Yezzik Posted September 18, 2014 Share Posted September 18, 2014 ...then how can we escape back the other way? Link to comment Share on other sites More sharing options...
Gelkor Posted September 18, 2014 Share Posted September 18, 2014 Space magic. Link to comment Share on other sites More sharing options...
vaugahn Posted September 18, 2014 Share Posted September 18, 2014 For the same reason we can shoot through it before its direction is flipped? Link to comment Share on other sites More sharing options...
noveltyhero Posted September 18, 2014 Share Posted September 18, 2014 Since when does portal only allow one direction? Vor left and entered as he pleased, in the tutorial :/ Link to comment Share on other sites More sharing options...
LordBeeBrain Posted September 18, 2014 Share Posted September 18, 2014 Since when does portal only allow one direction? Vor left and entered as he pleased, in the tutorial :/ Obviously Vor's key is fancier. Link to comment Share on other sites More sharing options...
xRufus7x Posted September 18, 2014 Share Posted September 18, 2014 Since when does portal only allow one direction? Vor left and entered as he pleased, in the tutorial :/ Stargates are mysterious devices. Link to comment Share on other sites More sharing options...
Yezzik Posted September 18, 2014 Author Share Posted September 18, 2014 Since when does portal only allow one direction? Vor left and entered as he pleased, in the tutorial :/ Lotus tells you as such during the mission. Link to comment Share on other sites More sharing options...
RustyNaps Posted September 18, 2014 Share Posted September 18, 2014 Because you turn on the generators to reverse the polarity P: People really don't like to read or listen nowadays.... Link to comment Share on other sites More sharing options...
SilentMobius Posted September 18, 2014 Share Posted September 18, 2014 ...then how can we escape back the other way? I wondered this as well until the random line sometimes played at the time of key insertion that explained it. The timeline is thus: 1. Portal runs from planet to ship 2. We activate ship-based systems reversing the direction 3. We enter the portal find key 4. We re-insert key and reverse the portal again setting the torsion beam device into overload. 5. We go back to the ship. Link to comment Share on other sites More sharing options...
Corvid Posted September 18, 2014 Share Posted September 18, 2014 You activate the generators to reverse it. Sabotaging the Torsion beam reverses it back. It's not so hard. Link to comment Share on other sites More sharing options...
vaugahn Posted September 18, 2014 Share Posted September 18, 2014 I wondered this as well until the random line sometimes played at the time of key insertion that explained it. The timeline is thus: 1. Portal runs from planet to ship 2. We activate ship-based systems reversing the direction 3. We enter the portal find key 4. We re-insert key and reverse the portal again setting the torsion beam device into overload. 5. We go back to the ship. Except that timeline doesn't make any sense. If the ship is in the void why do we start there? Link to comment Share on other sites More sharing options...
Morec0 Posted September 18, 2014 Share Posted September 18, 2014 We reverse it to get to planet-side, then reactivate it planetside ourselves with the key to go back through, I wondered this as well until the random line sometimes played at the time of key insertion that explained it. The timeline is thus: 1. Portal runs from planet to ship 2. We activate ship-based systems reversing the direction 3. We enter the portal find key 4. We re-insert key and reverse the portal again setting the torsion beam device into overload. 5. We go back to the ship. Pretty much this. Link to comment Share on other sites More sharing options...
Morec0 Posted September 18, 2014 Share Posted September 18, 2014 Except that timeline doesn't make any sense. If the ship is in the void why do we start there? Because we need to make sure that the Grineer don't slip by us to destroy the Archwing tech. We need to get on the ship before them, fight them back through the portal as they're just coming through, then head through the portal and deal with them there before going back to the Derelict to reach our personal ship where we started - and pick up the caches. Link to comment Share on other sites More sharing options...
Elvang Posted September 18, 2014 Share Posted September 18, 2014 I wondered this as well until the random line sometimes played at the time of key insertion that explained it. The timeline is thus: 1. Portal runs from planet to ship 2. We activate ship-based systems reversing the direction 3. We enter the portal find key 4. We re-insert key and reverse the portal again setting the torsion beam device into overload. 5. We go back to the ship. Not quite right. You can't enter the portal from the void side anymore once they pick up the key on the other. Just had a game where we split to get caches and kill boss. They went down after killing the bosses on the grineer side, and we couldn't enter the portal from the void side to rescue them, even though they hadn't inserted the key for the overload yet. Link to comment Share on other sites More sharing options...
vaugahn Posted September 18, 2014 Share Posted September 18, 2014 Because we need to make sure that the Grineer don't slip by us to destroy the Archwing tech. We need to get on the ship before them, fight them back through the portal as they're just coming through, then head through the portal and deal with them there before going back to the Derelict to reach our personal ship where we started - and pick up the caches. I dunno, it just seems off. Based on the description and mission dialogue, it would have made more sense if we started on a planet, went into the void/derelict, and then came back to the planet for extraction. Link to comment Share on other sites More sharing options...
Morec0 Posted September 18, 2014 Share Posted September 18, 2014 (edited) Not quite right. You can't enter the portal from the void side anymore once they pick up the key on the other. Just had a game where we split to get caches and kill boss. They went down after killing the bosses on the grineer side, and we couldn't enter the portal from the void side to rescue them, even though they hadn't inserted the key for the overload yet. Well I think that's a game mechanic oversight: DE expected all players to stick together to hunt for the caches in the Derelict or go kill the minibosses - not split up to micromanage each. After you kill the bosses, the game expects you to insert the key and the portal code-wise is just shut down until you do and pass back through. It seems silly, yes, but I'm 95% sure that's the reason. Edited September 18, 2014 by Morec0 Link to comment Share on other sites More sharing options...
Evers Posted September 18, 2014 Share Posted September 18, 2014 When you put the key in you change the polarity again. Atleast that sounds logic and is propably what happens. Link to comment Share on other sites More sharing options...
koolen Posted September 18, 2014 Share Posted September 18, 2014 Link to comment Share on other sites More sharing options...
SilentMobius Posted September 18, 2014 Share Posted September 18, 2014 Except that timeline doesn't make any sense. If the ship is in the void why do we start there? Because we know where the Archwing stuff is that they are trying to destroy but we don't know the details of the portal location only the planet. Link to comment Share on other sites More sharing options...
Warriorrogue Posted September 18, 2014 Share Posted September 18, 2014 Except that timeline doesn't make any sense. If the ship is in the void why do we start there? To start of by wiping out any grineer on that side. It's more effective to clean up towards the source, then shut it off, then the other way, but it's that bit harder in return. Link to comment Share on other sites More sharing options...
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