[DE]Rebecca Posted February 5, 2014 Share Posted February 5, 2014 Hey everyone, Making this post prior to U12 on PC's release (coming soon!), because as everything is coming together, there have been changes made to Frost's powers that ought to be shared and discussed for further review. Changes:Freeze (Codename Ice Blast internally): Comparable to Ember's Fireball in casting time and result of impact/damage.Avalanche: Increased casting speed and increased damage.Snowglobe: Now has health that is increased with fusion (currently: 1500,2500,3000,3500)Snowglobe being a solely duration based skill created issues of viability of other frames in the "Defense" mission types, as well as a skew towards pace of gameplay. The goal is to get Snowglobe, and Frost overall, in a place of power and action, but does not render gameplay optional, but we need everyone's experiences to get it right as we continue to make changes. Please discuss below your experiences with Frost and how you would balance his abilities with these changes in mind, as well as prepare to return to this thread after the Update has been deployed with further feedback. Thanks, Tenno. Clarification/FAQ 1: Will Strength Mods positively affect Snowglobes health after this change? Yes, they will! 2/10/2014 Update: With this change being live for just shy of a week now, feedback and changes are still being discussed to Frost. Continue on topic and with constructive analysis, please. Link to comment Share on other sites More sharing options...
gideonstar Posted February 5, 2014 Share Posted February 5, 2014 (edited) oh my god thanks a bunch! a much appreciated rework. Edited February 5, 2014 by gideonstar Link to comment Share on other sites More sharing options...
Nazarel Posted February 5, 2014 Share Posted February 5, 2014 Looks good to me! Link to comment Share on other sites More sharing options...
battlehotdog Posted February 5, 2014 Share Posted February 5, 2014 Hey everyone, Making this post prior to U12 on PC's release (coming soon!), because as everything is coming together, there have been changes made to Frost's powers that ought to be shared and discussed for further review. damn i hate these words :) but thanks anyways Link to comment Share on other sites More sharing options...
Vunie Posted February 5, 2014 Share Posted February 5, 2014 seems fair Link to comment Share on other sites More sharing options...
Dochi. Posted February 5, 2014 Share Posted February 5, 2014 Nice, Ice Blast looks interesting! Too bad that Snow Globe has health now, though. Oh well, guess we have to wait for once we actually use it. Link to comment Share on other sites More sharing options...
koolen Posted February 5, 2014 Share Posted February 5, 2014 (edited) Thx DE :) and can we have more infos on the banshee rework ? Edited February 5, 2014 by koolen Link to comment Share on other sites More sharing options...
immolator1001 Posted February 5, 2014 Share Posted February 5, 2014 Will power strength or duration mods affect snow gloves health? Link to comment Share on other sites More sharing options...
Kuari Posted February 5, 2014 Share Posted February 5, 2014 The Snowglobe heath should be comparable to Rhino's Iron Skin. Link to comment Share on other sites More sharing options...
Aka_Miso Posted February 5, 2014 Share Posted February 5, 2014 (edited) So snow globe is a none portable iron skin now. If its going to have health then increase the duration because that was the down side to it before Edited February 5, 2014 by Sasoka Link to comment Share on other sites More sharing options...
TwoCrabs Posted February 5, 2014 Share Posted February 5, 2014 why thanks you DE :D Time to get my first love in this game out of the basement Link to comment Share on other sites More sharing options...
Anatolius Posted February 5, 2014 Share Posted February 5, 2014 Is ice blast still a single beam or is it AOE like fire ball? Link to comment Share on other sites More sharing options...
RawGritz Posted February 5, 2014 Share Posted February 5, 2014 (edited) Hey everyone, Making this post prior to U12 on PC's release (coming soon!), because as everything is coming together, there have been changes made to Frost's powers that ought to be shared and discussed for further review. Changes: Ice Blast: Comparable to Ember's Fireball in casting time and result of impact/damage. Avalanche: Increased casting speed and increased damage. Snowglobe: Now has health that is increased with fusion (currently: 1500,2500,3000,3500) Snowglobe being a solely duration based skill created issues of viability of other frames in the "Defense" mission types, as well as a skew towards pace of gameplay. The goal is to get Snowglobe, and Frost overall, in a place of power and action, but does not render gameplay optional, but we need everyone's experiences to get it right as we continue to make changes. Please discuss below your experiences with Frost and how you would balance his abilities with these changes in mind, as well as prepare to return to this thread after the Update has been deployed with further feedback. Thanks, Tenno. All sounds good. But please slightly increase his speed. Or allow him slide more easily on the ice from his #2 like Iceman from the X-Men or something... LOL. But really more speed would be ideal. Edited February 5, 2014 by RawGritz Link to comment Share on other sites More sharing options...
ShAd0wF1AmE Posted February 5, 2014 Share Posted February 5, 2014 Health based Snow Globe? Oh boy. It isn't out to test yet, and the health looks high, but... Be ready for some hate. Link to comment Share on other sites More sharing options...
Vaskadar Posted February 5, 2014 Share Posted February 5, 2014 (edited) I'm fine with Frost's snow globe some sort of finite value due to its overbearing usage prior to today. It reinforces the importance of defending the pod, but what it really does need to be instead is an incoming damage reduction sphere and allow warframe powers (friendly stuffs) to pass through it. All other incoming projectiles should be slowed down substantially. EDIT: Freeze needs an AOE effect and needs to freeze multiple targets. Ice Wave should leave a lingering slow effect. Snow Globe should be sturdier, and explode with a slowing effect. Avalanche should be a rolling avalanche of ice that Frost can ride if activated while in the air. 1: Flash Freeze (25 EN) Damage: 100/150/200/250 (Cold) Effect: Fires a high-speed exploding projectile. All targets within a 5/6/7/8m radius are frozen for 6/7/8/9 seconds until 30/35/40/45% damage is dealt to their health. Explodes on impact. After the damage has been dealt, targets are still slowed 30% for 3 seconds afterward. 2: Ice Wave (35 EN) Damage: 300/450/600/750 (Cold) Effect: Launches Ice Wave and leaves a lingering slow effect barrier of ice crystals that slows targets 30/35/40/45% that lasts for 3/4/5/6 seconds. 100% Proc Rate Ice crystals shrink over time. 3: Snow Globe (50 EN) Effect: Deflects physical damage, but is permeable by basic elemental damage types. Fire damage will go straight through the bubble. Electricity will arc through it, and toxin projectiles will pass through regardless. Otherwise remains unchanged from (pre-u12). Ally projectile-based powers will pass through. Duration is halved from pre-u12 stats. Once it expires, it releases a wide blast of slowing effects. Alternate Snow Globe (The one I'd much rather see) -Produces a shield of various ice plates that absorb up to 4000 damage a piece. Fire damage passes through, but physical damage is blocked. Once the ice plates break, they dissipate into vapor. Upgrades produce more ice plates of smaller sizes to reduce the space that enemies can shoot through once they've broken an ice plate. Damage threshold is increased with strength mods. Can only have one active at a time. Activating once more refreshes the snow globe, but destroys the other. No time limit. 4: Avalanche (100 EN) Damage: 2000 (Cold) Effect: Frost launches a massive rolling avalanche forward that accumulates mass with the number of enemies affected. Enemies pushed by the avalanche freeze. Frozen enemies that collide with level geometry take additional damage and are slowed for the duration. If cast in the air, Frost will ride the Avalanche forward and steer it by aiming. Edited February 17, 2014 by Vaskadar Link to comment Share on other sites More sharing options...
Seqan Posted February 5, 2014 Share Posted February 5, 2014 Shiny. Link to comment Share on other sites More sharing options...
M0kujin Posted February 5, 2014 Share Posted February 5, 2014 fair enough, but how about nekros...? I hope you can fix his ability too Link to comment Share on other sites More sharing options...
Histori Posted February 5, 2014 Share Posted February 5, 2014 Making this post prior to U12 on PC's release (coming soon!), Soon 2-3 hours or more ? Link to comment Share on other sites More sharing options...
Haldos Posted February 5, 2014 Share Posted February 5, 2014 Some changes to Frost are most welcome and to be honest, I think they're pretty fair. Can't wait to dust Frost off and see how it goes.Appreciate the little heads up, Rebecca. Link to comment Share on other sites More sharing options...
N7Arthur Posted February 5, 2014 Share Posted February 5, 2014 Hmm, 3500 Seems extremely low, like 1 shot by a high lvl minion low. Warframes can at least avoid most of the damage with moving, but since Snowglobe is a big target that all the enemies will probably be shooting at, it sounds like it's useless now. This is just speculation from my part though, will have to try it out myself, but I think the golden age of Frost is over. Link to comment Share on other sites More sharing options...
ArcSynder Posted February 5, 2014 Share Posted February 5, 2014 ...yeah, we all kinda knew this day would have to come eventually. Link to comment Share on other sites More sharing options...
(PSN)horridhal Posted February 5, 2014 Share Posted February 5, 2014 I understand the issue with snow globe, but I don't think that giving it a health bar will be an effective fix. That thing is going to get shredded pretty quickly in the higher tiers. Link to comment Share on other sites More sharing options...
Sni7ch Posted February 5, 2014 Share Posted February 5, 2014 damn i hate these words :) but thanks anyways Steve said on the U12 preview that it is shipping tomorrow. The Lotus is always right. Link to comment Share on other sites More sharing options...
Bayoumi Posted February 5, 2014 Share Posted February 5, 2014 I like this. I always use Frost in a more aggressive way, with snowglobes used to slow enemies down or when I need to breathe, so this will be cool. I know people will be unhappy with snowglobe being nerfed, but honestly, it needed it. Link to comment Share on other sites More sharing options...
Nervara Posted February 5, 2014 Share Posted February 5, 2014 Hopefully RNG gives my Frost Prime's systems so I can enjoy this. Seriously the drop rate is ridiculous. Link to comment Share on other sites More sharing options...
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