know that was a feature lol... But if it swaps order so far in post, that's another big problem entirely, because I don't even mod for Adaptation anymore. Either way - point of the thread still stands that this is a problem that seriously needs some addressing. Link to comment Share on other sites More sharing options...
(PSN)Rainbow_Neos1 Posted December 8, 2022 Author Share Posted December 8, 2022 1 minute ago, Flannoit said: I didn't even know that was a feature lol... But if it swaps order so far in post, that's another big problem entirely, because I don't even mod for Adaptation anymore. Either way - point of the thread still stands that this is a problem that seriously needs some addressing. It's inconsistent AF. 1 Link to comment Share on other sites More sharing options...
Flannoit Posted December 8, 2022 Share Posted December 8, 2022 Just now, (PSN)Rainbow_Neos1 said: It's inconsistent AF. It really is :/ Link to comment Share on other sites More sharing options...
Voltage Posted December 9, 2022 Share Posted December 9, 2022 On 2022-12-08 at 9:07 AM, SiriSnugglebottoms said: It's even dumber than that. I recently did a new setup for my Nataruk and couldn't fit a max rank Terminal Velocity so I put on an r0 one and upgraded that. What happened? It unequipped my max rank Terminal Velocity, which I didn't even touch, from the mod setup where it actually fit. The whole thing is just broken in half 20 times over. I'm mad at you now as I cannot unlearn this. That's awful. 1 Link to comment Share on other sites More sharing options...
(PSN)Rainbow_Neos1 Posted December 9, 2022 Author Share Posted December 9, 2022 24 minutes ago, Voltage said: I'm mad at you now as I cannot unlearn this. That's awful. This would explain the mods going missing on builds. Link to comment Share on other sites More sharing options...
Drasiel Posted December 9, 2022 Share Posted December 9, 2022 I'm really surprised this was never added. Marking equipped arcanes and mods in trade windows should 100% be a thing Link to comment Share on other sites More sharing options...
(PSN)Rainbow_Neos1 Posted December 9, 2022 Author Share Posted December 9, 2022 1 minute ago, Drasiel said: I'm really surprised this was never added. Marking equipped arcanes and mods in trade windows should 100% be a thing Equipped mods are marked in trade window. Not in the arsenal. Arcanes aren't marked at all. Link to comment Share on other sites More sharing options...
Drasiel Posted December 9, 2022 Share Posted December 9, 2022 2 minutes ago, (PSN)Rainbow_Neos1 said: Equipped mods are marked in trade window. Not in the arsenal. Arcanes aren't marked at all. *sigh* it's a super tiny indication that is easy to miss isn't it? If I was one who bets I'd bet the only way you'd know it was there is if you read the patch notes when it was first released. Link to comment Share on other sites More sharing options...
(PSN)Rainbow_Neos1 Posted December 9, 2022 Author Share Posted December 9, 2022 (edited) 17 minutes ago, Drasiel said: *sigh* it's a super tiny indication that is easy to miss isn't it? If I was one who bets I'd bet the only way you'd know it was there is if you read the patch notes when it was first released. Completely agree. Just was trying to be clear. Edited December 9, 2022 by (PSN)Rainbow_Neos1 Link to comment Share on other sites More sharing options...
Scar.brother.help.me Posted December 9, 2022 Share Posted December 9, 2022 TLDR - insta-like by title, good luck. Link to comment Share on other sites More sharing options...
CopperBezel Posted December 10, 2022 Share Posted December 10, 2022 On 2022-12-08 at 9:07 AM, SiriSnugglebottoms said: It's even dumber than that. I recently did a new setup for my Nataruk and couldn't fit a max rank Terminal Velocity so I put on an r0 one and upgraded that. What happened? It unequipped my max rank Terminal Velocity, which I didn't even touch, from the mod setup where it actually fit. The whole thing is just broken in half 20 times over. I've seen this too. Drives me nuts. It's like if you tell it yes, it's okay to unequip this mod, all it knows is the name and the weapon and so all instances of that mod will be removed from all configs. And yeah, the big thing is trading. The game jumbles up which copies of mods and arcanes are equipped such that I can go and rank up a weapon arcane, sell it, and have it disappear from half of my guns. Same with Adaptation and Primed mods I might do the same with. 1 Link to comment Share on other sites More sharing options...
(PSN)Rainbow_Neos1 Posted December 10, 2022 Author Share Posted December 10, 2022 2 hours ago, Scar.brother.help.me said: TLDR - insta-like by title, good luck. Shortened version: Tired of trading duplicates I have equipped due to not knowing which duplicate I'm equipping of Arcanes and mods. Add a marker to indicate this stuff in the arsenal. 1 Link to comment Share on other sites More sharing options...
Momo_Primo Posted October 27, 2023 Share Posted October 27, 2023 bu,mp Link to comment Share on other sites More sharing options...
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