LX7_LORDXEN Posted February 6, 2015 Share Posted February 6, 2015 Love the new sound effects, spy 2.0 finally makes stealth viable, the mission impossible theme was going through my head during those missions lol Link to comment Share on other sites More sharing options...
(PSN)Strifedecer Posted February 6, 2015 Share Posted February 6, 2015 Dunno about the PC players, but I absolutely @(*()$ love it! Like, I can't even list down the stuff I liked. Its so damn good Link to comment Share on other sites More sharing options...
swihart91 Posted February 6, 2015 Share Posted February 6, 2015 Dunno about the Pc players, but I absolutely @(*()$ love it! Like, I can't even list down the stuff I liked. Its so damn good Wait till you dont get r5 packs from t4s anymore then say that again but you can swim in o cells now if that's your thing Link to comment Share on other sites More sharing options...
DivineSouls Posted February 6, 2015 Share Posted February 6, 2015 I love the syndicate fighters but they ruin trying to stealth a rescue, they just start shooting at the wardens lol Link to comment Share on other sites More sharing options...
(PSN)WiiConquered Posted February 6, 2015 Author Share Posted February 6, 2015 I love the syndicate fighters but they ruin trying to stealth a rescue, they just start shooting at the wardens lol Whirr said they're being removed. Link to comment Share on other sites More sharing options...
Amazerath Posted February 6, 2015 Share Posted February 6, 2015 How do the accuracy changes feel? Are super quickscope Ballistas gone? I played several Grineer and Corpus missions, both high and low level. The changes to accuracy appear to have fixed many problems, including Ballistas and Seekers. I also got the impression that some unit types are trying harder to move into optimal firing range before opening fire, which feels more realistic. Still not sure if that's actually happening or if it was just coincidence. Link to comment Share on other sites More sharing options...
TheErebus. Posted February 6, 2015 Share Posted February 6, 2015 Wait till you dont get r5 packs from t4s anymore then say that again but you can swim in o cells now if that's your thing PC user here, and I don't care about that. Link to comment Share on other sites More sharing options...
CapedBaldy Posted February 6, 2015 Share Posted February 6, 2015 (edited) If I were to use an analogy, it's a nice cup of coffee with some snot blown into it. Overall positive update, but some things of the patch made me go yuck. Edited February 6, 2015 by CapedBaldy Link to comment Share on other sites More sharing options...
TheErebus. Posted February 6, 2015 Share Posted February 6, 2015 If I were to use an analogy, it's a nice cup of coffee with some snot blown into it ...Erm....I'd probably throw that coffee away. Snot inside of coffee ruins a lot. Link to comment Share on other sites More sharing options...
Snydrex Posted February 6, 2015 Share Posted February 6, 2015 I'm cool with all this. The sounds are really good now. Link to comment Share on other sites More sharing options...
iuki. Posted February 6, 2015 Share Posted February 6, 2015 (edited) Not really honestly, at least not for me. Before today, I usually capped out after farming (38k cap) and my dailies (7k + a varying amount depending on medallions) for a syndicate between 45k-55k rep a day. Today, after finishing my dailies (which was twice because the dailies reset after the update, then again at the usual reset time) and turning in all of those medallions I earned about 100k (I began today around 25k and am now at 123k) and I still have 16k rep available to farm for non-syndicate missions. Granted today was a weird day with many extra rep opportunities than there usually be, but cut that number in half and it's still comparable to the amount of rep I was already earning on a regular basis. Yea, did all 3 suda syndicate dailies few hours ago (after 1st patch) which only gave me 400 each even though it's supposed to give me what was listed + there was zero medallions. Nothings changed for me other than my max daily rep was cut in half. Guess I am bugged eh. Nothing new, really. Edited February 6, 2015 by fizbit Link to comment Share on other sites More sharing options...
swihart91 Posted February 6, 2015 Share Posted February 6, 2015 PC user here, and I don't care about that. Well sadly I can't dump that much money into the game that I like, so it's how I make my plat. It was actually a pretty hard blow to us that have to do that Link to comment Share on other sites More sharing options...
TheErebus. Posted February 6, 2015 Share Posted February 6, 2015 Well sadly I can't dump that much money into the game that I like, so it's how I make my plat. It was actually a pretty hard blow to us that have to do that Implying that I keep getting plat with money. Which isn't the case, but I can see how it negatively affects you. Link to comment Share on other sites More sharing options...
CapedBaldy Posted February 6, 2015 Share Posted February 6, 2015 ...Erm....I'd probably throw that coffee away. Snot inside of coffee ruins a lot. It's still a nice cup of coffee, but there are things in it that detract from the value quite massively. Link to comment Share on other sites More sharing options...
Raze4573 Posted February 6, 2015 Share Posted February 6, 2015 Spy 2.0 = AWESOME, needs "Mission Impossible Theme - Warframe Mix FEAT. Lotus" as background tune tho =3Graphic Options = Somehow I spent 20 minutes tinkering with contrast and brightness cause everything went nuts but its back now, the improvements are generally fine I guess,Sound = Goddamit which of you DEvelopers said "Hey lets make the Grineer guns in the distance so quiet theyre barely audible and make them sound like peashooters." MEH about that part of the update.New guns = Moar pew pew is always good.Stylish sugatra - check, +1Syndicate changes - Hrm...I have to say I was sceptic about the capping of bonus standing but after update I felt that filling the syndicate bar felt more fluent, no idea why, just felt easier and less "oh ffs 5k more" Link to comment Share on other sites More sharing options...
Toppien Posted February 6, 2015 Share Posted February 6, 2015 It's great. Spy 2.0 is great, the quests are great, the new SFX and VFX gubbins are amazing, all around solid update, also, hek doesn't require a key anymore. Disregard the people whining about their syndicate XP farm. All these flavors and they choose to be salty. indeed spy 2.0 is great, but the new lighting.... is just ugly , i dunno, the screen turns brighter and darker at the most inconvenient moments, and the sound effects, now i feel like im playing BF4 with those bullet impact sounds... =/ but the new particle effects are nice i guess, some of them better than the ones with physx i have mixed feelings here =S Link to comment Share on other sites More sharing options...
immolator1001 Posted February 6, 2015 Share Posted February 6, 2015 Couple very minor bugs (missing labels etc) but honestly so far it's living up to the year of quality. Link to comment Share on other sites More sharing options...
(PSN)witex25 Posted February 6, 2015 Share Posted February 6, 2015 I heard about some changes with frost snow globe? Like its absorbing one spawn before and increases the healt of corrent?? Is true? And if it is someone tried it in heavy t4 def like wave 60+? Is it holding good or?? Link to comment Share on other sites More sharing options...
OHyeahWF Posted February 6, 2015 Share Posted February 6, 2015 Overall, it is a good minor update, but some of the content is best to to be apply last year, or maybe it should be apply right after the syndicate patch. Same goes to Ducats thingy.Like previous comment, bug fixes always welcome. I no much idea for graphic thingy. It look cool according to the patch note. Some changes for warframe skills and etc. Have to try it up before commenting it. Link to comment Share on other sites More sharing options...
iuki. Posted February 6, 2015 Share Posted February 6, 2015 (edited) Graphics changed for me over night...before it was crisp and colorful...now flat and dull looking. Also having texture loading slow issues on some maps. It just looks wishy washy fugly and I can't seem to tweak anything to make it better. No apparent difference between shutting on off niv phys x either. If I could revert this change I would instantly. Nividia GTX 660 ti btw. Best change, imo, is the sound improvements; it's noticably better. Edited February 6, 2015 by fizbit Link to comment Share on other sites More sharing options...
Axterix13 Posted February 6, 2015 Share Posted February 6, 2015 Spy 2.0 I think I'd rate as just "okay" in the long run as it currently stands. The spy stuff is only in the console rooms, so for the rest, you can play the same way you normally do. For the rooms themselves, once you've run them a few times, I expect people will memorize them and breeze through them. Possibly not even worrying about the alarms (cypher to quickly do the console or 4 to kill the alarm ambush). It could use some bonuses for not having a single alarm go off during the entire mission, anywhere or something. I'd say a bonus for not killing anything, but well, Loki would trivialize that. I'd like to see Spy maps get even more of a focus on avoiding detection. Less mobs that start out spawned, more that spawn on triggering various detection methods. Parkour well and do the mission faster. Trip things and have to deal with ambushes, turrets that pop up, explosive devices (fear the energy draining one!), or maybe losing out on some potential loot (lockers with a chance of mods, plus greater than normal chance of rare/uncommon resources that look if you trip a trap). Of course, that will take more level designer time, but hopefully in time, we'll see that. The potential is there anyway. But will have to see if it lives up to that. Link to comment Share on other sites More sharing options...
Grifs Posted February 6, 2015 Share Posted February 6, 2015 Spy 2.0 seems to have a good start especially with the corpus lasers, although I'd like to see more puzzling stages in time. The adaptive exposure thing needs a little more work imo, at least there's a choice to take it on and off as well. I'm not also comfortable with the less saturated colors atm. I'm satisfied overall so far though. Link to comment Share on other sites More sharing options...
Rambone77 Posted February 6, 2015 Share Posted February 6, 2015 BS. NERF to KOHM, T4 CAPTURES, and SYNDICATE, was completely unwarrented and not neccesary. Rest of update was fine. Link to comment Share on other sites More sharing options...
cratelord Posted February 8, 2015 Share Posted February 8, 2015 The Kohm sacrificed itself for the glory of the Torid. Link to comment Share on other sites More sharing options...
Speedingbus Posted February 8, 2015 Share Posted February 8, 2015 Major nerfs to syndicates and T4 survival essentially ruins whatever positives they did and DE is just patting themselves on back for it. I am taking a break from warframe DE can go jump off a bridge if they think I'll keep playing there game when they do dumb stuff like that. Link to comment Share on other sites More sharing options...
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