Naftius_C-137 Posted January 12, 2018 Share Posted January 12, 2018 Idk if someone allready posted/reported this, but i experienced this bug the first time ever. Made a record. Spoiler I kept beeing replaced over and over again for several minutes until i decided to restart the mission. Maybe it' s an important information that this happened in a Sortie Mission. Link to comment Share on other sites More sharing options...
General_Durandal Posted January 12, 2018 Author Share Posted January 12, 2018 28 minutes ago, Cpl_Jigsore said: Idk if someone allready posted/reported this, but i experienced this bug the first time ever. Made a record. Reveal hidden contents I kept beeing replaced over and over again for several minutes until i decided to restart the mission. Maybe it' s an important information that this happened in a Sortie Mission. Where are you? what are you doing? what is happening? Link to comment Share on other sites More sharing options...
Naftius_C-137 Posted January 12, 2018 Share Posted January 12, 2018 I was doing a sortie mission on uranus, sry thought that was aknowledgeable from the record^^ I tried to swim through a underwaterpassage to just follow my teammate but no matter where i was able to get to (almost reached then end of said passage) i got replaced/spawned as the fountain/spring started. Link to comment Share on other sites More sharing options...
General_Durandal Posted January 13, 2018 Author Share Posted January 13, 2018 ~ 94 Devstream 104's Twitch Drop didn't work for everyone. Link to comment Share on other sites More sharing options...
General_Durandal Posted January 15, 2018 Author Share Posted January 15, 2018 ~95 Enemies can trigger their own alarms in Sabotage missions. I got through the lasers without touching one, but the enemies that saw me passed through the lasers and triggered the alarm. ~96 Sometimes when trying to hack a console, the hacking mini-game doesn't show, leaving you stuck in the hacking animation. You can press Esc to get out of the animation loop, but every time you use an ability you will go back into the animation loop. Link to comment Share on other sites More sharing options...
General_Durandal Posted January 16, 2018 Author Share Posted January 16, 2018 ~97 The game's Network often stops responding while in the Arsenal, and Navigation. Link to comment Share on other sites More sharing options...
General_Durandal Posted January 17, 2018 Author Share Posted January 17, 2018 (edited) ~98 Mirage Prime not effected by some vent launchers ~99 Can join missions after the objective was complete. Edited January 17, 2018 by General_Durandal Link to comment Share on other sites More sharing options...
General_Durandal Posted January 17, 2018 Author Share Posted January 17, 2018 Update 22.9.0 suggests a fix for bug 43 coming soon. Link to comment Share on other sites More sharing options...
General_Durandal Posted January 17, 2018 Author Share Posted January 17, 2018 Update 22.9.0 says that Zaw repairs will now use the correct idle animations.Hotfix 22.8.3 also said this on the 11th of January. Link to comment Share on other sites More sharing options...
General_Durandal Posted January 19, 2018 Author Share Posted January 19, 2018 If you encounter any bugs, plz post info here. Link to comment Share on other sites More sharing options...
General_Durandal Posted January 23, 2018 Author Share Posted January 23, 2018 ~100 Can get stuck in-place after reviving a downed ally. (you can press the action button again to get unstuck) This has been in the game since I started playing, back in 2014, why is it still in the game? Link to comment Share on other sites More sharing options...
General_Durandal Posted January 24, 2018 Author Share Posted January 24, 2018 If anyone encounters any bugs, report them here. Link to comment Share on other sites More sharing options...
General_Durandal Posted January 26, 2018 Author Share Posted January 26, 2018 Update 22.10.0 fixed the following. Bug 5, Vomvalists often drop no cores. Might have fixed bug 43, Sometimes will join a squad not doing a bounty when entering the plains with a bounty selected. Might have fixed bug 28, When entering the plains with a Bounty started, the bounty doesn't start. Might have fixed bug 4, Sometimes you'll get a bounty failed message when entering the plains. Might have fixed bug 93, Receiving a daily tribute Affinity Booster Negates your Sortie Affinity Booster. Link to comment Share on other sites More sharing options...
-UH-Alevosia Posted January 26, 2018 Share Posted January 26, 2018 (edited) Number 10 is not a bug. It is made that way since day and night in the plains is real-time and is shared with all players and there are things you could only access exclusively at day or at night (e.g. certain fishes, Eidolon Teralysts, Vomvalysts, Lures, etc.). But maybe if they would allow pause in solo mode, they should/would make it with time still moving but everything else halted. Edited January 26, 2018 by Alevosia Link to comment Share on other sites More sharing options...
General_Durandal Posted January 26, 2018 Author Share Posted January 26, 2018 ~101 Prime Time 194's Twitch Drop didn't work for everyone. Link to comment Share on other sites More sharing options...
General_Durandal Posted January 26, 2018 Author Share Posted January 26, 2018 4 hours ago, Alevosia said: Number 10 is not a bug. It is made that way since day and night in the plains is real-time and is shared with all players and there are things you could only access exclusively at day or at night (e.g. certain fishes, Eidolon Teralysts, Vomvalysts, Lures, etc.). But maybe if they would allow pause in solo mode, they should/would make it with time still moving but everything else halted. Time between the plains and Cetus is broken anyway, so it wouldn't effect Cetus. (it being night in the plains when entering Cetus, but it's day time in Cetus, or visversa) Limbo is proof that enemies and stuff can be stopped without stopping time. If a game as old as Morrowind can do it, (stop entities without stopping time-flow) Warframe can do it better. Link to comment Share on other sites More sharing options...
(PSN)Draconas89 Posted January 26, 2018 Share Posted January 26, 2018 ~102 the new strange quest - simaris scanning target not apearing in the quest - Lancer. I did like 20 missions to find the target and looked in every nook and crany and the target does not apear at all. I checked the walkthrough in case I do someting wrong. I don't get the cephalon chat at the beginning to say the target is in this mission, no trail and no target. Spend like hours trying to find this and nothing. Anybody can help? Tried restarting game and nothing helps. Link to comment Share on other sites More sharing options...
-UH-Alevosia Posted January 26, 2018 Share Posted January 26, 2018 5 hours ago, General_Durandal said: Time between the plains and Cetus is broken anyway, so it wouldn't effect Cetus. (it being night in the plains when entering Cetus, but it's day time in Cetus, or visversa) Limbo is proof that enemies and stuff can be stopped without stopping time. If a game as old as Morrowind can do it, (stop entities without stopping time-flow) Warframe can do it better. Still not a bug since it's deliberately made that way. Link to comment Share on other sites More sharing options...
General_Durandal Posted January 30, 2018 Author Share Posted January 30, 2018 Hotfix 22.10.3 Didn't fix anything. But says it's working on insta-failing bounties. Link to comment Share on other sites More sharing options...
General_Durandal Posted January 31, 2018 Author Share Posted January 31, 2018 Update 22.11.0 doesn't fix anything on this list. Link to comment Share on other sites More sharing options...
General_Durandal Posted February 5, 2018 Author Share Posted February 5, 2018 Report bug here so I can add them to the list. Link to comment Share on other sites More sharing options...
General_Durandal Posted February 6, 2018 Author Share Posted February 6, 2018 ~102 Elevator out-of-bounds areas move before the elevator it'self if there is latency. Causing you to be teleported when trying to go up in an elevator. Link to comment Share on other sites More sharing options...
General_Durandal Posted February 7, 2018 Author Share Posted February 7, 2018 Hotfix 22.11.1 fixed nothing in this list. Link to comment Share on other sites More sharing options...
General_Durandal Posted February 8, 2018 Author Share Posted February 8, 2018 ~103 The "Evolution Engine" fails to deactivate after turning the game off sometimes. Link to comment Share on other sites More sharing options...
General_Durandal Posted February 10, 2018 Author Share Posted February 10, 2018 Update 22.12.0 fixes the following. Bug 81, Rain in Cetus sometimes missing rain and clouds, only sounds, and ground splashes present. Link to comment Share on other sites More sharing options...
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