NoeleVeerod Posted December 16, 2014 Share Posted December 16, 2014 We all know that the Nullifier is one hell of a son of a b*tch that can block any and all Warframe abilities. We all know that the only way to kill him is to... ...shoot him to death. Yeah, exactly. His shield is impenetrable, but shrinks each time you shoot it. And if you use AoE damage you can bypass the shield and outright kill him. So, I know this sounds like a REALLY STUPID question, but I'll ask away anyways: why does everyone hate the Nullifier this much? It's not like they are hard to kill... Link to comment Share on other sites More sharing options...
Phyrosite Posted December 16, 2014 Share Posted December 16, 2014 Yeah idk they really arent a problem Link to comment Share on other sites More sharing options...
.Czern Posted December 16, 2014 Share Posted December 16, 2014 Well, they aren't now, but used to be. Link to comment Share on other sites More sharing options...
GinKenshin Posted December 16, 2014 Share Posted December 16, 2014 well, from now their shield shrinks cos of dmg, not the bullets.......so this is more reason to why they should hate him less >_>if it was me, I'd never change him, he's too much fun (I just wish he'd affect ash's BS >_>) Link to comment Share on other sites More sharing options...
MrEpical Posted December 16, 2014 Share Posted December 16, 2014 No one hates them... There are just people who dont like a challenge Link to comment Share on other sites More sharing options...
blasron Posted December 16, 2014 Share Posted December 16, 2014 simple they make no sense. I am ok with the power nullifier but another bullet sponge shield that can be eximus and cover a army with him thats my problem with them. Try to get your gear around a new player and go face them on jupiter you won't get to the key. Link to comment Share on other sites More sharing options...
Wolfhellm Posted December 16, 2014 Share Posted December 16, 2014 Even though I fully expect to get horribly raped by the new enemies, I actually enjoy this addition to the Void. Link to comment Share on other sites More sharing options...
Katakuna Posted December 16, 2014 Share Posted December 16, 2014 Because they can't be killed by the 4 key, I assume. Some of the initial hatred may have been caused by the permanent power lock bug, too. Link to comment Share on other sites More sharing options...
Brahmastra Posted December 16, 2014 Share Posted December 16, 2014 Because you actually have to do something, walk over to them. Link to comment Share on other sites More sharing options...
xRevelation Posted December 16, 2014 Share Posted December 16, 2014 Now let's how they perform in the Voids :D. I bet it will be fun meeting of of these in about 60 min of T4 Survival. Sounds like fun Link to comment Share on other sites More sharing options...
Genji Posted December 16, 2014 Share Posted December 16, 2014 They aren't hard to deal with generally now that DE has adjusted them & fixed them... although I rather not run directly towards an enemy Nullifier at higher levels while it protects it's team of corpus goons. Link to comment Share on other sites More sharing options...
XawenB Posted December 16, 2014 Share Posted December 16, 2014 Now try to have fun with a Valkyr. Link to comment Share on other sites More sharing options...
shut Posted December 16, 2014 Share Posted December 16, 2014 (edited) They're an absolute pain for melee players, for one thing. You can't shoot the shields down, you can't rely on your abilities to take them on (which is generally a must for serious melee builds), and you have to let yourself become completely surrounded by ranged units in order to even damage the Nullifier, which, in melee gameplay, is suicide. The two main tactics for taking on Nullifiers as a melee player are slide-attacking the Nullifier (which will end your life if you don't one-shot it) or jump-attacking the whole group (which can easily end your life at high levels if not everything gets ragdolled). This means that weapons that can neither copter nor "earthquake" effectively (such as the Blind Justice Dragon Nikana) are virtually hard-countered by the Nullifiers, because any move against them can kill the player with ease. I think that, to alleviate this, Nullifier auras should be a "shell" rather than a "solid sphere". So it'll still block damage from the outside as usual, but players who are able to make their way inside the bubble should be able to cast their Abilities with full effectiveness. Even approaching the bubble when a Tech is inside is risky enough; doing so without being able to use your Abilities in any way is just ridiculous. That, or make it so that Nullifiers have to "concentrate" to keep the shield up (i.e. the shield is deactivated while they're staggered), so jump-attacking and then casting an ability before they recover becomes a viable tactic. Edited December 16, 2014 by SortaRandom Link to comment Share on other sites More sharing options...
RahuHordika Posted December 16, 2014 Share Posted December 16, 2014 Because they can't be killed by the 4 key, I assume. Yes, because the keys 1, 2 and 3 totally do not exist and apparently using any power at all, regardless of what it does, is a crime against nature and a lack of skill according to some of the folk in these forums. Link to comment Share on other sites More sharing options...
Katakuna Posted December 16, 2014 Share Posted December 16, 2014 Yes, because the keys 1, 2 and 3 totally do not exist and apparently using any power at all, regardless of what it does, is a crime against nature and a lack of skill according to some of the folk in these forums. It's not the use of powers that I mock, but the overuse. The reliance upon them, to the point where a single enemy that is immune to them and can provide similar immunity to other enemies rustles jimmies. An enemy which can be killed by AoE, or have his shield shrunk by damage, I might add. Link to comment Share on other sites More sharing options...
MisterUltimate Posted December 16, 2014 Share Posted December 16, 2014 No matter where I've seen them they fold faster than Superman on laundry day. Sure, if you go really far in any endless mission, they get harder, but so does everything. We all have multiple weapons and abilities at our disposal, and the game was never designed for a one size fits all approach. Plan your load out accordingly and murder everything. Yes, because the keys 1, 2 and 3 totally do not exist and apparently using any power at all, regardless of what it does, is a crime against nature and a lack of skill according to some of the folk in these forums. I don't really get that vibe. I think people object to the idea of there being so many complaints about the one enemy in the game you have to shoot, especially when they aren't that tough. That, and the assumption that the people complaining are those that would rather stand still and press 4, which is a bit of a stretch in my opinion. Link to comment Share on other sites More sharing options...
(PSN)Ill_Asura_llI Posted December 16, 2014 Share Posted December 16, 2014 Melee. Link to comment Share on other sites More sharing options...
RahuHordika Posted December 16, 2014 Share Posted December 16, 2014 It's not the use of powers that I mock, but the overuse. The reliance upon them, to the point where a single enemy that is immune to them and can provide similar immunity to other enemies rustles jimmies. An enemy which can be killed by AoE, or have his shield shrunk by damage, I might add. The thing is, it is beyond annoying that there's so many narrow minded folk out that that simply say 'hurr durr stop spamming 4' as if that was the only thing that is ever done. Melee builds are a thing, mind you, but even the tankier frames will suffer without the use of their powers (at least any of the first 3 which are the ussually the only ones needed in that kind of build) because the nullifier will always have buddies that shred through anyone in or outside of the bubble, in higher levels. Hurts even more with the squishy frames, which yes believe it or not there are melee builds for those. Link to comment Share on other sites More sharing options...
Ketec Posted December 16, 2014 Share Posted December 16, 2014 (edited) they still completely screw and break any slow fire long reload weapons.Snipers are COMPLETELY worthless.They should also block friendly fire that comes from outside to inside the bubble - and any auras, aoe stomps etc they use. Edited December 16, 2014 by Ketec Link to comment Share on other sites More sharing options...
Ryme Posted December 16, 2014 Share Posted December 16, 2014 Because they make 4 != Win. Link to comment Share on other sites More sharing options...
shut Posted December 16, 2014 Share Posted December 16, 2014 Melee. Good luck doing that on level 30+ missions. Especially if your weapon can't copter and has a jump attack radius of less than 10m. Link to comment Share on other sites More sharing options...
Prisc Posted December 16, 2014 Share Posted December 16, 2014 (edited) Glaive > Nullifiers, I tested it last night. Edited December 16, 2014 by Prisc Link to comment Share on other sites More sharing options...
shut Posted December 16, 2014 Share Posted December 16, 2014 Glaive > Nullifiers, I tested it last night. Dragon Nikana < Nullifiers, I tested it for weeks. Link to comment Share on other sites More sharing options...
Siekier Posted December 16, 2014 Share Posted December 16, 2014 Nullifiers aren't much of a problem when they're alone. But when they're escorted by few Techs or Heavy Gunners inside that bubble you get instagibbed when trying to get in. Though at least they are easily spotted. Energy Leech Ospreys are more annoying in my experience. Link to comment Share on other sites More sharing options...
Tsunero Posted December 16, 2014 Share Posted December 16, 2014 They are unfun and $&*&*#(%&, a very cheap way to negate my god powers. Lame. Link to comment Share on other sites More sharing options...
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