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POE advance tatics and terrain


(PSN)MARXIANapparel
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9 minutes ago, (PS4)MARXIANapparel said:

D/E while you are doing a great job so far on the POE update but we have yet to see trenches or bunkers. Can you get the grinner ready to dig in for combat, the dropships are cool addition but other combat tactic should be implemented also side what been shown. Im sure theres a surprise or two...

Erm, not to put too fine a point on it, but being in a bunker or trench seems like the absolute worst possible place to be when it comes to dealing with a warframe. Like, mild turns of phrase like "total massacre," "never stood a chance," and "meat grinder" pretty well sum up the only thing that'd come of that.

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1 hour ago, (PS4)cdzbrbr said:

lol calling a WWI tactic advanced....

Not all warframe are suited for this type of combat, with this update concider aireal combat frame hve there place and close quaters theirs. The update must accommodate both stlyes to be successful balanced. This will give life to older frames like atlas. Trench combat give the terrain would make him fun to play w more often then not. Its all in the game design. D/E can make these design tactic fun easily.

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Archaic strategies like this would be rendered useless due to launcher+Archwing / Archwing power combination.

The Grineer may need a few more kinds of barricade - like a Brunt that has larger shield-plates (akin to the Gears of War Locust shield that can be turned into cover) for Grineer male heavy lancers who would carry the full weapon set, a Marelok, and one of the new (as in, Plains) Grineer primaries.

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It still sounds like a more advanced tactic than what most NPC-s currently do, which is lining up in a lemming train running at you waiting to get the whole group oneshot, lol.

But there are lots of bunkers and such in the Kuva Fortress tileset already, they are more of an obstruction to movement than actually something the Grineer benefit from because of their horrible AI.

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7 hours ago, kgabor said:

It still sounds like a more advanced tactic than what most NPC-s currently do, which is lining up in a lemming train running at you waiting to get the whole group oneshot, lol.

But there are lots of bunkers and such in the Kuva Fortress tileset already, they are more of an obstruction to movement than actually something the Grineer benefit from because of their horrible AI.

When i first seen those bunkers i thought that the grineer would line up at the windows to fire us from there.

Instead what they do? They run out of the bunker to attack us close and personal. Like wth is wrong with these? Too much cloning degraded their brain too?

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