Darl-Andre-270 Posted February 20 Share Posted February 20 Melee slam radius Please make melee slam radius modifiable with either Reach mods or Seismic Wave. Hammer type weapons barely get any notice for their underwhelming stats, this would at least make them viable for specific builds. Thank you for reading. 3 Link to comment Share on other sites More sharing options...
Ghastly-Ghoul Posted February 20 Share Posted February 20 Yes please. This would make my Sarofang + Melee Vortex build even better. 1 Link to comment Share on other sites More sharing options...
Hexerin Posted February 20 Share Posted February 20 If you've ever taken Arca Titron out for a spin, you know how fun it would be to be able to increase melee slam radius. God, I love that hammer so much. Link to comment Share on other sites More sharing options...
UnstarPrime Posted February 20 Share Posted February 20 Honestly I'd love to see new mods appear that can modify some of the stats that we haven't been able to yet. Mods for slam radius and follow-through would be interesting options to consider for builds. 2 Link to comment Share on other sites More sharing options...
Zakkhar Posted February 20 Share Posted February 20 Or just use melee influence and constantly "slam" everything within 20 meters radius. 1 Link to comment Share on other sites More sharing options...
Darl-Andre-270 Posted February 20 Author Share Posted February 20 33 minutes ago, UnstarPrime said: Honestly I'd love to see new mods appear that can modify some of the stats that we haven't been able to yet. Mods for slam radius and follow-through would be interesting options to consider for builds. Follow through mods would be very interesting, especially on longer ranged melee weapons. We definitely want something wacky that can be used in more specific builds. Link to comment Share on other sites More sharing options...
Ghastly-Ghoul Posted February 20 Share Posted February 20 53 minutes ago, Zakkhar said: Or just use melee influence and constantly "slam" everything within 20 meters radius. But what about build diversity, not being a meta-slave, yadda yadda... Melee Influence gets old. 1 Link to comment Share on other sites More sharing options...
quxier Posted February 20 Share Posted February 20 1 hour ago, UnstarPrime said: Honestly I'd love to see new mods appear that can modify some of the stats that we haven't been able to yet. Mods for slam radius and follow-through would be interesting options to consider for builds. This. There are stats that are rarely or not at all used. I was so disappointed that we cannot mod Tenet exec wave (well, almost). However I would prefer if some stats are joined into 1 mod. For example Reach (melee range) would affect: - normal/heavy attack range - aerial range - slam range (radius) - and other like slide We have few that affect some aspects but not others (like Reach doesn't affect Slams, or other mod that increase aerial range). That's not needed. Unless it's something like (example!) pick normal mod that affects all effects but in smaller strength (3m for Primed reach, afair) OR pick 10m ONLY FOR AERIAL ATTACK (new mod). 1 Link to comment Share on other sites More sharing options...
Merkranire Posted February 20 Share Posted February 20 (edited) I can get behind this idea. I love hammers, but like @UnstarPrime said, I’d also love some more mods to further tweak attributes of our equipment in more ways and enable more playstyle and synergy and gameplay options than just damage edit: would certainly not say “No” to more Exilus or even Peculiar mods either Edited February 20 by Merkranire 1 Link to comment Share on other sites More sharing options...
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