SpeedOfLightPuncher Posted November 27, 2016 Share Posted November 27, 2016 They have armored crewmen and robotics on their ships but they still didn't fix their windows. It takes literary nothing to break them. If you are playing with randoms (I am because I have no friends) and get a mirage with a symulor or any frame with a atterax or telos boltace the windows will break in every 2nd room you go to and be locked in until you hack the terminal. Playing hacking minigames 50% of the mission is not a thing that is supposed to be in a combat oriented game. It does nothing but slow you down and if there is a bursa locked in with you you better hope that you don't die. So answer these questions for me. How often do you play Corpus missions? I am not judging you if you don't, I really hate them. How often do you get locked into the room because of broken windows? My guess is 5.6/mission Do you actually think that locking you into a room because your attack was a little too wide is a good idea? Because I for sure don't! Link to comment Share on other sites More sharing options...
Suncake Posted November 27, 2016 Share Posted November 27, 2016 It was a good idea back then when we didn't have all these fancy AoE weapons, now it's just annoying. Link to comment Share on other sites More sharing options...
Genitive Posted November 27, 2016 Share Posted November 27, 2016 Here's my answers: 1. I don't play Corpus missions too often. They're boring. 2. Not too often. See point 1. 3. No. Breakable windows shouldn't be a thing. The Corpus desperately need attention, new enemy types, and tilesets. I hope there will be a bigger Corpus update soon enough. Link to comment Share on other sites More sharing options...
CrazyValkyr Posted November 27, 2016 Share Posted November 27, 2016 And it is incredibly silly to have windows which break on impact/hit in the vacuum of space. How did the Corpus not think about that? Maybe they skimp out on windows costs to save the Credits, given how greedy they are...? Link to comment Share on other sites More sharing options...
Kaotyke Posted November 27, 2016 Share Posted November 27, 2016 They didnt learn from the Geth: Link to comment Share on other sites More sharing options...
Urlan Posted November 27, 2016 Share Posted November 27, 2016 I did love that Windows quote. :) Link to comment Share on other sites More sharing options...
Hesyol Posted November 27, 2016 Share Posted November 27, 2016 Well I do Corpus missions same as all else. Will never understand what's so different about them. But yeah windows are kinda stupid. Especially when they can cover them after you break them with no problems. Why do they exist then? For the beautiful view? Link to comment Share on other sites More sharing options...
Helljack84 Posted November 27, 2016 Share Posted November 27, 2016 The windows even kind of make sense, but during flight through open space it'd make more sense to keep the shutters down. *Maybe the main genetic imprint used is a romantic/stargazer at heart. Link to comment Share on other sites More sharing options...
Kiochy Posted November 27, 2016 Share Posted November 27, 2016 (edited) 1 hour ago, SpeedOfLightPuncher said: So answer these questions for me. How often do you play Corpus missions? I am not judging you if you don't, I really hate them. How often do you get locked into the room because of broken windows? My guess is 5.6/mission Do you actually think that locking you into a room because your attack was a little too wide is a good idea? Because I for sure don't! really often, I really like the corpus vessel tileset 0.3/mission? once in every 3 missions? or 0.5, 1/2. no more because my attack was too wide and I failed to take it into account? no problem with that, AoE being AoE, it's like dealing with self damage: be carefull. ... But I almost never play with random player and I like hacking. Edited November 27, 2016 by Kiochy Link to comment Share on other sites More sharing options...
Kobold101 Posted November 27, 2016 Share Posted November 27, 2016 The windows break just from bullet jumping within 50 meters. Changes are needed Link to comment Share on other sites More sharing options...
Archonos23 Posted November 27, 2016 Share Posted November 27, 2016 I like the breaking windows :P But yeah it'll be good if the windows has more HP so they don't break too easily. Or maybe you just need to activate some kind of an emergency shutter console without needing to play the hack minigame. Or maybe the Corpus should make a built in auto-shutter that automatically shuts when a window breaks. Link to comment Share on other sites More sharing options...
Vastarov Posted November 27, 2016 Share Posted November 27, 2016 2 hours ago, Venom-Snake said: They didnt learn from the Geth: -snip- We all know that the Geth hivemind is actually just Ubuntu that after years of self-upgrading reached sentience. On topic, I kinda like the breakable windows... They're actually the only thong putting a brake on simulor-spamming rampages....bloody trigger-happy Mirages... Link to comment Share on other sites More sharing options...
GrinningMary Posted November 27, 2016 Share Posted November 27, 2016 I like the mechanic. If I know I'm liable to vent a room by fighting in it with an AoE weapon, I just sprint through, otherwise, if I'm doing a Spy, or whatever, and there's a bunch of Corpus chasing me between two vaults, I just 180 on the way out, and blow out the window, lock them all in there while it vents, and I can keep going. Link to comment Share on other sites More sharing options...
Xgomme Posted November 27, 2016 Share Posted November 27, 2016 (edited) I like the windows, used to it even if it's totally not logical Imo they should just make it breakable by punchthrough bullets. So you will not break it with a random AoE or bulletjump, but we'll still have this mechanic ingame sometimes Edited November 27, 2016 by Xgomme Link to comment Share on other sites More sharing options...
(PSN)Dark-TailedFox Posted November 27, 2016 Share Posted November 27, 2016 I don't play corpus often (too many block everything nullifiers grouped up with comba/scrambus and Corpus Techs with Ripline Bursas), even if they do have a better layout than the Grineer Galleons. I don't get locked in often, but when I do, its usually that lousy mirage with a simulor or some &#! with a tonkor. Do I think broken windows need to be a thing? Well, its better than Broken Lights. Link to comment Share on other sites More sharing options...
Gran_Maw_Sigmus Posted November 27, 2016 Share Posted November 27, 2016 I don't prefer Corpus missions, they're just not as fun as Grineer or Infested, but I don't actively avoid them. I rarely get locked out, because I play mainly solo. I think the windows should be given a bit more health and made immune to AoE damage, so you actually have to hit them for them to break. Lore-wise, they really don't make any sense. I would imagine that thicker glass is cheaper than entire sections of you ship getting blown into space because someone bumped into a window. Link to comment Share on other sites More sharing options...
Helljack84 Posted November 27, 2016 Share Posted November 27, 2016 The redeemer makes windows go poof by shooting in the same tileset. Link to comment Share on other sites More sharing options...
(PSN)forChristsake Posted November 27, 2016 Share Posted November 27, 2016 I've killed so much glass when my syndicate weapons explode. who knew gas blows out windows? Link to comment Share on other sites More sharing options...
METAL_BAWKSES Posted November 27, 2016 Share Posted November 27, 2016 7 hours ago, Hesyol said: Well I do Corpus missions same as all else. Will never understand what's so different about them. But yeah windows are kinda stupid. Especially when they can cover them after you break them with no problems. Why do they exist then? For the beautiful view? If I was stuck on a ship for months or years on end, I'd hate staring at the same walls day in, day out. Also, it helps them react quicker to an oncoming threat, because they can see the threat coming and are not completely reliant on radar that could be subverted. Link to comment Share on other sites More sharing options...
Currilicious Posted November 27, 2016 Share Posted November 27, 2016 (edited) They sourced their windows from sweat mill factories in third world planets, using cheap sub-par materials recycled from discarded Grineer plumbing. Edited November 27, 2016 by Currilicious Link to comment Share on other sites More sharing options...
Damuranashi Posted November 27, 2016 Share Posted November 27, 2016 From the title I thought you meant literally that because there is only like 3 omnipresent employees in all the Corpus corporation (Crewman/Tech, Other Dude and Woman). But yes, the windows could have more HP. Link to comment Share on other sites More sharing options...
Azurian-Draguard Posted November 27, 2016 Share Posted November 27, 2016 The Windows in the Corpus Tilesets , while they are an annoyance with AoE splash weapons , I use them more for traps to keep the corpus out , more so during my feeble Reactor Sabotage runs to get a part for the Xiphos. . . They can't attack the reactor or do much about it if we're both locked out right? Link to comment Share on other sites More sharing options...
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