I didn't fully realize that the elemental damage was independent of status, so you can build for elemental damage and not actually need any status ...
I was thinking heat status deals 50% base damage (weapon?) as heat over 6 seconds so a dot (I have no idea if this sticks instantly ?) it also does a CC and strips armor
so in a case where that enemy dies instantly to the initial hit the status is doing nothing right ?
same with radiation, if the enemy dies within seconds of getting hit the rad proc does nothing!
tldr: does it ever make sense to stack the bigger element mods that come without status to just melt enemies harder instantly than running lower stats +statis just for the procs?
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_Anise_
I didn't fully realize that the elemental damage was independent of status, so you can build for elemental damage and not actually need any status ...
I was thinking heat status deals 50% base damage (weapon?) as heat over 6 seconds so a dot (I have no idea if this sticks instantly ?) it also does a CC and strips armor
so in a case where that enemy dies instantly to the initial hit the status is doing nothing right ?
same with radiation, if the enemy dies within seconds of getting hit the rad proc does nothing!
tldr: does it ever make sense to stack the bigger element mods that come without status to just melt enemies harder instantly than running lower stats +statis just for the procs?
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