PapaFragolino Posted June 26, 2015 Share Posted June 26, 2015 So, from what DE showed in today's devstream, am I the only one feeling that everything looks really too much slow? How is that supposed to replace coptering and directional melee? I understand that stamina is gone, but there's no point in being able to run endlessly if it takes double the time. I was also pretty disappointed in seeing that the new wall jumps had such short distances, not being able to jump from one side of a not so large hallway to another didn't really looked either fluid or ninja-ish. Link to comment Share on other sites More sharing options...
Gelkor Posted June 26, 2015 Share Posted June 26, 2015 I agree it looked like it could use some more horizontal momentum and fluidity added to it on all fronts. Link to comment Share on other sites More sharing options...
Wynn Posted June 26, 2015 Share Posted June 26, 2015 I try asking on the stream do we know if wall running is gone? Link to comment Share on other sites More sharing options...
Hypernaut1 Posted June 26, 2015 Share Posted June 26, 2015 I try asking on the stream do we know if wall running is gone?I thought they said it was, looks to be replaced by the wall hops. Link to comment Share on other sites More sharing options...
-HAKUNA-YOUR-TATAS- Posted June 26, 2015 Share Posted June 26, 2015 Yeah, it looked terribly slow. If they're taking away coptering I really hope they increase sprint speed across the board for all Warframes. Link to comment Share on other sites More sharing options...
Gelkor Posted June 26, 2015 Share Posted June 26, 2015 I try asking on the stream do we know if wall running is gone? I can't imagine it's entirely gone, they didn't show any of it but I think that was because they were spamming the jump key. Idunno. Link to comment Share on other sites More sharing options...
Paul_Pianoff Posted June 26, 2015 Share Posted June 26, 2015 I try asking on the stream do we know if wall running is gone? It is. Replaced by sucky wall hopping. Link to comment Share on other sites More sharing options...
.-KG-..-Ragulab-. Posted June 26, 2015 Share Posted June 26, 2015 It doesn't only look slow, it IS slow compared to air melee or coptering Link to comment Share on other sites More sharing options...
LoliKon00 Posted June 26, 2015 Share Posted June 26, 2015 TBH, I do think DE should buff the sprint speed of all those below-1.2-sprint-speed frames. New wall-runs looks cool but I doubt anybody would use it. Link to comment Share on other sites More sharing options...
motorfirebox Posted June 26, 2015 Share Posted June 26, 2015 Yes, regular wallrunning is gone. I'll miss the raw speed of zoren coptering, but the mobility is well worth the sacrifice. Link to comment Share on other sites More sharing options...
InoxMaximus Posted June 26, 2015 Share Posted June 26, 2015 it looked not good. to slow, to clunky, to weird animations. And where is the wall-run ? Link to comment Share on other sites More sharing options...
Gale47 Posted June 26, 2015 Share Posted June 26, 2015 While speed may have been 'nerfed', so to say, I applaud the increase in mobility and precision we are now looking at. Not to mention just how much nicer it all looks already. It's going to be good, guys, don't worry about it. Link to comment Share on other sites More sharing options...
(PSN)immanks102 Posted June 26, 2015 Share Posted June 26, 2015 I just wish it was quicker! Link to comment Share on other sites More sharing options...
Latronico Posted June 26, 2015 Share Posted June 26, 2015 What I saw on devstream reminds me of this video: You're too young to remember when we actually were space ninjas, wallrunning all around and climbing everywhere, but I do. I do and I miss those days. Nowadays the only thing new players can do is rush pressing E and Ctrl. It's lame. Will parkour 2.0 be more slow? Maybe. But certainly it will be way cooler than it is now. This is a game, not a race and not a job, so enjoy it, learn to do cool things even if it takes time, even if it's not 'efficient' (I hate when people speak about how 'efficient' a way is to run a mission; that's ridiculous). Learn to be a space ninja. That's what you are, if you're a real Tenno. Link to comment Share on other sites More sharing options...
Valiant Posted June 26, 2015 Share Posted June 26, 2015 Main thing I actually wasn't keen on were the animations. They looked rather clunky and not that fluid at all. I hope they're truly fixing the animations as they said. Link to comment Share on other sites More sharing options...
Melos-mevim Posted June 26, 2015 Share Posted June 26, 2015 going to miss the good old speedy warframe Link to comment Share on other sites More sharing options...
Tyreuzs Posted June 26, 2015 Share Posted June 26, 2015 I'll just leave this here. https://forums.warframe.com/index.php?/topic/481107-parkour-20-flappy-bird-parkour-feedback-on-its-current-state/#entry5365444 Link to comment Share on other sites More sharing options...
Gale47 Posted June 26, 2015 Share Posted June 26, 2015 -snip- This is exactly what I've been saying. Imagine the possibilities of this new system, Tenno! Link to comment Share on other sites More sharing options...
CruelCrow Posted June 26, 2015 Share Posted June 26, 2015 Yeah, it looked terribly slow. If they're taking away coptering I really hope they increase sprint speed across the board for all Warframes. Honestly, I wouldn't mind if every frame had +.2 added flat, maybe even more. Rush as a mod just annoys me. Link to comment Share on other sites More sharing options...
(PSN)bLaiiSe_go_brrr Posted June 26, 2015 Share Posted June 26, 2015 It looked a bit slow to be honest. Overall it looked good but needs some increase in speed. Link to comment Share on other sites More sharing options...
.Talia. Posted June 26, 2015 Share Posted June 26, 2015 (edited) Too slow. Parkour 2.0 is an alternative to wall runs. It is not an alternative to copter/directional.Speaking of wall runs, why remove the latched wall run? You can latch into a wall and stay there forever, but you can't run along it? Edited June 26, 2015 by RexSol Link to comment Share on other sites More sharing options...
(PSN)Gaelic-_-Flame Posted June 26, 2015 Share Posted June 26, 2015 I think the sprint speed just need to be increased and it would be great. Maybe have it speed up over time, so you reach the maximum speed after running for like 10 meters or so? I like the new parkour style much more than the current one. Link to comment Share on other sites More sharing options...
Cynaris Posted June 26, 2015 Share Posted June 26, 2015 Speed is a smaller concern for me. The large one is the jankyness in tight corridors and such. Getting stopped by ceilings, and random stuff poking out of walls. Link to comment Share on other sites More sharing options...
PapaFragolino Posted June 26, 2015 Author Share Posted June 26, 2015 You're too young to remember when we actually were space ninjas, wallrunning all around and climbing everywhere, but I do. I do and I miss those days. Nowadays the only thing new players can do is rush pressing E and Ctrl. It's lame. Will parkour 2.0 be more slow? Maybe. But certainly it will be way cooler than it is now. This is a game, not a race and not a job, so enjoy it, learn to do cool things even if it takes time, even if it's not 'efficient' (I hate when people speak about how 'efficient' a way is to run a mission; that's ridiculous). Learn to be a space ninja. That's what you are, if you're a real Tenno. Why it can't be both efficient and cool? Look at those gifs I properly stolen from Tyrezus' thread: When they showed these animations last time I really was excited, it felt fluid and really cool. Now? It looks like a slower Parkour 1.0 but with different animations or, just to exaggerate, some kind of weird Super Mario spin-off. How well spamming the space bar will fit into the actual gameplay, I wonder. Link to comment Share on other sites More sharing options...
wtrmlnjuc Posted June 26, 2015 Share Posted June 26, 2015 Animations still need to be polished by the looks of it, but I do like where it's going. Speed, yeah needs to be increased. Everyone needs more base ninja. Link to comment Share on other sites More sharing options...
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