Dornez Posted November 3, 2017 Share Posted November 3, 2017 Small fish: Scales Oil 1 Special material Medium fish: Scales+ Oil+ 1 Special Material Large fish: Scales++ Oil++ 1 Special Material wat? Link to comment Share on other sites More sharing options...
dSR-Red-Menace Posted November 3, 2017 Share Posted November 3, 2017 Would be kind of weird for a large murkray to have 3 Livers. Link to comment Share on other sites More sharing options...
DasDeathGun Posted November 3, 2017 Share Posted November 3, 2017 1 minute ago, Mentorevil said: Would be kind of weird for a large murkray to have 3 Livers. it's also weird seeing an all "powerful void demon" that uses tin can suits to fish but hey murkrays having 3 livers is a bit weird. Link to comment Share on other sites More sharing options...
dSR-Red-Menace Posted November 3, 2017 Share Posted November 3, 2017 Gerade eben schrieb DasDeathGun: it's also weird seeing an all "powerful void demon" that uses tin can suits to fish but hey murkrays having 3 livers is a bit weird. exactly Link to comment Share on other sites More sharing options...
DasDeathGun Posted November 3, 2017 Share Posted November 3, 2017 fish should have normal amounts of liver and stomachs unless its teeth and bones cause a small fish is a small fish but a large one having the same amounts of components as a small fish seems a bit flimsy in my opinion Link to comment Share on other sites More sharing options...
Sabreracer Posted November 3, 2017 Share Posted November 3, 2017 Large & medium fish are for standing small fish are for components Link to comment Share on other sites More sharing options...
Qwaar Posted November 3, 2017 Share Posted November 3, 2017 I actually agree with the OP on this, because its not like we see a liver or mutant tuna eyes hanging off of the finished products we are making. Does it make sense for a large murkray to have three livers? Not exactly, but if I am making bait out of the liver, I expect the large murkray to have a bigger liver, which turns into MORE BAIT at the very least. Unless we end up crafting something that has the fish product visually hanging off of it, I expect we are mostly using unique materials and chemical compounds that are present in those fish parts, in which case it is absolutely reasonable to expect the larger ones to provide more of the special material. Perhaps large fish could give more of the material, just with the name of the material being modified to have (extract) on the end? As it is, its very awkward to sell fish that aren't murkrays at various sizes, and I end up having to sell cuthols at the same rate I sell murkrays if I want to sell anything besides my smalls, because while it makes sense to some to think, small for parts, big for rep, unless there is a BIG difference in the rep of rarer, which between most of the fish there is not, it becomes "Small are bought by other people, mediums are larges are for ME to break down and worthless in the market." Perhaps I can structure this argument better, but I'm still drinking my morning coffee, having overslept. Link to comment Share on other sites More sharing options...
Orfeusz Posted November 3, 2017 Share Posted November 3, 2017 11 minutes ago, Qwaar said: I actually agree with the OP on this, because its not like we see a liver or mutant tuna eyes hanging off of the finished products we are making. Does it make sense for a large murkray to have three livers? Not exactly, but if I am making bait out of the liver, I expect the large murkray to have a bigger liver, which turns into MORE BAIT at the very least. Unless we end up crafting something that has the fish product visually hanging off of it, I expect we are mostly using unique materials and chemical compounds that are present in those fish parts, in which case it is absolutely reasonable to expect the larger ones to provide more of the special material. Perhaps large fish could give more of the material, just with the name of the material being modified to have (extract) on the end? As it is, its very awkward to sell fish that aren't murkrays at various sizes, and I end up having to sell cuthols at the same rate I sell murkrays if I want to sell anything besides my smalls, because while it makes sense to some to think, small for parts, big for rep, unless there is a BIG difference in the rep of rarer, which between most of the fish there is not, it becomes "Small are bought by other people, mediums are larges are for ME to break down and worthless in the market." Perhaps I can structure this argument better, but I'm still drinking my morning coffee, having overslept. Has science gone too far ? xD Link to comment Share on other sites More sharing options...
Dasmir Posted November 3, 2017 Share Posted November 3, 2017 4 hours ago, Mentorevil said: Would be kind of weird for a large murkray to have 3 Livers. not as wierd as using the power of void being channeled throught amps made of fish interiors. Link to comment Share on other sites More sharing options...
mac10smg--Toa_of_Green Posted November 4, 2017 Share Posted November 4, 2017 Mawfish - It would be reasonable that bigger fish = more/bigger bones Charc Eel - It's not mentioned if this is one specific organ or not, so I'll assume it is and say it's not really possible. Khut-Khut - Same as Charc. Yogwun - Why would larger fish have more stomachs? Mortus Lungfish - You can clearly see they only have one horn. Goopolla - Same as Yogwun, except...spleens. Tralok - Same as Goopolla and Yogwun, except...eyes. Shaarac - Like the Mawfish, I can see how the bigger fish may have more teeth. Karkina - They visibly have 2 antenna, so really they should all be giving you 2 antenna. Murkrays - Same multiple organ idea. Norg - I mean...what creature that has ever existed has more than 1 neuron-composed brain? Seriously... Cuthol - You can see they have a lot more than 1 tendril, so this makes sense. Glappid - Well, they only have 1 Beetle on their heads, so... Link to comment Share on other sites More sharing options...
Pyradus Posted November 4, 2017 Share Posted November 4, 2017 You notice all the special materials are named such that it makes sense a fish only has one. For example, it is 'Eyes' and not just 'Eye', so they can get away with only giving you one 'Eyes' per fish instead of two. Link to comment Share on other sites More sharing options...
Qwaar Posted November 4, 2017 Share Posted November 4, 2017 I still hold we should be getting more special material out of larger fish, since even if its still only one liver, or one pair of eyes (even though that particular fish actually has six eyes), the parts should be large, as they are coming out of a larger fish, and therefore there should be more material to those larger organs. Link to comment Share on other sites More sharing options...
LSG501 Posted November 4, 2017 Share Posted November 4, 2017 Still think fish parts should have been 'weight based', currently they have weights for no reason. More weight would equal more of each part which would in turn mean large fish give more. Sadly I doubt this would work because they've got things which are generally 'singular' (or pairs) in nature. At the present minute it is basically just use the small fish for most things and then the rest can go for standing as said above. Link to comment Share on other sites More sharing options...
CriticalFumble Posted November 4, 2017 Share Posted November 4, 2017 Depending on how the part is used its perfectly reasonable to get more out of a larger fish. For instance if you're using the stomach as a leather rather than a bag; or if the liver/brain/spleen is powdered or turned to a paste a larger organ produces more of the finished product. I personally don't know that I really, well, care about this either way. Larger fish are just rareer, not any more chanlenging to yank out of the water. Changing the amount of special parts just changes the break-even point between harvesting for materials and disolving for standing. Its just a economy system, not terribly compelling now, not any more so changed like this. Link to comment Share on other sites More sharing options...
LuckyCharm Posted November 4, 2017 Share Posted November 4, 2017 Be thankful they dont have a "quality" system in this game. I'd hate to try fish for cuthol only to find i needed "high quality cuthol tendrils" instead of normal stuff Link to comment Share on other sites More sharing options...
Xarteros Posted November 4, 2017 Share Posted November 4, 2017 Instead of thinking of the components as individual components, think of them as weights. After all, we kill a Tralok, and we only get one eye? If we get 'three weights' of Cuthol tendrils from a large Cuthol, I won't be complaining. Also hey, super quick fix. Make them Chunks, instead of components. Three chunks of Murkray liver from a large Murkray? Sounds feasible. Link to comment Share on other sites More sharing options...
Omnimorph Posted November 4, 2017 Share Posted November 4, 2017 11 hours ago, Dasmir said: not as wierd as using the power of void being channeled throught amps made of fish interiors. They're not void fish though, they're just normal fish. Link to comment Share on other sites More sharing options...
LSG501 Posted November 4, 2017 Share Posted November 4, 2017 1 hour ago, Omnimorph said: They're not void fish though, they're just normal fish. Well you could argue that the fish have sentient energy in them seeing as the water is 'linked' to the teralysts etc. Link to comment Share on other sites More sharing options...
Omnimorph Posted November 4, 2017 Share Posted November 4, 2017 1 hour ago, LSG501 said: Well you could argue that the fish have sentient energy in them seeing as the water is 'linked' to the teralysts etc. The point is just that you can't use the "it's all fantastic made up stuff anyway, so anything can be anything" excuse, because even fantastic things have their own internal logic, and even in a fantastic setting normal things are normal unless otherwise specified. Link to comment Share on other sites More sharing options...
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