LSG501 Posted October 5, 2016 Share Posted October 5, 2016 2 minutes ago, SP3CT3R7 said: 2) - Your crummy attempts at making a pun of a serious update we have been longing for is now more rubbing into our faces rather than actually giving us something that we want This isn't the first time, they trolled us with the 'nullifier event' to save darvo when we were constantly complaining about the nullifiers (which we still basically have the same issues with as we did then....) Link to comment Share on other sites More sharing options...
SP3CT3R7 Posted October 5, 2016 Share Posted October 5, 2016 (edited) Where is the pricing and the "buy" for the Gazal pack?! Also, 1st on page 9.....more luck than getting my Nekros P BP Edited October 5, 2016 by SP3CT3R7 Link to comment Share on other sites More sharing options...
-Noximilien- Posted October 5, 2016 Share Posted October 5, 2016 Don't care: War within delayed. AGAIN. Come on already. Link to comment Share on other sites More sharing options...
CutThroatCutie Posted October 5, 2016 Share Posted October 5, 2016 (edited) hmm... nope I don't really like the new update.. it's good to do vacuum for all the sentinels, but the nerf of vacuum is huge now.. now there's not an actual use for carrier atm.. if it would still be the normal range on the vacuum, now it's a passive skill, it would've been way nicer :) or, just put vaccuum for carrier at 12m, and the passive vaccuum of 6m for all other sentinels.. that would still make it very interesting to use other sentinels, but carrier, WHICH IS USED BY 80% , wouldn't be nerfed THAT MUCH Edited October 5, 2016 by CutThroatCutie Link to comment Share on other sites More sharing options...
SP3CT3R7 Posted October 5, 2016 Share Posted October 5, 2016 4 minutes ago, -Noximilien- said: Don't care: War within delayed. AGAIN. Come on already. *The Wait Within* coming late to a game near you 2018 A.D. Link to comment Share on other sites More sharing options...
Manticore84 Posted October 5, 2016 Share Posted October 5, 2016 Guys lets not stray from the actual issue we need at least a few more thousand ppl to replie on this matter so it gets changed more faster and remember its not a 50% nerf but more like an 80 - 90% nerf if not even 100% taking the actual feeling into account. Link to comment Share on other sites More sharing options...
AperoBeltaTwo Posted October 5, 2016 Share Posted October 5, 2016 Link to comment Share on other sites More sharing options...
Inarticulate Posted October 5, 2016 Share Posted October 5, 2016 Now can every sentinel have a third unique precept to match the Diriga? Link to comment Share on other sites More sharing options...
Dioxety Posted October 5, 2016 Share Posted October 5, 2016 (edited) This is just horrible, 12m was already small, Now it's 6m? This is seriously a joke and needs to be brought back up to where it was.. Edited October 5, 2016 by iLogan Link to comment Share on other sites More sharing options...
Mengaster Posted October 5, 2016 Share Posted October 5, 2016 Feels like a totally diferent game .. Not bad but slower, since i have to walk back and get that square dot on map i just bullet jumped past... Link to comment Share on other sites More sharing options...
Avereth Posted October 5, 2016 Share Posted October 5, 2016 What I don't get is why they needed to nerf it by 75% if it's 6m. Their research data would be just as valid if every sentinel had a 12m vacuum right? TBH I'll leave carrier on because it's far tankier than even wyrm prime anyway, and the new mod is more useful than any other sentinel precept by far. Link to comment Share on other sites More sharing options...
Kriorth Posted October 5, 2016 Share Posted October 5, 2016 Why did you have to ruin carrier? If you want to try spreading this wimpy version to all the sentinels why not leave carrier alone and add this to all the other ones.. you'd soon realize that at 6 m 80% of people will still use carrier. So this isn't a fix. All it is a nerf to something that 80% of players liked. Not the normal marketing strategy to frustrate a huge portion of your customers. Link to comment Share on other sites More sharing options...
Pendragon1951 Posted October 5, 2016 Share Posted October 5, 2016 I also just tried it out, 6 meters is way too small, just put it back to the way it was and quit over thinking it, you've already failed at making Carrier less unique by adding a ammo mod to it as well, so now Carrier will be doubly effective as a Sentinel, you what you tried to solve is going to fail. Link to comment Share on other sites More sharing options...
Relentless.Zen Posted October 5, 2016 Share Posted October 5, 2016 1 hour ago, [DE]Megan said: Carrier’s precept has been automatically changed to Ammo Case - now increases ammunition capacity and converts ammo pickups into ammo for the currently equipped weapon after a short delay. n1! Link to comment Share on other sites More sharing options...
PublicWifi Posted October 5, 2016 Share Posted October 5, 2016 I glanced at the animated gif. Started reading. Looked back. Saw the vacuums. Almost choked on my drink. Love it! Link to comment Share on other sites More sharing options...
firedron Posted October 5, 2016 Share Posted October 5, 2016 There was absolutely NO REASON to nerf exact that feature why 80% players used Carrier. Change it back to 12 meter please. Link to comment Share on other sites More sharing options...
ComfyOlivia Posted October 5, 2016 Share Posted October 5, 2016 6 meters still isn't enough. Why does it seem like you guys are just being stubborn about being right? Link to comment Share on other sites More sharing options...
Abomadany Posted October 5, 2016 Share Posted October 5, 2016 (edited) So mod ..vacuum mod would it be useful now ..would it increase the range ...or it will be ineffective ? Edited October 5, 2016 by Abomadany Link to comment Share on other sites More sharing options...
Reidmaster Posted October 5, 2016 Share Posted October 5, 2016 So now my question is, when are we going to be able to use deconstructor on other sentinels? Link to comment Share on other sites More sharing options...
Ziphmose Posted October 5, 2016 Share Posted October 5, 2016 (edited) So.... Carrier had it's vacuum halved and the other half was copied and given to every other sentinel, Then to say sorry for breaking carrier they made it to where it acts like ammo mutation and Trick mag and Ammo Drum/Shell Compression? I think DE is missing the point here. Carrier gave us a capability we couldn't get any other way (until mag got her vacuum) all the other sentinels just did something we have at least 2 other ways to do, and we can do it far better. Now the most unique and useful sentinel is... Wyrm since a radial knock down centered on you isn't common ingame (tonkor on your feet is not a knockdown it just kills everything) followed by... um Helios for the scanning and target vulnerability. After that just bring a cat or dog because they can be revived. TLDR: Gonna go see how the carrier ammo case affects weapons and probably keep using it since the alternatives still aren't alternative. Maybe go walk my kubrow or kavat. Edit: ammo case neither increases magazine capacity or max ammo capacity, and functions like a rank 6 ammo mutation mod, but is extremely buggy (I could only get it to work once in the simulacrum for my soma, never for anything else) and only works for primary weapons when it works. I'll continue testing in missions, but it looks like their method for getting use out of the other sentinels is to completely break carrier. Edited October 5, 2016 by Ziphmose did some testing Link to comment Share on other sites More sharing options...
AlainLove Posted October 5, 2016 Share Posted October 5, 2016 I thought for a second that you made a typo with 6 meters range. Seriously, it has been over years with 12 meters and the world didn't end. Pick up loot isn't anything that need to be overnerfed like this way. Thanks but i'm not happy with this. I'm dissapointed. Link to comment Share on other sites More sharing options...
Manticore84 Posted October 5, 2016 Share Posted October 5, 2016 1 minute ago, Ziphmose said: So.... Carrier had it's vacuum halved and the other half was copied and given to every other sentinel, Then to say sorry for breaking carrier they made it to where it acts like ammo mutation and Trick mag and Ammo Drum/Shell Compression? I think DE is missing the point here. Carrier gave us a capability we couldn't get any other way (until mag got her vacuum) all the other sentinels just did something we have at least 2 other ways to do, and we can do it far better. Now the most unique and useful sentinel is... Wyrm since a radial knock down centered on you isn't common ingame (tonkor on your feet is not a knockdown it just kills everything) followed by... um Helios for the scanning and target vulnerability. After that just bring a cat or dog because they can be revived. TLDR: Gonna go see how the carrier ammo case affects weapons and probably keep using it since the alternatives still aren't alternative. Maybe go walk my kubrow or kavat. not 50% nerf but 80% Link to comment Share on other sites More sharing options...
ZephyrPrime Posted October 5, 2016 Share Posted October 5, 2016 19 minutes ago, SP3CT3R7 said: 1) - Vaccum is off. 2) - Your crummy attempts at making a pun of a serious update we have been longing for is now more rubbing into our faces rather than actually giving us something that we want Vidya gams are srs bisnes, how dare you devs try making a simple joke! Link to comment Share on other sites More sharing options...
Abomadany Posted October 5, 2016 Share Posted October 5, 2016 What is the problem to make vaccum to all sentinel and make 12 range ? They can do it easily why 5 or 6 meter ..just DE say a reason for it .. We may understand if u do ... Link to comment Share on other sites More sharing options...
Darth-Buldge Posted October 5, 2016 Share Posted October 5, 2016 New stance pls... Link to comment Share on other sites More sharing options...
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