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Samhel

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About Samhel

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  1. At higher levels i can often just barely keep up the life support system and i cant even collect enough reactant, because the enemies either won't spawn without the fissure portal or they spawn in every room around me except for the one im in or they won't spawn at all for 10-20 seconds. Stealth frames don't stand a chance in this situation but every other frame will fail too if this happens. Further more, i would suggest increasing the chances of getting fissure survival missions. Barely can we see even a lith survival missions appearing, and neo survivals are non existent. People enjoy these types of missions not only while farming kuva.
  2. I don't know your vision of warframe in the future, but like, is there a place where we could share our ideas with you to freshen up your way of thinking? (Not like i have any problems with anything you're doing right now, i just have have some juicy ideas about a possible weapon rarity+node difficulty system with lore connecting it together, which would possibly require that armor rework you mentioned before, and this whole system would connect everything in warframe, which you certainly want to do with railjack, but lets not say anything bad, i stop here :'D) And when will we see the new ash deluxe in the game? I really like the hood
  3. it's so annyoing... i'm trying to forma this thing a few times and i can't even use it... Like this is one of the most hardly obtainable weapon in the game and its new and we waited like 4 years for it to come and after its release the game got 8 hotfixes and no one noticed at DE that their new weapon in the game has a huge bug that makes it unusable?
  4. Do something with Reflection already. I want to see how would it work with the new melee system.
  5. Why? Because with using the possibilities warframe and weapon modding gave us, using max 2 braincells we can build our warframes to withstand every level right now. We did that without umbral mods, without adaptation, sacraficial mods, riven mods and without any new mods years before. Yet we have these new awesome mods in our hands for some time, new stronger weapons too and everything we can imagine, even operator with awesome abilities, and the game still has the same difficulty. I made 2 hour long survivals with excalibur back when there were nothing from what i just listed here. And it was fun. I have been to 2 hour long survivals with the EV trinity, desecrate nekros and a dps frame and a cc frame. And it was fun. Right now we have to push the timer to 3-4 hours or further just to reach the enemy armor, shield and hp our gear is supposed to work against. In non-endless missions we can slaughter enemies without any effort... Yet these enemies keep oneshotting us at level 90-100 already while we can still oneshot them? We don't need increased enemy level faster or anything like that... we need either stat reworks on enemies, or difficulty modes on every node.What we consider difficult now is only difficult because they can oneshot our entire healthbar and that's another problem. So to fix problems, i would recommend to just do something with the maths on enemy hp, armor and shield, lower the chance for them to oneshot anything they see and to either add difficulty modes on nodes or just really do something with the base stats. In endless missions and in non-endless missions they would be a bigger threat if they were just way more tanky and had a bit less damage. Oneshoting everything is the way to go now, and that makes everything else just useless. But it's not fun to know that i'm only successful because i do this... It makes teaming up again useless, it makes soloing almost impossible without using a tank or invisibility frame. And i'm talking about higher levels right now. And yes i know, lesser people wants to do long survival runs... But if the game had a more properly built difficulty curve with bigger rewards for playing difficult content ( Possibly the difficulty mode on nodes i'm talkin about ) then it would be more fun to play those builds that we can build, yet can't find the enemies we are supposed to kill with those.
  6. way too many game breaking bugs, from an infinite loop of void translation to an infinite please wait screen at the upgrade ui and being unbale to do anything after entering a crewship there is everything you can just imagine
  7. will you even fix anything for the weekend? cause railjack is sometimes just unplayable and it's the time when everyone could try it out..
  8. I'm an unreachable host for 9/10 people since the empyrean update, i can't even play with randoms...
  9. What the... bro, i'm sorry and i hope you'll get better or something, but i don't think that wanting to avoid toxic people means that you have mild autism or any form of that illness. Check this with a real doctor or something and don't say things you aren't sure about 😕
  10. Just read my post loool 4head
  11. I know it's a co-op game and everything but, what should i do if i don't want to have randoms on my railjack (toxicity, and no i don't want to bother kicking out players, i've had enough of toxic players back when i played league of legends years ago) and my clanmates don't have time to play when i'm able to play (latenight mostly)? I don't even like eidolon hunts and i'm trying to just buy everything with platinum because so many randoms become toxic just because they can't do 5x3... (wtf guys), because most players are just impatient douchbags in public...
  12. I'm not talking about that bug, but ye the ai is kinda weird
  13. Don't know if its suposed to be like that, but my converted lich appeared in a fissure kuva survival and she did nothing, she was justwalkin around for like 30 seconds and just looked at enemies @[DE]Megan
  14. I vanquished my first lich and it just came to help me kill off my second one O.o and he keeps calling me a FRIEND pls fix this
  15. didn't get relic from flood... pls fix this 😞
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