cyrus106 Posted January 29, 2015 Share Posted January 29, 2015 I have tons of detonite, fieldron, and mutagen mass but I havent seen much love for infested or grineer research lately. Thoughts on the matter? Link to comment Share on other sites More sharing options...
Cyborg-Rox Posted January 29, 2015 Share Posted January 29, 2015 Well, there was the Nukor and the Buzlok for Grineer. Link to comment Share on other sites More sharing options...
NovusNova Posted January 29, 2015 Share Posted January 29, 2015 We had a few for a while but people complained that it was basically a time wall, added the weapons to research since they couldn't get them in 1 day, they had to wait 3 to 5 days. So I guess DE stopped them for a while, maybe some will come with U16. Link to comment Share on other sites More sharing options...
cyrus106 Posted January 29, 2015 Author Share Posted January 29, 2015 I found them unique and honestly not that frustrating. People are too impatient Link to comment Share on other sites More sharing options...
Dualstar Posted January 29, 2015 Share Posted January 29, 2015 (edited) Well, there was the Nukor and the Buzlok for Grineer. Nukor was U14.5 and the Buzlok U14.7 Well past time for some Grineer or Tenno clantech weapons by now i think. Edited January 29, 2015 by Dualstar Link to comment Share on other sites More sharing options...
Rakshal Posted January 29, 2015 Share Posted January 29, 2015 Please don't remind them that clan tech exists. :( Link to comment Share on other sites More sharing options...
CapricaSix Posted January 29, 2015 Share Posted January 29, 2015 We had a few for a while but people complained that it was basically a time wall, added the weapons to research since they couldn't get them in 1 day, they had to wait 3 to 5 days. So I guess DE stopped them for a while, maybe some will come with U16. What a silly reason to scrap the clan weapons idea, if that is really the case... as if repeating same couple of missions for 20-30 times and grinding for parts and then waiting for them to build up is any better. At least we don't have to bother with RNG in the labs. Link to comment Share on other sites More sharing options...
cyrus106 Posted January 29, 2015 Author Share Posted January 29, 2015 Please don't remind them that clan tech exists. :( I will continue to do so. Clan tech is awesome. Id like to see enemy units using these unique weapons as well Link to comment Share on other sites More sharing options...
CapricaSix Posted January 29, 2015 Share Posted January 29, 2015 I will continue to do so. Clan tech is awesome. Id like to see enemy units using these unique weapons as well More variety in enemies would be great really, even if it's just the same enemy types using a couple different grineer weapons. Although I'm more interested in getting more Tenno weapons personally :P Link to comment Share on other sites More sharing options...
W4RM3CH4N1C Posted January 29, 2015 Share Posted January 29, 2015 It's a joke that any clantech is available to buy for plat or that i have to farm the specific parts for it... why they changed it - oh yeah cos revenue... Link to comment Share on other sites More sharing options...
Sixty5 Posted January 29, 2015 Share Posted January 29, 2015 People were upset about all the new weapons being clan based ones, so DE started throwing them in through other means. Link to comment Share on other sites More sharing options...
RlGHTEOUSNESS Posted January 29, 2015 Share Posted January 29, 2015 I only want to see them add more clan-tech if they also let us build items in parallel in the foundry. Building Fieldrons and the rest are a waste of time when you can just go run invasions. If you could at least build a few at a time it wouldn't be such a silly wait to get clan-tech that way. Link to comment Share on other sites More sharing options...
WhisperByte Posted January 29, 2015 Share Posted January 29, 2015 To me... clantech died the day DEvs decided to use it as a gating mechanism instead something only attainable through playing. I'm sadly in the minority with this opinion though Link to comment Share on other sites More sharing options...
chapo1001 Posted January 29, 2015 Share Posted January 29, 2015 Maybe a more balanced way of getting weapons would be better say all BP in the store and clan tech have them too just cheaper and less mats making it worth buying them in clans still just not needed then there's rep and the void trader could offer the same kind of deal cheaper stuff just have to wait for it to come to the vender Link to comment Share on other sites More sharing options...
(PSN)Toycammander666 Posted January 29, 2015 Share Posted January 29, 2015 I wouldn't mind more clan research tbh. Link to comment Share on other sites More sharing options...
Tali Posted January 29, 2015 Share Posted January 29, 2015 Still need that Pyrotechnic Ogris for chemical lab Link to comment Share on other sites More sharing options...
RoboDoge Posted January 29, 2015 Share Posted January 29, 2015 I wouldn't mind more clan research tbh. I would, trust me. Waiting 3 days for semi useless weapon to finish is not what i would consider having fun. Also, they are more expensive than Market weapons for what they are offering. Link to comment Share on other sites More sharing options...
(PSN)bra1ndead101 Posted January 30, 2015 Share Posted January 30, 2015 Would be cool if they did some clan tech modifications to normal market weapons, like sidegrades with a slightly different stats distribution. Like Mutalist Braton with toxic damage and higher stat chance but lower crit. Link to comment Share on other sites More sharing options...
Kuestenjung Posted January 30, 2015 Share Posted January 30, 2015 What a silly reason to scrap the clan weapons idea, if that is really the case... as if repeating same couple of missions for 20-30 times and grinding for parts and then waiting for them to build up is any better. At least we don't have to bother with RNG in the labs. They haven´t scrapped the idea, Itzal for example was clantech together with the Velocitus and the Flucuts BP. Don´t know which Warframe weapon was the last clantech. But for awhile every new released weapon was clantech and that was just to much. Link to comment Share on other sites More sharing options...
CapricaSix Posted January 30, 2015 Share Posted January 30, 2015 They haven´t scrapped the idea, Itzal for example was clantech together with the Velocitus and the Flucuts BP. Don´t know which Warframe weapon was the last clantech. But for awhile every new released weapon was clantech and that was just to much. Oh right... there's that Archwing stuff, forgot that game mode existed *shudders* :P Link to comment Share on other sites More sharing options...
tutzdes Posted January 30, 2015 Share Posted January 30, 2015 I'd like to see more Boss/Mission-drop weapons. Clan-tech already cover all basics, providing some of the best weapons in each category. Chem Lab (Grineer) is already full of very good stuff. Ignis is the only example of garbage weapon there. Grinlok, Marelok, Jat Kittag are best-of-a-kind weapons, Ogris is the only true rocket launcher of the game and badass to boot, while Nukor and Buzlok are fun and pretty deadly too. For lab projects I would love to see faction themed skins, warframes, companions. Link to comment Share on other sites More sharing options...
Kartumterek Posted January 30, 2015 Share Posted January 30, 2015 I have tons of detonite, fieldron, and mutagen mass but I havent seen much love for infested or grineer research lately. Thoughts on the matter? since its something the mass of underage gamers we have joining (for 2-3 weeks tops) have no access to, Clan tech is on the shelf for a long while. Till their numbers are bad and they have to fall back on the vets to bail them out. Again Link to comment Share on other sites More sharing options...
cyrus106 Posted January 30, 2015 Author Share Posted January 30, 2015 I also am tired of people calling it a timewall. A 12 hour build time is also a time wall, or do you just buy the weapon with plat/rush it? Thats a waste of plat imo Link to comment Share on other sites More sharing options...
blasron Posted January 30, 2015 Share Posted January 30, 2015 they took a break from putting wepon in it. When the Dev have start putting thing in the clan teck well they did it to the extreme. Every single mini update that they were putting a new weapon in game it was all in the clan reshearch. in the space of 4 month every weapon getting out was clan teck and many of them require argon (75% of the time) and format (25 % of the time) i don't know for you but its painfull to research a weapon for 3 day the build it for 24 hour to find out that the weapon is pretty bad and will only serve the purpose of mastery. Now they are making weapon that require 2 other weapon, not a bad idea but again beside the tipedo and the redeemer, the other one suck pretty bad. Link to comment Share on other sites More sharing options...
-Pearl- Posted January 30, 2015 Share Posted January 30, 2015 I would love to see more clan tech, but they need to remove the clantech from being available for purchase in the market and make sure that no more clan tech makes its way into the market. (Not including warframes and archwing. Warfarmes cause duh and Archwings because it's not a popular gamemode) Clan tech weapons/sentinels should be gameplay only. Period. Link to comment Share on other sites More sharing options...
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