UndeadGhostWarrior Posted February 5, 2015 Share Posted February 5, 2015 (edited) Title Also could a health meter be displayed so we can see how strong the globe is before we need to recast again? Edited February 6, 2015 by UndeadGhostWarrior Link to comment Share on other sites More sharing options...
Frost.Umbra Posted February 5, 2015 Share Posted February 5, 2015 I hope so. But I honestly doubt it. My guess is that the health will stack but won't be tied to the timer. So you could probably keep adding the health. They'll probably cap it. :| Link to comment Share on other sites More sharing options...
Monolake Posted February 5, 2015 Share Posted February 5, 2015 Its another Frost nerf, and a pretty bad one for high levels Link to comment Share on other sites More sharing options...
geninrising Posted February 6, 2015 Share Posted February 6, 2015 Its another Frost nerf, and a pretty bad one for high levels How is it a nerf to be able to create a massively stronger SG? The only question is if it refreshes the absorption period Link to comment Share on other sites More sharing options...
CapedBaldy Posted February 6, 2015 Share Posted February 6, 2015 From testing, it's a bit of a mixed bag. It's harder to adjust the size of the 'snow globe field' now. It appears to refresh absorption period just from how it seems to work (old globe gone, and new globe comes out), but I can't tell for sure. Snow Globe duration, however is refreshed but not stacked. Link to comment Share on other sites More sharing options...
spaceninjaaaa Posted February 6, 2015 Share Posted February 6, 2015 I've used it and it's a crazy buff. Casting another snowglobe is pretty much stacking more health to it and resetting the timer. Link to comment Share on other sites More sharing options...
Monolake Posted February 6, 2015 Share Posted February 6, 2015 How is it a nerf to be able to create a massively stronger SG? The only question is if it refreshes the absorption period The duration doesn't stack(which is not very significant), area covered can't be adjusted (which can be crucial) and worst of all you get no 4 sec invul/absorb period. Frost is non-viable for high levels now. Thanks, DE! Frost sure needed more nerfs, last year wasn't enough. Link to comment Share on other sites More sharing options...
ArchReaper95 Posted February 6, 2015 Share Posted February 6, 2015 I don't like this change at all. My tactic for frost involves a number of smaller, stacked snowglobes, rather than one massive one. This hurts my strategy a huge amount more than anyone elses, as it simply won't be constructable anymore. Link to comment Share on other sites More sharing options...
Neogeo Posted February 6, 2015 Share Posted February 6, 2015 How is it a nerf to be able to create a massively stronger SG? The only question is if it refreshes the absorption period The second or so after globe are used to create a buffer between cast. Since the globe health is not display, we have absolutely no idea how long it will last under heavy fire. That's why we cast a second globe, if the first globe depleted we still have time to cast another one, or when we too caught up with the combat and neglected the duration. Now, it seem that DE want us to keep spamming globe till energy depleted. Keep in mind, I talking about high level defense. Low level mission, the globe will usually last for the whole duration. Link to comment Share on other sites More sharing options...
monodrones Posted February 6, 2015 Share Posted February 6, 2015 (edited) The duration doesn't stack(which is not very significant), area covered can't be adjusted (which can be crucial) and worst of all you get no 4 sec invul/absorb period. Frost is non-viable for high levels now. Thanks, DE! Frost sure needed more nerfs, last year wasn't enough. holy S#&$, now he is useless. the 4 second invul on a new globe was the key for high level defenses. EDIT: I see myself spamming 3 until wave 39, just to see the objective getting destroyed in wave 40, because you cannot cover up the massive damage you recieve in lategame without the invulnerability of a new casted globe. Screw Frost in defense. It's only Loki and Vauban from now on... Edited February 6, 2015 by monodrones Link to comment Share on other sites More sharing options...
[DE]Jeremy Posted February 6, 2015 Share Posted February 6, 2015 The invulnerable phase at the start still exists; if you're seeing something that disputes that, can you add some details? Link to comment Share on other sites More sharing options...
UndeadGhostWarrior Posted February 6, 2015 Author Share Posted February 6, 2015 The invulnerable phase at the start still exists; if you're seeing something that disputes that, can you add some details? can u add a health meter so we can see if it really works? Link to comment Share on other sites More sharing options...
CapedBaldy Posted February 6, 2015 Share Posted February 6, 2015 The invulnerable phase at the start still exists; if you're seeing something that disputes that, can you add some details? 'Does it exist on refresh?' is the big question. Link to comment Share on other sites More sharing options...
immolator1001 Posted February 6, 2015 Share Posted February 6, 2015 Lol this thread "it's a nerf its a nerf!! I have no evidence of it being a nerf, but since I have no evidence of it NOT being a nerf it is therefore a nerf!" Link to comment Share on other sites More sharing options...
[DE]Jeremy Posted February 6, 2015 Share Posted February 6, 2015 'Does it exist on refresh?' is the big question. It does indeed. Link to comment Share on other sites More sharing options...
tris1 Posted February 6, 2015 Share Posted February 6, 2015 'Does it exist on refresh?' is the big question. Yet that's the question not that it still exists but does it exists when you add a new globe does it add a new 4 second invulnerability period Link to comment Share on other sites More sharing options...
UndeadGhostWarrior Posted February 6, 2015 Author Share Posted February 6, 2015 (edited) Lol this thread "it's a nerf its a nerf!! I have no evidence of it being a nerf, but since I have no evidence of it NOT being a nerf it is therefore a nerf!" Maybe read the title 1st before being annoying? i asked if duration stacked then after if a health meter could be displayed. Edited February 6, 2015 by UndeadGhostWarrior Link to comment Share on other sites More sharing options...
CapedBaldy Posted February 6, 2015 Share Posted February 6, 2015 It does indeed. Thanks for the clarification. That clears up a lot of questions and doubts. Link to comment Share on other sites More sharing options...
[DE]Momaw Posted February 6, 2015 Share Posted February 6, 2015 The invulnerable phase at the start still exists; if you're seeing something that disputes that, can you add some details? Snow globe on initial cast pulses to indicate its invulnerable absorb phase... With the new mechanic, "replacement" snow globe does NOT pulse. This is ... confusing. But yeah, having an actual numerical display for globe health would be great and is something that has been asked for previously. Link to comment Share on other sites More sharing options...
Filas312 Posted February 6, 2015 Share Posted February 6, 2015 It's only Loki and Vauban from now on... And Nekros. SOTD seems to be awesome. Link to comment Share on other sites More sharing options...
Kuusoq Posted February 6, 2015 Share Posted February 6, 2015 (edited) Snow globe on initial cast pulses to indicate its invulnerable absorb phase Oh yeah, would be very neat for it to be like.. during invulnerability the globe would be gists of strong wind frying around and then it solidifies into an ice globe. I think that would be a great indicator. Edited February 6, 2015 by Agilaskas Link to comment Share on other sites More sharing options...
BrazilianJoe Posted February 6, 2015 Share Posted February 6, 2015 (edited) Globe need to have a HP counter. That buff is super. Edited February 6, 2015 by BrazilianJoe Link to comment Share on other sites More sharing options...
Epicagemo Posted February 6, 2015 Share Posted February 6, 2015 I think if you ask for number bar, they'll just cap it like they did with mag... So don't. The potential seems a lot better now, because late game, the globe will absorb damage(a ton) and that is preserved within the refreshed globe every three seconds. Get screwed in reward screen if duration is bad but, that's still a lot of stacking damage. Link to comment Share on other sites More sharing options...
DarkStarPrime Posted February 6, 2015 Share Posted February 6, 2015 Does the Snow globe breakable ? Link to comment Share on other sites More sharing options...
Rydian Posted February 6, 2015 Share Posted February 6, 2015 Does the Snow globe breakable ? Snow Globe has it's own health, and enemies can kill it if they do enough damage. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now