Barbetti Posted April 4, 2014 Share Posted April 4, 2014 I'd imagine they're probably as common as Warframe ability mod cards. Link to comment Share on other sites More sharing options...
Damageplay Posted April 4, 2014 Share Posted April 4, 2014 In the livestream, they only showed a total of 2 combos for the weapons displayed. How many should we expect? More than 2? Less than 2? Link to comment Share on other sites More sharing options...
Venarge Posted April 4, 2014 Share Posted April 4, 2014 there have been two combos that you saw. From one stance. Since they said there are more stances, you can expect more combos.... Link to comment Share on other sites More sharing options...
Feallike Posted April 4, 2014 Share Posted April 4, 2014 In the livestream, they only showed a total of 2 combos for the weapons displayed. How many should we expect? More than 2? Less than 2? I am guessing about 2-3 combos per weapon type for now. :) More will come in the future. Link to comment Share on other sites More sharing options...
Damageplay Posted April 4, 2014 Share Posted April 4, 2014 I am guessing about 2-3 combos per weapon type for now. :) More will come in the future. Alrighty. I hope they add more as we keep going on but I'm guessing that new melee weapons are going to take longer to implement as they gotta do so much stuff now...... Link to comment Share on other sites More sharing options...
Ishki88 Posted April 4, 2014 Share Posted April 4, 2014 Yeah. They answered this question a /lot/. They are making changes to her, Just not in U13. Ok. Where did they say this? Link to comment Share on other sites More sharing options...
Skynin Posted April 4, 2014 Share Posted April 4, 2014 I'm thinking about the way to acquire Stances. Grind for Damage 2.0 mods were terrible, will see. Link to comment Share on other sites More sharing options...
ActualDruzy Posted April 4, 2014 Share Posted April 4, 2014 Remember they said you have to level up stances to acquire more combo chains. Whether we do that through use (what it kinda looks like) or just through fusion remains to be seen. Link to comment Share on other sites More sharing options...
RejectionOfFate Posted April 4, 2014 Share Posted April 4, 2014 Ok. Where did they say this? Multiple places. Feedback threads regarding Melee 2.0, whenever Valkyr was mentioned with Melee 2.0, past livestreams... need I go on? Link to comment Share on other sites More sharing options...
Ishki88 Posted April 4, 2014 Share Posted April 4, 2014 Multiple places. Feedback threads regarding Melee 2.0, whenever Valkyr was mentioned with Melee 2.0, past livestreams... need I go on? those resources......all those resources and links Link to comment Share on other sites More sharing options...
WhisperByte Posted April 4, 2014 Share Posted April 4, 2014 Sigh... Few weeks until I'll get the chance to actually enjoy melee 2.0 because the stance mods for Gram just won't drop for me :C Link to comment Share on other sites More sharing options...
That_Dalek Posted April 4, 2014 Share Posted April 4, 2014 (edited) Since there's no more charge attacks, how's the galatine going to do? It's only good because of its charge attack. EDIT: I remember hearing on the devstream that there weren't anymore charge attacks with melee 2.0, but my memory may be failing me... Edited April 4, 2014 by That_Dalek Link to comment Share on other sites More sharing options...
Stormandreas Posted April 4, 2014 Share Posted April 4, 2014 There are still charge attacks. Link to comment Share on other sites More sharing options...
alchemistjkt Posted April 4, 2014 Share Posted April 4, 2014 (edited) well, if they do it right, it will be just as viable as anything else. knowing DE however, it will either be the only melee weapon worth using at all or be a total piece of crap. also, did they ever really say charge attacks are gone? edit 2: ninjas everywhere lol Edited April 4, 2014 by alchemistjkt Link to comment Share on other sites More sharing options...
Casardis Posted April 4, 2014 Share Posted April 4, 2014 Well that also means many damage mods will be changed. Different potential will be offered, and the derpiness of Galatine's charge attack may be no more, or replaced by something even more derpy. We'll see on Wednesday~ Link to comment Share on other sites More sharing options...
izzatuw Posted April 4, 2014 Share Posted April 4, 2014 Source? Link to comment Share on other sites More sharing options...
rapt0rman Posted April 4, 2014 Share Posted April 4, 2014 (edited) Uh guys, they specifically said that charge attacks aside from the glaive will be gone. Source? The live stream this morning. Edited April 4, 2014 by rapt0rman Link to comment Share on other sites More sharing options...
SolidSp33d Posted April 4, 2014 Share Posted April 4, 2014 You're gonna use it like a pro. Link to comment Share on other sites More sharing options...
immolator1001 Posted April 4, 2014 Share Posted April 4, 2014 Acrid 2.0? There are still charge attacks. Sssssssssssssssssh they are too paranoid to realize Source? most recent Livestream Link to comment Share on other sites More sharing options...
Ellysium Posted April 4, 2014 Share Posted April 4, 2014 I'm guessing it's meele channel is going to be off the freaking walls then. Link to comment Share on other sites More sharing options...
izzatuw Posted April 4, 2014 Share Posted April 4, 2014 Uh guys, they specifically said that charge attacks aside from the glaive will be gone. The live stream this morning. They better do something with killing blow and reflex coil than, corrupt charge etc Link to comment Share on other sites More sharing options...
DJ_Redwire Posted April 4, 2014 Share Posted April 4, 2014 Source: Link to comment Share on other sites More sharing options...
rapt0rman Posted April 4, 2014 Share Posted April 4, 2014 (edited) They better do something with killing blow and reflex coil than, corrupt charge etc well yeah, when they got rid of stun chance, they didn't leave the stun chance mods, they converted them to the new system (although they did leave the updated mods broken and useless outside of the later released event dual stat mods). Edited April 4, 2014 by rapt0rman Link to comment Share on other sites More sharing options...
Hyunsai Posted April 4, 2014 Share Posted April 4, 2014 That is one strange way to finally nerf the Galatine, but whatever lol... Link to comment Share on other sites More sharing options...
alchemistjkt Posted April 4, 2014 Share Posted April 4, 2014 Source: i really need to stop drinking so early in the day... on topic: well, if they do it right, it will be just as viable as anything else. knowing DE however, it will either be the only melee weapon worth using at all or be a total piece of crap. Link to comment Share on other sites More sharing options...
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