Shezo Posted December 10, 2013 Share Posted December 10, 2013 And by this i mean, back then, game didn't rely on scripted death animations pretty much for anything. It was simple ragdoll based on impact and physics of your weaponry + slicing enemies in half with serrated heavy attack. Just look at this old TB "review" : And then try one level with braton or latron to compare with what we have now. It's really boring, looking at the same animations over and over and over, considering we're killing dudes in hundreds, if not thousands. Anyone else have the same feeling ? Link to comment Share on other sites More sharing options...
Renan.Ruivo Posted December 10, 2013 Share Posted December 10, 2013 And by this i mean, back then, game didn't rely on scripted death animations pretty much for anything. It was simple ragdoll based on impact and physics of your weaponry + slicing enemies in half with serrated heavy attack. Just look at this old TB "review" : And then try one level with braton or latron to compare with what we have now. It's really boring, looking at the same animations over and over and over, considering we're killing dudes in hundreds, if not thousands. Anyone else have the same feeling ? Somewhat, yes. But if you try Apollodorus with Dual Kamas you'll be satisfied. Link to comment Share on other sites More sharing options...
EDeN153 Posted December 10, 2013 Share Posted December 10, 2013 (edited) Mmm, seems we've a fellow GENTLEMOA. Edit: In all seriousness though, the animation isn't too realistic. I shoot you with my paris prime, you should've flown backward a good few feet. Edited December 10, 2013 by EDeN153 Link to comment Share on other sites More sharing options...
AuroraSonicBoom Posted December 10, 2013 Share Posted December 10, 2013 Slicing in half is easily possible if your weapon has a high slash damage value. Braton Prime with magnetic damage rips Corpus apart 50% of the time, it's really fun. Not to mention anything infested. Get some slash going and you'll be having just as much fun as before, if not even more because of the visceral proc sound effects. Link to comment Share on other sites More sharing options...
xxx7 Posted December 10, 2013 Share Posted December 10, 2013 Remember when the bodies flew across the rooms (even halls) when shot at? XD Link to comment Share on other sites More sharing options...
Completionist Posted December 10, 2013 Share Posted December 10, 2013 I remember cutting people in half vertically and you saw the brain and organs sliced in half. Not sure if that's still around, haven't seen it in a long while but it was great. Link to comment Share on other sites More sharing options...
Sasquatchias Posted December 10, 2013 Share Posted December 10, 2013 Is it me or are the headshot animations gone as well? Link to comment Share on other sites More sharing options...
Renan.Ruivo Posted December 10, 2013 Share Posted December 10, 2013 Is it me or are the headshot animations gone as well? It's been a real long while since i saw a head explode as well... Link to comment Share on other sites More sharing options...
AuroraSonicBoom Posted December 10, 2013 Share Posted December 10, 2013 (edited) I remember cutting people in half vertically and you saw the brain and organs sliced in half. Not sure if that's still around, haven't seen it in a long while but it was great. That still happens regularly with Sniper headshots. Edited December 10, 2013 by AuroraSonicBoom Link to comment Share on other sites More sharing options...
TunaMayo Posted December 10, 2013 Share Posted December 10, 2013 I miss the noise the Grineer used to make. Link to comment Share on other sites More sharing options...
Brasten Posted December 10, 2013 Share Posted December 10, 2013 I remember cutting people in half vertically and you saw the brain and organs sliced in half. Not sure if that's still around, haven't seen it in a long while but it was great. Oh it's there all right. Some folks got great screen shots of it they passed around recently. :P Link to comment Share on other sites More sharing options...
Valkyrie9001 Posted December 10, 2013 Share Posted December 10, 2013 And by this i mean, back then, game didn't rely on scripted death animations pretty much for anything. It was simple ragdoll based on impact and physics of your weaponry + slicing enemies in half with serrated heavy attack. Just look at this old TB "review" : And then try one level with braton or latron to compare with what we have now. It's really boring, looking at the same animations over and over and over, considering we're killing dudes in hundreds, if not thousands. Anyone else have the same feeling ? I have the exact same feeling. Link to comment Share on other sites More sharing options...
AuroraSonicBoom Posted December 10, 2013 Share Posted December 10, 2013 Taken 5 minutes ago from the Nekros helmet alert. The Grineer in the last pic I intentionally killed carefully without goring and split him in half post death with an Orthos charge attack. Don't know what you're on about. Link to comment Share on other sites More sharing options...
Valkyrie9001 Posted December 11, 2013 Share Posted December 11, 2013 Taken 5 minutes ago from the Nekros helmet alert. The Grineer in the last pic I intentionally killed carefully without goring and split him in half post death with an Orthos charge attack. Don't know what you're on about. When you shoot them. Or hit them with impact and puncture melee weapons. Link to comment Share on other sites More sharing options...
Roransu Posted December 11, 2013 Share Posted December 11, 2013 Well, using my Braton V w/ a large slash damage, I see cut up Corpus day in and day out. Grineer tend to stay in one piece unless I shoot them in the head, which is when their head kinda just pops. Link to comment Share on other sites More sharing options...
Slayblaze Posted December 11, 2013 Share Posted December 11, 2013 I miss the banter between Grineer soldiers who hadn't detected you yet. Would've been so incredible to expand on that, instead they made Grineer speak in another language for the sake of "realism" to fit their made-up fictional written characters. Meh. Link to comment Share on other sites More sharing options...
J-Pax Posted December 11, 2013 Share Posted December 11, 2013 Listen to him at 26:58. Now tell me what's changed. it kind of alarms me, but that perspective from beta hasn't evolved or changed imo. I know it's off topic, but when someone says stuff like that back in that stage of beta, and I can still apply it today....... well.... On topic though, I do agree the old rag doll deaths were wicked, canned animations not so much. Partial canned animations I can deal with, like a Grineer head whispering 'rosebud' as his torso is flung across the room separate from his legs. Link to comment Share on other sites More sharing options...
OmegaDrago Posted December 11, 2013 Share Posted December 11, 2013 I punched a grineer in half with my furax I had a laugh for a moment and then kept on with the mission haha. Link to comment Share on other sites More sharing options...
amano_jatan Posted December 11, 2013 Share Posted December 11, 2013 I miss the noise the Grineer used to make. Definitely. Gotta love their screams. Link to comment Share on other sites More sharing options...
fatpig84 Posted December 11, 2013 Share Posted December 11, 2013 Let's stick close to the walls. Link to comment Share on other sites More sharing options...
Sniperoth Posted December 11, 2013 Share Posted December 11, 2013 I watched the video and saw this: What is that?! O___O Never seen it before. I started just a few weeks ago and I'm not sure if that thing's already removed from the game or I just hasn't reached that level or something yet Link to comment Share on other sites More sharing options...
BETAOPTICS Posted December 11, 2013 Share Posted December 11, 2013 I watched the video and saw this: What is that?! O___O Never seen it before. I started just a few weeks ago and I'm not sure if that thing's already removed from the game or I just hasn't reached that level or something yet It was the old levelling system and it changed around Update 6.0 when the game became open beta. It converted into the mod system we have now. Link to comment Share on other sites More sharing options...
xxx7 Posted December 11, 2013 Share Posted December 11, 2013 It was the old levelling system and it changed around Update 6.0 when the game became open beta. It converted into the mod system we have now. Update 7: Stormbringer introduced the new mod system ;) Link to comment Share on other sites More sharing options...
Completionist Posted December 11, 2013 Share Posted December 11, 2013 I watched the video and saw this: What is that?! O___O Never seen it before. I started just a few weeks ago and I'm not sure if that thing's already removed from the game or I just hasn't reached that level or something yet That was volts heath chart when he had aids and space gonorrhea. Thanks for reminding him... Link to comment Share on other sites More sharing options...
Babalenong Posted December 11, 2013 Share Posted December 11, 2013 i miss the days when getting a headshot felt AMAZING when i shot an enemy in the &#! and he propelled into the other side of the room when killing an enemy with a shotgun knocks them far away when cutting an enemy makes their bodypart flew across the room oh my god it felt so brutal, now it felt like an rpg-shooter too much also COMBAT FORMATION BRAVO Link to comment Share on other sites More sharing options...
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