LadyScootaloo Posted July 30, 2014 Share Posted July 30, 2014 Having been here for awhile, what do you guys make of what Warframe is now? Whether on it's own or as a comparison to what it used to be(or to other similar games). What do you think of the status of the multiple pieces? Exclusive gear, not excluding Prime Access and Time/seniority-based exclusives? Player vs Environment, the core of Warframe, it's co-op system? Player vs Player, the black sheep spawned from the screams of countless(it's countable) Tenno? The time-wall limitation, one of DE's primary platinum blocks to improve the use and purchase of plat? The trading system, DE's most successful method, both by player opinion and (as a guess) DE's own wallet? Dark Sectors, the mess that we're stuck with as a pet project, yet comes with special bonuses like more XP, materials and credits? The gameplay, which has alternated repeatedly over the course of Warframe's months. Tell me, Tenno, what do you think of how Warframe stands? My side. I find that despite all the content addition, Warframe's core gameplay has been lacking. There is too little variety in what we do. DE may have their own ideas of what they want Warframe to be, so it's expected. All of DE's updates, since closed beta, seem to have been focused on being cosmetic, whether free or otherwise. Melee 2.0 was essentially a cosmetic update that had to be given a new set of keys. The way melee was used didn't change much. Just that it now had more damage and flashier attacks with a little variety in animation. (the core of the melee remained the same) All the new guns... they just changed the way projectiles fired, but the way WE fired the projectiles has altered little. Stat balancing has been ongoing since forever, with DE trying to please everyone to the point where nothing really gets done. Now that the difference in tiers between frames is more clearly defined, I can't see how DE decides when to nerf and when to buff. Do they even have a standard to follow in terms of player strength? Are we meant to be this overpowering? Are enemies meant to just take our fire until they die from the stats? Why was Ember nerfed but Nyx buffed, given that Ember wasn't overwhelming to begin with and Nyx was a powerhouse even before it? Was it by taste? Why make Mirage so powerful to begin with, when we thought they wanted to make insane multipliers difficult to use? (Banshee) All in all, I've got plenty of doubts about whether DE has any direction in mind and whether they've got any idea what path they're trying to walk, hopefully not just here to keep satisfying us by making whimsical changes to, in the end, find us ungrateful because the game isn't what we expected it to be. What do you make of Warframe as it is? Link to comment Share on other sites More sharing options...
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