Zoretor Posted July 31, 2016 Share Posted July 31, 2016 This is just a random thought that popped into my head. Most warframes have 1 ability that is absolutely ignore-worthy. Yes, some warframes suffer from more trash powers, but let's just focus on that 1 "worst of the worst" power. Would Warframe's "balance" benefit in any way from a reduced, but more focused, power list? Might it help to give frames more distinction from each other? Or would it totally break everything, create a quantum rift inside another quantom rift and completely desintegrate itself in this and every other parallel reality? Link to comment Share on other sites More sharing options...
-JT-_-R3W1ND Posted July 31, 2016 Share Posted July 31, 2016 Quote Should warframes have just 3 powers? Yes. And one ring to rule them all. Link to comment Share on other sites More sharing options...
VKhaun Posted July 31, 2016 Share Posted July 31, 2016 Tell me five "ignore-worthy" skills not worth focusing on, and put on your flame repellent for when people read the list and start replying. Link to comment Share on other sites More sharing options...
Plushy Posted July 31, 2016 Share Posted July 31, 2016 I think just tweaking the stats would make most abilities much more usable. Usually its just a simple reason why the ability us awful like how long it lasts or how much damage it does. I bet that would take care of at least half the bad ones. The other half probably need extra effects or a complete rework of how they do things. For example, Mind Control is fun to use but since the controlled AI is so terrible, the ability doesn't see as much play. Its limited by things other than stats. The indestructibility was a nice addition though. Link to comment Share on other sites More sharing options...
IamRageypoo Posted July 31, 2016 Share Posted July 31, 2016 I would be extremely sad if they limited abilities, that's part of what makes this game fun. Link to comment Share on other sites More sharing options...
Cazzzz Posted July 31, 2016 Share Posted July 31, 2016 Just because an ability is trashy statistically doesn't mean it isn't fun to play around with. Link to comment Share on other sites More sharing options...
tutzdes Posted July 31, 2016 Share Posted July 31, 2016 My Ivara has 4+1+1+1=7 useful abilities. I had to max efficiency to cast them all. Nekros has 4 useful abilities (and 4 awesome augments). Oberon, Volt, Excalibur, etc have 4 good abilities. I even had some use for Nyx's Bolts - I killed some Exterminate targets with those once. Troll Limbo teammate was banishing bad guys >__<. Summing up: DE just needs to buff/rework or augment underused abilities. More variety is MUCH better than less variety IMO. Link to comment Share on other sites More sharing options...
TentownsRaid Posted July 31, 2016 Share Posted July 31, 2016 It would be easier for DE to balance the abilities then deal with the backlash of the community from removing them. With the "Trash" abilities they make it so people can do odd builds that are more challenging or even fun to use then the "Must Use" abilities. Link to comment Share on other sites More sharing options...
Zoretor Posted July 31, 2016 Author Share Posted July 31, 2016 (edited) 18 minutes ago, VKhaun said: Tell me five "ignore-worthy" skills not worth focusing on, and put on your flame repellent for when people read the list and start replying. I could, one for each and every warframe, because I'm not married to this game or any one warframe or weapon just because I've put money down. But I won't because I want the the question to remain in very general terms. Just to be clear: I'm not for or against this. This ain't like my baby "suggestion" I'm gonna defend to the death or anything similar, but I just couldn't help and wonder. I found myself thinking with that detatched sincerity where you see the "big picture", like "from the outside", and the thought just formed itself in my brain. Happens to everyone. So far it seems everyone wants more stuff, be it useful or not. I agree "variety is the spice of life n' whatnot", but I daresay "tight mechanics" are also. More thoughts? Edited July 31, 2016 by Zoretor Link to comment Share on other sites More sharing options...
achromos Posted July 31, 2016 Share Posted July 31, 2016 17 minutes ago, VKhaun said: Tell me five "ignore-worthy" skills not worth focusing on, and put on your flame repellent for when people read the list and start replying. Rip-Line Iron-Jab Psychic bolts Soul punch Ballistic Bullet. Link to comment Share on other sites More sharing options...
PickleMonster21 Posted July 31, 2016 Share Posted July 31, 2016 12 minutes ago, VKhaun said: Tell me five "ignore-worthy" skills not worth focusing on, and put on your flame repellent for when people read the list and start replying. TRIGGER WARNING! Ash: Teleport (Disclaimer: I DO use Ash a lot and I also use Teleport but I'll use it like a handful of times a day, maybe) Limbo: Rift Surge (I also use him, but for missions like Rescue and Capture and Interception. I typically just use 1, 2 and 4. And I never see any other Limbos to discuss this with so...) Valkyr: Paralysis Mirage: Slight of Hand Atlas: Petrify Link to comment Share on other sites More sharing options...
NeithanDiniem Posted July 31, 2016 Share Posted July 31, 2016 Ive played every Warframe, and cant say that there is a single one of them that has a useless ability. Some need to be reworked, but no frame should only have 3 abilities. That would severely hinder the possible flexibility of the game. All that is needed is for the less used abilities to be reworked, not to cut a skill from every single Warframe just because you as an individual do not find them useful. Link to comment Share on other sites More sharing options...
OzoneSlayer Posted July 31, 2016 Share Posted July 31, 2016 1 minute ago, achromos said: Rip-Line Iron-Jab Psychic bolts Soul punch Ballistic Bullet. All of those abilities are better than tripwire and bounce Link to comment Share on other sites More sharing options...
xRufus7x Posted July 31, 2016 Share Posted July 31, 2016 7 minutes ago, VKhaun said: Tell me five "ignore-worthy" skills not worth focusing on, and put on your flame repellent for when people read the list and start replying. Challenge accepted Mirage-Sleight of Hand Chroma-Spectral Scream Zephyr-Dive Bomb Trinity-Well of Life Vaubaun-Tesla There are a bunch of not so obvious ones as well like Radial Javelin and Radial Blind serving basically the same purpose at higher levels but the cheaper one doing it better or Bastille and Vortex both being area denial abilities meaning in most cases you will use one and disregard the other. As far as it goes though, I don't see removing any powers as a solution. Some just need a bit of love to stand our more. Link to comment Share on other sites More sharing options...
Deshiel Posted July 31, 2016 Share Posted July 31, 2016 Probably nobody uses Slash dash these days. Link to comment Share on other sites More sharing options...
Zoretor Posted July 31, 2016 Author Share Posted July 31, 2016 8 minutes ago, NeithanDiniem said: Ive played every Warframe, and cant say that there is a single one of them that has a useless ability. Some need to be reworked, but no frame should only have 3 abilities. That would severely hinder the possible flexibility of the game. All that is needed is for the less used abilities to be reworked, not to cut a skill from every single Warframe just because you as an individual do not find them useful. Read more. This ain't about my opinion. I'm just throwing the concept out there to see what the community "feels" are. Thank you for your contribution. Link to comment Share on other sites More sharing options...
16Bitman Posted July 31, 2016 Share Posted July 31, 2016 27 minutes ago, VKhaun said: Tell me five "ignore-worthy" skills not worth focusing on, and put on your flame repellent for when people read the list and start replying. Tempest Barrage Tidal Surge Null Star Ballistic Battery Sandstorm Link to comment Share on other sites More sharing options...
NeithanDiniem Posted July 31, 2016 Share Posted July 31, 2016 2 hours ago, Zoretor said: Read more. This ain't about my opinion. I'm just throwing the concept out there to see what the community "feels" are. Thank you for your contribution. Your request is for the removal of a skill from every Warframe, instead of just fixing the skill. My "feel" is that it is a dumb idea to remove a skill when they can be corrected. Link to comment Share on other sites More sharing options...
Voltage Posted July 31, 2016 Share Posted July 31, 2016 31 minutes ago, VKhaun said: Tell me five "ignore-worthy" skills not worth focusing on, and put on your flame repellent for when people read the list and start replying. 1. Sleight of Hand - Mirage 2. Ballistic Bullet - Mesa 3. Rip Line - Valkyr 4. Tesla - Vauban 5. Well of Life - Trinity Honorable Mention: Prism - Mirage (just kidding, but it's pretty bad after nerf) Link to comment Share on other sites More sharing options...
aleco247 Posted July 31, 2016 Share Posted July 31, 2016 Oh yea lets basically nerf every frame and limit players on only 3 skills. Even if a skill is considered useless, it's still something we have. Link to comment Share on other sites More sharing options...
Voltage Posted July 31, 2016 Share Posted July 31, 2016 6 minutes ago, Deshiel said: Probably nobody uses Slash dash these days. actually I mess around with it because the augment. if it wasn't for the augment to get combo meter up then yes it's terrible. Weapons like fragor prime benefit to get the red crits going fast. Link to comment Share on other sites More sharing options...
Zoretor Posted July 31, 2016 Author Share Posted July 31, 2016 Just now, NeithanDiniem said: Your request is for the removal of a skill from every Warframe, instead of just fixing the skill. My "feel" is that it is a dumb idea to remove a skill when they can be corrected. My "request", dear sir, is to hear what the community has to say on the subject. I simply threw the idea out there. I don't have an "agenda" of my own about it. I agree that another path to take would be to tweak powers till they're all (somewhat) equally useful. What I did not creat this thread for though, is to argue semantics. Link to comment Share on other sites More sharing options...
Twistedsparkle Posted July 31, 2016 Share Posted July 31, 2016 aw hell no Link to comment Share on other sites More sharing options...
Voltage Posted July 31, 2016 Share Posted July 31, 2016 Ballistic Bullet is by far the worst ability in the game, simply because: Should I increase 1 bullets damage, or Peacemaker? the obvious answer is peacemaker Link to comment Share on other sites More sharing options...
Aurea_Hiigara Posted July 31, 2016 Share Posted July 31, 2016 Why not just remove skills altogether and only give us a single gun and a single frame so everyone is perfectly balanced? Fun is never, NEVER achieved by taking toys away. Link to comment Share on other sites More sharing options...
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