(PSN)jaggerwanderer Posted October 11, 2023 Share Posted October 11, 2023 I'm not a fan of converting existing resources into something in more demand but fewer supply. This only benefit players with 1000 login days. Nothing to give new players. Link to comment Share on other sites More sharing options...
Zahnrad Posted October 11, 2023 Share Posted October 11, 2023 5 minutes ago, (PSN)jaggerwanderer said: I'm not a fan of converting existing resources into something in more demand but fewer supply. This only benefit players with 1000 login days. Nothing to give new players. But there will come a time when those new players become endgame players and will face the same issue as us. 17 minutes ago, Hexerin said: I was thinking the same thing. Would be nice if it offered limited stock (rotating daily/weekly) of the more painful resources, to offset those grinds. Cryotic comes to mind. I'd be quite fond for weekly rotation. Focus is something that is gained Passively anyway. Waiting a week for a fully built forma? Wouldn't really effect the Forma market. Like how Riven Slivers giving two Rivens per week aren't a major issue. 1 Link to comment Share on other sites More sharing options...
(PSN)jaggerwanderer Posted October 12, 2023 Share Posted October 12, 2023 It takes a while to even unlock the Focus School. Above all else, it takes even longer time to gain enough affinity to max out all the nodes in one Focus school. There just has to be a system where newcomers can still benefit from excessive Focus points. Or you know, make it fair. Have nothing for everyone. Link to comment Share on other sites More sharing options...
SneakyErvin Posted October 12, 2023 Share Posted October 12, 2023 15 hours ago, (PSN)jaggerwanderer said: I'm not a fan of converting existing resources into something in more demand but fewer supply. This only benefit players with 1000 login days. Nothing to give new players. Not everything needs to or should cater to new players. The new players have the system itself to progress with, that should be enough for them as an incentive. 6 Link to comment Share on other sites More sharing options...
PR1D3 Posted October 12, 2023 Share Posted October 12, 2023 22 hours ago, CosoMalvadoNG said: Kuva, endo, relics or credits. This seems like the only real answer. A part from decorations you can get ad infinitum like the banners already in the store. 16 hours ago, (PSN)jaggerwanderer said: I'm not a fan of converting existing resources into something in more demand but fewer supply. This only benefit players with 1000 login days. Nothing to give new players. 12 hours ago, (PSN)jaggerwanderer said: It takes a while to even unlock the Focus School. Above all else, it takes even longer time to gain enough affinity to max out all the nodes in one Focus school. There just has to be a system where newcomers can still benefit from excessive Focus points. Or you know, make it fair. Have nothing for everyone. Um...no? First off, get out with that "New Player" human shield. They have no real bearing on this discussion. This is for vets and the system that the devs included into the game to dump points into when we hit cap to give said points meaning. It's something literally made for us players who hit max cap, but we're on how it could use a little extra. Second, not everything has to benefit new players. Their benefit comes into play immediately once they get access to Focus, as now they have to go through the same journey as us to earn the extra features/buffs/abilities in the schools. They are not without and that serves as their incentive. And they will ultimately be better off by having evergreen rewards when they reach our point and not hit a wall as we did. Link to comment Share on other sites More sharing options...
(PSN)jaggerwanderer Posted October 12, 2023 Share Posted October 12, 2023 5 hours ago, SneakyErvin said: Not everything needs to or should cater to new players. The new players have the system itself to progress with, that should be enough for them as an incentive. 5 hours ago, PR1D3 said: This seems like the only real answer. A part from decorations you can get ad infinitum like the banners already in the store. Um...no? First off, get out with that "New Player" human shield. They have no real bearing on this discussion. This is for vets and the system that the devs included into the game to dump points into when we hit cap to give said points meaning. It's something literally made for us players who hit max cap, but we're on how it could use a little extra. Second, not everything has to benefit new players. Their benefit comes into play immediately once they get access to Focus, as now they have to go through the same journey as us to earn the extra features/buffs/abilities in the schools. They are not without and that serves as their incentive. And they will ultimately be better off by having evergreen rewards when they reach our point and not hit a wall as we did. I can say the same thing. "Vets" don't need to be cater toward. Having a billion Credits with no use for it. Vets already have everything in the game. Why do you want more of everything? Link to comment Share on other sites More sharing options...
PR1D3 Posted October 12, 2023 Share Posted October 12, 2023 18 minutes ago, (PSN)jaggerwanderer said: I can say the same thing. "Vets" don't need to be cater toward. Having a billion Credits with no use for it. Vets already have everything in the game. Why do you want more of everything? No, #*!% off man. This is not remotely a rebuttal for anything we said. For starters, we're talking about End Game content. Of #*!%ing course it should cater to us. And I don't know about you, but I don't have everything and there are plenty of things that need a constant intake of supplies. New content comes out, mods need to be leveled, decorations need constructing, Rivens need rolling. Kuva was one of the suggested drops and is often requested as an evergreen drop cause its always needed. And the idea that "vets don't need to be cater toward" is such a mind boggling stupid take when we're obviously the most devoted, have spend god knows how much money, shill for the game numerous times. We're their life blood, their money makers. IPs have lived and died based on how they treat their most devoted fanbase. If you honestly believe that you have the business acumen on par with some top Hollywood suit with their head up their ass. Link to comment Share on other sites More sharing options...
Hypernaut1 Posted October 12, 2023 Share Posted October 12, 2023 I wish we could just add to our focus schools. The buffs don't need to be large, just something to feel like an incremental improvement, with scaling cost. Even if i can barely feel it, i wouldn't mind blowing 1000000 focus on a 1% increase in something. Link to comment Share on other sites More sharing options...
Sojufueled Posted October 13, 2023 Author Share Posted October 13, 2023 On 2023-10-12 at 5:30 AM, (PSN)jaggerwanderer said: I'm not a fan of converting existing resources into something in more demand but fewer supply. This only benefit players with 1000 login days. Nothing to give new players. Focus is fundamentally the core reward for normal gameplay. It's just weird that it becomes obsolete so quickly. Link to comment Share on other sites More sharing options...
SneakyErvin Posted October 13, 2023 Share Posted October 13, 2023 19 hours ago, (PSN)jaggerwanderer said: I can say the same thing. "Vets" don't need to be cater toward. Having a billion Credits with no use for it. Vets already have everything in the game. Why do you want more of everything? But they do, since new players already have everything in the game to do that the vets have already done. And something like adding evergreen for focus would be a thing serving everyone in the end since everyone eventually gets to that point if they stick to the game. And clearly we dont have everything, since there are massive sinks at the end game, experimentation with all frames, shards and helminth for instance. Something that is extremely limited now unless you run specific maps or modes to fuel the bile need for instance. Adding resources of different kinds to the focus shops would be future proofing the system since it is things that everyone will needed off and on throughout their journey in the game. Right now if I had access to bile resources through the focus shop I'd experiment far more and likely also play more per day. Since there would be a reason for me to cap focus daily while also having the resources to test shard/frame combination more often. But right now, what I do is log in on monday, check vendors, kill archon, take khal for a strole and cap my syndicate standing and then log off. Then tuesday to sunday I log on buy some syndicate specters, max out the daily syndicate standing in SP for that syndicate and some for the ally, then log off. 1 Link to comment Share on other sites More sharing options...
Aruquae Posted October 13, 2023 Share Posted October 13, 2023 20 hours ago, PR1D3 said: No, #*!% off man. This is not remotely a rebuttal for anything we said. For starters, we're talking about End Game content. Of #*!%ing course it should cater to us. And I don't know about you, but I don't have everything and there are plenty of things that need a constant intake of supplies. New content comes out, mods need to be leveled, decorations need constructing, Rivens need rolling. Kuva was one of the suggested drops and is often requested as an evergreen drop cause its always needed. And the idea that "vets don't need to be cater toward" is such a mind boggling stupid take when we're obviously the most devoted, have spend god knows how much money, shill for the game numerous times. We're their life blood, their money makers. IPs have lived and died based on how they treat their most devoted fanbase. If you honestly believe that you have the business acumen on par with some top Hollywood suit with their head up their ass. Dude calm down and look at the Magnificent Peagle Link to comment Share on other sites More sharing options...
(PSN)jaggerwanderer Posted October 13, 2023 Share Posted October 13, 2023 3 hours ago, SneakyErvin said: But they do, since new players already have everything in the game to do that the vets have already done. And something like adding evergreen for focus would be a thing serving everyone in the end since everyone eventually gets to that point if they stick to the game. And clearly we dont have everything, since there are massive sinks at the end game, experimentation with all frames, shards and helminth for instance. Something that is extremely limited now unless you run specific maps or modes to fuel the bile need for instance. Adding resources of different kinds to the focus shops would be future proofing the system since it is things that everyone will needed off and on throughout their journey in the game. Right now if I had access to bile resources through the focus shop I'd experiment far more and likely also play more per day. Since there would be a reason for me to cap focus daily while also having the resources to test shard/frame combination more often. But right now, what I do is log in on monday, check vendors, kill archon, take khal for a strole and cap my syndicate standing and then log off. Then tuesday to sunday I log on buy some syndicate specters, max out the daily syndicate standing in SP for that syndicate and some for the ally, then log off. So you want to collect stuff by trading in worthless junk? Link to comment Share on other sites More sharing options...
Packetdancer Posted October 13, 2023 Share Posted October 13, 2023 (edited) On 2023-10-11 at 5:42 PM, (PSN)jaggerwanderer said: It takes a while to even unlock the Focus School. Above all else, it takes even longer time to gain enough affinity to max out all the nodes in one Focus school. There just has to be a system where newcomers can still benefit from excessive Focus points. I admit, this statement puzzles me a bit. As you say, it takes a while to unlock the Focus school and even longer to max out all the nodes -- a newcomer is going to be still maxing out those nodes, so is not going to have excess Focus. The problem of excess Focus comes around when you have maxed out a school but the game still keeps giving you the currency (Focus); you just have a number getting bigger and bigger in a database with nothing to ever use it on. You get the refacia kit from one Focus school, it's not like each one gives you a different set of colors. You can get the sumdali and the voidshell material from each school once. After that, you can basically buy a poster or a vosphene over and over and over again. But moreover, having evergreen things to spend Focus on can indirectly benefit folks who don't have Focus maxed out. If you could buy kuva with extra Focus, that's rivens rolled to better rolls which may be put on the market. If you can buy void relics with excess Focus, that's more relics getting cracked in void fissures, and more Primed stuff hitting the market. This game's economy works on "I have gotten to a point where I can get X thing easily, but do not need it, so I will trade it to other players" and "I cannot get X thing easily, but I have some plat, so I will pay the person who can get it more easily." You can make arguments as to whether or not that's the right economy, but it's the economy we've currently got. And evergreen rewards for systems you've otherwise exhausted the rewards from do feed into that. Edited October 13, 2023 by Packetdancer 4 Link to comment Share on other sites More sharing options...
SneakyErvin Posted October 14, 2023 Share Posted October 14, 2023 18 hours ago, (PSN)jaggerwanderer said: So you want to collect stuff by trading in worthless junk? No I want the system we engage with on a daily basis to not suddenly fall off a steep cliff because we have everything it offers already. 4 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now