Inarticulate Posted July 14, 2016 Share Posted July 14, 2016 (edited) I'm personally a fan of the new Void Relic system. It's significantly more flexible than the previous Void drop system, and it's significantly easier to get the item you're looking for. The problem is that now the Void and the Orokin Derelict kind of feel a bit left out. The Derelict still has the Orokin Vaults and feral Kavats, but there's now really no incentive to run Derelict Defense or Derelict Survival. The Void is now even worse off in that it's basically been reduced to a source of Argon Crystal and not much more. Some people miss the thrill and camaraderie of running long Defense and long Survival in the Void. The joy of finally getting the part you were looking for. The disappointment of getting yet another Forma Blueprint. Here's what I think. The Void should now be the preeminent source of Void Relics, but not just ordinary Void Relics. Void Relics obtained from the Void (or Derelict) should come already refined. After all, we retrieved them from the Void itself. Endless Void missions should drop a guaranteed Radiant Void Relic an Exceptional or Flawless Void Relic on rotation C with a small chance (perhaps around 20%) of a Radiant Void Relic. Non-endless missions and other rotations should drop refined Void Relics with a chance of being Radiant Exceptional Void Relics among other non-Void-Relic rewards. Enemies in the Void should drop Void Traces as an uncommon or rare resource, and the inventory cap for Void Traces should be increased. To compensate, Void Relics obtained from the star chart will have only their Era determined when rewarded. After extracting from the mission, the player would be able to select the type of relic (e.g. "N2") either from the entire list within that Era or from a randomly generated subset of two or three relics from that Era. This way, the Void would allow you to farm for large quantities of pre-refined relics, whereas the star chart would allow you to target specific relics you are searching for. Edited July 15, 2016 by Inarticulate Updates based on suggestions Link to comment Share on other sites More sharing options...
(PSN)jFresh215 Posted July 14, 2016 Share Posted July 14, 2016 11 minutes ago, Inarticulate said: Enemies in the Void should drop Void Traces as an uncommon or rare resource, and the inventory cap for Void Traces should be increased. I love this idea. Link to comment Share on other sites More sharing options...
LordBeeBrain Posted July 14, 2016 Share Posted July 14, 2016 This is a fantastic idea! Link to comment Share on other sites More sharing options...
Cray Posted July 14, 2016 Share Posted July 14, 2016 I approve. The Void definitely needs something (other than resources) that is exclusive to its nodes. Link to comment Share on other sites More sharing options...
(PSN)ShiroPhyla Posted July 14, 2016 Share Posted July 14, 2016 I'm unaware of what radiant relics are, but as long as the rare resource drop from void enemies is actually rare, unlike a certain "rare" void resource... cough, cough, then I'm with you on the rest of this Link to comment Share on other sites More sharing options...
DeMonkey Posted July 14, 2016 Share Posted July 14, 2016 (edited) I love the void suggestion. Not so certain on the star chart, choosing a relic, front. I doubt DE would be inclined to implement that. At the moment the main grind now seems to be relic farming (especially if 8 entire types of relic were mysteriously ignored by your account) and this change would do away with that grind. Edited July 14, 2016 by DeMonkey Link to comment Share on other sites More sharing options...
NecromancerX69 Posted July 14, 2016 Share Posted July 14, 2016 I will be honest, I think its a bad idea. Rewards of the void are already ez to get, if you start getting refined relics; people will get all the prime parts and no one will use the relics anymore unless they release another prime frame. The market is already collapsing with how ez is to get prime frames / weapons (Ash prime set for 100 - 50 platinum). Getting refined relics will kill the market, kill any reason to do any kind of void mission and kill prime bundles. Link to comment Share on other sites More sharing options...
LunarEdge7 Posted July 14, 2016 Share Posted July 14, 2016 I am 80% with this idea. The 20% not being there, is because RADIANT Relics being dropped means a way more easier prime part farming, and you know what that means (Like NecromancerX69 mentioned). Also, we'd completely forget about refining our Void Relics by ourselves and just get to spam-running void missions for them. Perhaps just give a guaranteed Exceptional Relic on every 2nd Rotation C? We could change that Rotation to be named as Rotation D? Link to comment Share on other sites More sharing options...
Lunar_Knight Posted July 14, 2016 Share Posted July 14, 2016 Unfortunately, as good as some of these ideas are, I'm pretty sure they have plans of blowing up the Void still. But are waiting to make a bigger event out of it instead of, "Oop, Void's gone, guys." Link to comment Share on other sites More sharing options...
FrostDragoon Posted July 14, 2016 Share Posted July 14, 2016 It still doesn't solve the issue that Fissures are the most repetitive thing in this game now--and they're really not even fun. From a rewards only standpoint, they are an improvement over the old system, but from a gameplay perspective, they are an brutal kick in the nuts. Link to comment Share on other sites More sharing options...
Inarticulate Posted July 14, 2016 Author Share Posted July 14, 2016 (edited) 17 hours ago, (PS4)ShiroPhyla said: I'm unaware of what radiant relics are, but as long as the rare resource drop from void enemies is actually rare, unlike a certain "rare" void resource... cough, cough, then I'm with you on the rest of this Radiant Void Relics are the highest possible refinement you can refine a relic to. They have a 10% chance of dropping the rare drop and the remaining 90% is equally distributed among the 3 common and 2 uncommon drops. 17 hours ago, DeMonkey said: I love the void suggestion. Not so certain on the star chart, choosing a relic, front. I doubt DE would be inclined to implement that. At the moment the main grind now seems to be relic farming (especially if 8 entire types of relic were mysteriously ignored by your account) and this change would do away with that grind. If each relic received from the star chart had a set Era and gave you a choice from 2 or 3 randomly selected relic types from the current pool (of 7 or 8 depending on the Era), would that perhaps be a bit more balanced? 17 hours ago, NecromancerX69 said: I will be honest, I think its a bad idea. Rewards of the void are already ez to get, if you start getting refined relics; people will get all the prime parts and no one will use the relics anymore unless they release another prime frame. The market is already collapsing with how ez is to get prime frames / weapons (Ash prime set for 100 - 50 platinum). Getting refined relics will kill the market, kill any reason to do any kind of void mission and kill prime bundles. 17 hours ago, LunarEdge7 said: I am 80% with this idea. The 20% not being there, is because RADIANT Relics being dropped means a way more easier prime part farming, and you know what that means (Like NecromancerX69 mentioned). Also, we'd completely forget about refining our Void Relics by ourselves and just get to spam-running void missions for them. Perhaps just give a guaranteed Exceptional Relic on every 2nd Rotation C? We could change that Rotation to be named as Rotation D? Point taken. I don't think the falling price of Prime items in the market is a particularly bad thing. It's simply reflecting the change in supply. On the other hand, farming Ducats has gotten more difficult now that all of the items worth 50 Ducats are rare drops (and I'm almost certain that there were a few 50-Ducat items that were uncommon in the previous drop tables considering how many of them I got from T2 Capture). I think it's a bit underwhelming to give only an Exceptional Relic every other Rotation C. Perhaps if Rotation C gave a split of Exceptional and Flawless Relics with a small (around 20%) chance of a Radiant Relic. Rotations A and B and non-endless missions would then have Intact and Exceptional Relics among other non-Void-Relic rewards. 7 hours ago, FrostDragoon said: It still doesn't solve the issue that Fissures are the most repetitive thing in this game now--and they're really not even fun. From a rewards only standpoint, they are an improvement over the old system, but from a gameplay perspective, they are an brutal kick in the nuts. This isn't meant to solve the issue with Void Fissures being repetitive; it's specifically to make the now-unimpressive Void into something that is still relevant to the game. Void Fissures are still a feature in its infancy. It has plenty of opportunities to grow into a more engaging system. Edited July 14, 2016 by Inarticulate Link to comment Share on other sites More sharing options...
DeMonkey Posted July 14, 2016 Share Posted July 14, 2016 Just now, Inarticulate said: If each relic received from the star chart had a set Era and gave you a choice from 2 or 3 randomly selected relic types from the current pool (of 7 or 8 depending on the Era), would that perhaps be a bit more balanced? I'd say so yeah. That I could see being implemented. Link to comment Share on other sites More sharing options...
FrostDragoon Posted July 14, 2016 Share Posted July 14, 2016 This "infant" is defective. Toss it over with the rest. Link to comment Share on other sites More sharing options...
AlakiNuva Posted July 15, 2016 Share Posted July 15, 2016 I dunno about making refined relics guaranteed drops, because I feel like that would just make everyone go back to spending all their time farming void missions for RNG-riddled drops like before the update, with only brief interludes using fissures. Void traces being a normal resource sounds good, though. Link to comment Share on other sites More sharing options...
Inarticulate Posted July 15, 2016 Author Share Posted July 15, 2016 16 hours ago, AlakiNuva said: I dunno about making refined relics guaranteed drops, because I feel like that would just make everyone go back to spending all their time farming void missions for RNG-riddled drops like before the update, with only brief interludes using fissures. Void traces being a normal resource sounds good, though. The point is that farming in the Void would give you refined relics, but you'd have virtually no say in what kind of refined relic you got. Good for Ducat farming, but not so much for targeting that one particular Prime part you're looking for. On the other hand, farming star chart missions would give you unrefined relics, but you'd have a better chance of getting the particular relic containing the Prime part you're looking for. Link to comment Share on other sites More sharing options...
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