ValhaHazred Posted November 12, 2014 Share Posted November 12, 2014 I'm all for line of sight. Just saying. Link to comment Share on other sites More sharing options...
Tr1ples1xer Posted November 12, 2014 Share Posted November 12, 2014 HARAKIRI Link to comment Share on other sites More sharing options...
Valafor Posted November 12, 2014 Author Share Posted November 12, 2014 Not sure quite how to feel about this just yet. On one hand, LoS is a good balancing mechanic. On the other hand, there are abilities that shouldn't get it/don't need it, and previous incarnations of the mechanic have been notoriously wonky when it comes to interactions with light cover. Well, I suppose I'll wait and see. Edit: lol @ the new title. Really? I thought I was being satirical. Apparently I was being prophetic. Link to comment Share on other sites More sharing options...
Pendragon1951 Posted November 12, 2014 Share Posted November 12, 2014 I hope a affinity fix will finally happen Link to comment Share on other sites More sharing options...
Yakraan Posted November 12, 2014 Share Posted November 12, 2014 I'll not overreact before testing this patch, but what I can say right now is that the last time a power was tweaked to affect line of sight enemies was a complete mess. Hope this one doesn't break specific abilities or the viability of some Warframes. Link to comment Share on other sites More sharing options...
4ever4gotin Posted November 12, 2014 Share Posted November 12, 2014 My Trinity has seen the worst of nerf cannons. BRING IT, you can even make all of her powers Well of life and I would still love her! ... Actually wait pls no. Link to comment Share on other sites More sharing options...
-Ropefish- Posted November 12, 2014 Share Posted November 12, 2014 i think its balance and not a nerf >.> *hides behind indestructible CoD desk* Link to comment Share on other sites More sharing options...
Inversus Posted November 12, 2014 Share Posted November 12, 2014 Viver will still work if points cannot remain neutral, not that I'm complaining Link to comment Share on other sites More sharing options...
LukeAura Posted November 12, 2014 Share Posted November 12, 2014 Did we not just get Radial Javelin buffed to be less dependent on LoS? Link to comment Share on other sites More sharing options...
Icebreccer Posted November 12, 2014 Share Posted November 12, 2014 Viver will still work if points cannot remain neutral, not that I'm complaining And will it work without Exc's and Mag's spam? Link to comment Share on other sites More sharing options...
Flamingfighter Posted November 12, 2014 Share Posted November 12, 2014 Changes are coming to a handful of Warframe abilities, notably to include a degree of 'line-of-sight' checks. I am sincerely hoping that if the Rad Jav is being nerfed in this way, his other abilities will compensate. In it's current state, it seems to have replaced Radial Blind as Excal's only useful ability (Super Jump being crazy situational). Link to comment Share on other sites More sharing options...
MaverickZero Posted November 12, 2014 Share Posted November 12, 2014 I thought I was being satirical. Apparently I was being prophetic. It was highly likely to begin with. Experience tells that Dev's in general don't think like normal people. Ex: the sinks pipes are busted and leaking everywhere. Dev's go replace the sink and leave the pipes as they were. Not even duct taped them.. Link to comment Share on other sites More sharing options...
Drasiel Posted November 12, 2014 Share Posted November 12, 2014 Yes Update 15.2.0 is coming today! The update notes will have all the details, but give a heads up on dev's coming changes: Changes are coming to Interception missions, notably: - Points can no longer sit neutral, they must be owned by either AI or players Changes are coming to a handful of Warframe abilities, notably to include a degree of 'line-of-sight' checks. I strongly urge anyone immediately reacting to those sentences to await the notes + testing before giving feedback (I myself will be running numerous missions as well to assess the changes). Too many good Tenno are falling into reactionary profanity (and sometimes threatening) posts that offer nothing constructive and can be avoided if approached with Tenno honour. Well those statements make me put on my "nrrrrrg nuuuuuu" face, but I'll hold off judgement until I see them in action. Be warned though I've had plenty of time today to stalk up on mortar and bricks for fresh walls of text ;) Link to comment Share on other sites More sharing options...
zavienh5 Posted November 12, 2014 Share Posted November 12, 2014 yea Link to comment Share on other sites More sharing options...
holdenagincourt Posted November 12, 2014 Share Posted November 12, 2014 Yes Update 15.2.0 is coming today! The update notes will have all the details, but give a heads up on dev's coming changes: Changes are coming to Interception missions, notably: - Points can no longer sit neutral, they must be owned by either AI or players Changes are coming to a handful of Warframe abilities, notably to include a degree of 'line-of-sight' checks. I strongly urge anyone immediately reacting to those sentences to await the notes + testing before giving feedback (I myself will be running numerous missions as well to assess the changes). Too many good Tenno are falling into reactionary profanity (and sometimes threatening) posts that offer nothing constructive and can be avoided if approached with Tenno honour. My reaction will be glowing if there are positive changes made as well, e.g. additional syndicate alerts and scaling reputation gain for purchased sigils. If interception being nerfed is all that's happening to syndicates in this major update, I'll just be disappointed. Link to comment Share on other sites More sharing options...
Tr1ples1xer Posted November 12, 2014 Share Posted November 12, 2014 I am sincerely hoping that if the Rad Jav is being nerfed in this way, his other abilities will compensate. In it's current state, it seems to have replaced Radial Blind as Excal's only useful ability (Super Jump being crazy situational). They are nerfing everything until no one wants to play anymore ! Link to comment Share on other sites More sharing options...
xca0 Posted November 12, 2014 Share Posted November 12, 2014 Changes: -John Prodman now spawns as an enemy on Viver (get rekt scrubs) Link to comment Share on other sites More sharing options...
MeduSalem Posted November 12, 2014 Share Posted November 12, 2014 (edited) It was highly likely to begin with. Experience tells that Dev's in general don't think like normal people. Ex: the sinks pipes are busted and leaking everywhere. Dev's go replace the sink and leave the pipes as they were. Not even duct taped them.. Pretty much. ^^ But that's a problem that arises when they can't see the wood for the trees anymore. Edited November 13, 2014 by MeduSalem Link to comment Share on other sites More sharing options...
Fruchtpudding Posted November 12, 2014 Share Posted November 12, 2014 I feel the ones being reactionary here are you DE, letting the rest of the game suffer because of one node. Changes to Viver are needed, I agree, but those are more related to your very simple spawning system that players have figured out and exploited. Maybe instead of going with the simple "players are doing something we don't like so we'll remove/change it" you do all too often you should take a step back and look at what causes these trends among players, in this case the ridiculous Syndicate grind (more than 1000 hours of playtime) that veteran players don't feel like putting up with. The simple solution to your Viver problems would be to make Syndicate standing not directly farmable and increase the gained amount to something that allows for meaningful progression while doing normal missions. But that apparently requires too much thought and effort. These hastily thought out and implemented solution do not fix the problem and only attempt (badly) to fix the symptoms. Also the LoS mechanic will probably be bugged and unfunctional, introducing yet more problems. Link to comment Share on other sites More sharing options...
Kasumi- Posted November 13, 2014 Share Posted November 13, 2014 If the line of sight changes are what I think they are.... ugh. Just hearing "line of sight" makes me want to uninstall the game, honestly. Link to comment Share on other sites More sharing options...
Valafor Posted November 13, 2014 Author Share Posted November 13, 2014 I feel the ones being reactionary here are you DE, letting the rest of the game suffer because of one node. Changes to Viver are needed, I agree, but those are more related to your very simple spawning system that players have figured out and exploited. Maybe instead of going with the simple "players are doing something we don't like so we'll remove/change it" you do all too often you should take a step back and look at what causes these trends among players, in this case the ridiculous Syndicate grind (more than 1000 hours of playtime) that veteran players don't feel like putting up with. The simple solution to your Viver problems would be to make Syndicate standing not directly farmable and increase the gained amount to something that allows for meaningful progression while doing normal missions. But that apparently requires too much thought and effort. These hastily thought out and implemented solution do not fix the problem and only attempt (badly) to fix the symptoms. Also the LoS mechanic will probably be bugged and unfunctional, introducing yet more problems. Link to comment Share on other sites More sharing options...
LazyKnight Posted November 13, 2014 Share Posted November 13, 2014 (edited) If the line of sight changes are what I think they are.... ugh. Just hearing "line of sight" makes me want to uninstall the game, honestly. Same, I hate ALL LoS skills in warframe. Edited November 13, 2014 by LazyKnight Link to comment Share on other sites More sharing options...
Edgedemon Posted November 13, 2014 Share Posted November 13, 2014 INB4 they nerf Viver, kneejerk nerf the frames that were popular on Viver and don't fix the reason why people even started farming on Viver. Viver existed for ages in that current form. It would be beyond stupid not to ask themselves: Why has it become popular now? because people like easy money and try to sell at over 200p things they get in 30 mins in viver Link to comment Share on other sites More sharing options...
Tr1ples1xer Posted November 13, 2014 Share Posted November 13, 2014 If the line of sight changes are what I think they are.... ugh. Just hearing "line of sight" makes me want to uninstall the game, honestly. Same for me, who ever thought los was a good idea ? bad decisions after bad decisions this game... Link to comment Share on other sites More sharing options...
Utarious Posted November 13, 2014 Share Posted November 13, 2014 If the line of sight changes are what I think they are.... ugh. Just hearing "line of sight" makes me want to uninstall the game, honestly. Agreed, and it isn't even because LoS is necessarily a bad thing but because it is most likely going to be bugged out as hell. We'll have to see though. Link to comment Share on other sites More sharing options...
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